Просмотр исходного кода

Merge snake_2 from https://github.com/xMasterX/all-the-plugins

# Conflicts:
#	snake_2/snake_20.c
Willy-JL 1 год назад
Родитель
Сommit
585ec84172
1 измененных файлов с 2 добавлено и 2 удалено
  1. 2 2
      snake_2/snake_20.c

+ 2 - 2
snake_2/snake_20.c

@@ -192,16 +192,16 @@ static void snake_game_render_callback(Canvas* const canvas, void* ctx) {
 }
 }
 
 
 static void snake_game_input_callback(InputEvent* input_event, void* ctx) {
 static void snake_game_input_callback(InputEvent* input_event, void* ctx) {
+    furi_assert(ctx);
     FuriMessageQueue* event_queue = ctx;
     FuriMessageQueue* event_queue = ctx;
-    furi_assert(event_queue);
 
 
     SnakeEvent event = {.type = EventTypeKey, .input = *input_event};
     SnakeEvent event = {.type = EventTypeKey, .input = *input_event};
     furi_message_queue_put(event_queue, &event, FuriWaitForever);
     furi_message_queue_put(event_queue, &event, FuriWaitForever);
 }
 }
 
 
 static void snake_game_update_timer_callback(void* ctx) {
 static void snake_game_update_timer_callback(void* ctx) {
+    furi_assert(ctx);
     FuriMessageQueue* event_queue = ctx;
     FuriMessageQueue* event_queue = ctx;
-    furi_assert(event_queue);
 
 
     SnakeEvent event = {.type = EventTypeTick};
     SnakeEvent event = {.type = EventTypeTick};
     furi_message_queue_put(event_queue, &event, 0);
     furi_message_queue_put(event_queue, &event, 0);