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@@ -3,6 +3,7 @@
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#include <gui/icon_i.h>
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const uint8_t laser_gun_icon_data[] = {
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+ 0,
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0b00000000,
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0b00000000,
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0b00000001,
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@@ -22,6 +23,7 @@ const uint8_t laser_gun_icon_data[] = {
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};
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const uint8_t health_icon_data[] = {
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+ 0,
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0b00001100,
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0b00110000,
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0b00011110,
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@@ -41,6 +43,7 @@ const uint8_t health_icon_data[] = {
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};
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const uint8_t ammo_icon_data[] = {
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+ 0,
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0b00011000,
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0b00011000,
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0b00111100,
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@@ -60,6 +63,7 @@ const uint8_t ammo_icon_data[] = {
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};
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const uint8_t team_red_icon_data[] = {
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+ 0,
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0b00011000,
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0b00011000,
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0b00111100,
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@@ -79,6 +83,7 @@ const uint8_t team_red_icon_data[] = {
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};
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const uint8_t team_blue_icon_data[] = {
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+ 0,
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0b11100111,
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0b11100111,
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0b11000011,
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@@ -98,6 +103,7 @@ const uint8_t team_blue_icon_data[] = {
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};
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const uint8_t game_over_icon_data[] = {
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+ 0,
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0b11111111,
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0b11111111,
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0b10000000,
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