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[FL-2500] Change shadows direction and refactor status bar drawing code (#1200)

* GUI: cleanup status bar drawing code and change shadows positions
* Archive: drop shadows where they should be
あく 3 лет назад
Родитель
Сommit
51efe8b805

+ 12 - 12
applications/archive/views/archive_browser_view.c

@@ -161,21 +161,21 @@ static void archive_render_status_bar(Canvas* canvas, ArchiveBrowserViewModel* m
     canvas_draw_box(canvas, 107, 0, 20, 13);
 
     canvas_set_color(canvas, ColorBlack);
-    canvas_draw_frame(canvas, 1, 0, 50, 12);
-    canvas_draw_line(canvas, 0, 1, 0, 11);
-    canvas_draw_line(canvas, 1, 12, 49, 12);
-    canvas_draw_str_aligned(canvas, 26, 9, AlignCenter, AlignBottom, tab_name);
+    canvas_draw_rframe(canvas, 0, 0, 51, 13, 1); // frame
+    canvas_draw_line(canvas, 49, 1, 49, 11); // shadow right
+    canvas_draw_line(canvas, 1, 11, 49, 11); // shadow bottom
+    canvas_draw_str_aligned(canvas, 25, 9, AlignCenter, AlignBottom, tab_name);
 
-    canvas_draw_frame(canvas, 108, 0, 20, 12);
-    canvas_draw_line(canvas, 107, 1, 107, 11);
-    canvas_draw_line(canvas, 108, 12, 126, 12);
+    canvas_draw_rframe(canvas, 107, 0, 21, 13, 1);
+    canvas_draw_line(canvas, 126, 1, 126, 11);
+    canvas_draw_line(canvas, 108, 11, 126, 11);
 
     if(model->move_fav) {
-        canvas_draw_icon(canvas, 111, 4, &I_ButtonUp_7x4);
-        canvas_draw_icon(canvas, 118, 4, &I_ButtonDown_7x4);
+        canvas_draw_icon(canvas, 110, 4, &I_ButtonUp_7x4);
+        canvas_draw_icon(canvas, 117, 4, &I_ButtonDown_7x4);
     } else {
-        canvas_draw_icon(canvas, 112, 2, &I_ButtonLeft_4x7);
-        canvas_draw_icon(canvas, 120, 2, &I_ButtonRight_4x7);
+        canvas_draw_icon(canvas, 111, 2, &I_ButtonLeft_4x7);
+        canvas_draw_icon(canvas, 119, 2, &I_ButtonRight_4x7);
     }
 
     canvas_set_color(canvas, ColorWhite);
@@ -347,7 +347,7 @@ ArchiveBrowserView* browser_alloc() {
     browser->view = view_alloc();
     view_allocate_model(browser->view, ViewModelTypeLocking, sizeof(ArchiveBrowserViewModel));
     view_set_context(browser->view, browser);
-    view_set_draw_callback(browser->view, (ViewDrawCallback)archive_view_render);
+    view_set_draw_callback(browser->view, archive_view_render);
     view_set_input_callback(browser->view, archive_view_input);
 
     string_init(browser->path);

+ 85 - 60
applications/gui/gui.c

@@ -47,10 +47,9 @@ bool gui_redraw_fs(Gui* gui) {
 
 static void gui_redraw_status_bar(Gui* gui, bool need_attention) {
     ViewPortArray_it_t it;
-    uint8_t x;
-    uint8_t x_used = 0;
+    uint8_t left_used = 0;
+    uint8_t right_used = 0;
     uint8_t width;
-    ViewPort* view_port;
     canvas_set_orientation(gui->canvas, CanvasOrientationHorizontal);
     canvas_frame_set(
         gui->canvas, GUI_STATUS_BAR_X, GUI_STATUS_BAR_Y, GUI_DISPLAY_WIDTH, GUI_STATUS_BAR_HEIGHT);
@@ -69,100 +68,126 @@ static void gui_redraw_status_bar(Gui* gui, bool need_attention) {
     canvas_set_bitmap_mode(gui->canvas, 0);
 
     // Right side
-    x = GUI_DISPLAY_WIDTH;
+    uint8_t x = GUI_DISPLAY_WIDTH - 1;
     ViewPortArray_it(it, gui->layers[GuiLayerStatusBarRight]);
-    while(!ViewPortArray_end_p(it) && x_used < GUI_STATUS_BAR_WIDTH) {
-        // Render view_port;
-        view_port = *ViewPortArray_ref(it);
+    while(!ViewPortArray_end_p(it) && right_used < GUI_STATUS_BAR_WIDTH) {
+        ViewPort* view_port = *ViewPortArray_ref(it);
         if(view_port_is_enabled(view_port)) {
             width = view_port_get_width(view_port);
             if(!width) width = 8;
-            x_used += width;
+            // Recalculate next position
+            right_used += (width + 2);
             x -= (width + 2);
+            // Prepare work area background
             canvas_frame_set(
-                gui->canvas, x - 3, GUI_STATUS_BAR_Y, width + 5, GUI_STATUS_BAR_HEIGHT);
-
+                gui->canvas,
+                x - 1,
+                GUI_STATUS_BAR_Y + 1,
+                width + 2,
+                GUI_STATUS_BAR_WORKAREA_HEIGHT + 2);
             canvas_set_color(gui->canvas, ColorWhite);
-            canvas_draw_box(gui->canvas, 2, 1, width + 2, 10);
+            canvas_draw_box(
+                gui->canvas, 0, 0, canvas_width(gui->canvas), canvas_height(gui->canvas));
             canvas_set_color(gui->canvas, ColorBlack);
-
-            canvas_draw_rframe(
-                gui->canvas, 0, 0, canvas_width(gui->canvas), canvas_height(gui->canvas), 1);
-            canvas_draw_line(gui->canvas, 1, 1, 1, canvas_height(gui->canvas) - 2);
-            canvas_draw_line(
-                gui->canvas,
-                2,
-                canvas_height(gui->canvas) - 2,
-                canvas_width(gui->canvas) - 2,
-                canvas_height(gui->canvas) - 2);
-
+            // ViewPort draw
             canvas_frame_set(
-                gui->canvas, x, GUI_STATUS_BAR_Y + 1, width, GUI_STATUS_BAR_WORKAREA_HEIGHT);
-
+                gui->canvas, x, GUI_STATUS_BAR_Y + 2, width, GUI_STATUS_BAR_WORKAREA_HEIGHT);
             view_port_draw(view_port, gui->canvas);
         }
         ViewPortArray_next(it);
     }
+    // Draw frame around icons on the right
+    if(right_used) {
+        canvas_frame_set(
+            gui->canvas,
+            GUI_DISPLAY_WIDTH - 3 - right_used,
+            GUI_STATUS_BAR_Y,
+            right_used + 3,
+            GUI_STATUS_BAR_HEIGHT);
+        canvas_set_color(gui->canvas, ColorBlack);
+        canvas_draw_rframe(
+            gui->canvas, 0, 0, canvas_width(gui->canvas), canvas_height(gui->canvas), 1);
+        canvas_draw_line(
+            gui->canvas,
+            canvas_width(gui->canvas) - 2,
+            1,
+            canvas_width(gui->canvas) - 2,
+            canvas_height(gui->canvas) - 2);
+        canvas_draw_line(
+            gui->canvas,
+            1,
+            canvas_height(gui->canvas) - 2,
+            canvas_width(gui->canvas) - 2,
+            canvas_height(gui->canvas) - 2);
+    }
+
     // Left side
-    x = 0;
+    x = 2;
     ViewPortArray_it(it, gui->layers[GuiLayerStatusBarLeft]);
-    while(!ViewPortArray_end_p(it) && x_used < GUI_STATUS_BAR_WIDTH) {
-        // Render view_port;
-        view_port = *ViewPortArray_ref(it);
+    while(!ViewPortArray_end_p(it) && (right_used + left_used) < GUI_STATUS_BAR_WIDTH) {
+        ViewPort* view_port = *ViewPortArray_ref(it);
         if(view_port_is_enabled(view_port)) {
             width = view_port_get_width(view_port);
             if(!width) width = 8;
-            x_used += width;
-
+            // Prepare work area background
             canvas_frame_set(
-                gui->canvas, 0, GUI_STATUS_BAR_Y, x + width + 5, GUI_STATUS_BAR_HEIGHT);
-            canvas_draw_rframe(
-                gui->canvas, 0, 0, canvas_width(gui->canvas), canvas_height(gui->canvas), 1);
-            canvas_draw_line(gui->canvas, 1, 1, 1, canvas_height(gui->canvas) - 2);
-            canvas_draw_line(
                 gui->canvas,
-                2,
-                canvas_height(gui->canvas) - 2,
-                canvas_width(gui->canvas) - 2,
-                canvas_height(gui->canvas) - 2);
-
-            canvas_frame_set(gui->canvas, x, GUI_STATUS_BAR_Y, width + 5, GUI_STATUS_BAR_HEIGHT);
-
+                x - 1,
+                GUI_STATUS_BAR_Y + 1,
+                width + 2,
+                GUI_STATUS_BAR_WORKAREA_HEIGHT + 2);
             canvas_set_color(gui->canvas, ColorWhite);
-            canvas_draw_box(gui->canvas, 2, 1, width + 2, 10);
+            canvas_draw_box(
+                gui->canvas, 0, 0, canvas_width(gui->canvas), canvas_height(gui->canvas));
             canvas_set_color(gui->canvas, ColorBlack);
-
+            // ViewPort draw
             canvas_frame_set(
-                gui->canvas, x + 3, GUI_STATUS_BAR_Y + 2, width, GUI_STATUS_BAR_WORKAREA_HEIGHT);
+                gui->canvas, x, GUI_STATUS_BAR_Y + 2, width, GUI_STATUS_BAR_WORKAREA_HEIGHT);
             view_port_draw(view_port, gui->canvas);
-
+            // Recalculate next position
+            left_used += (width + 2);
             x += (width + 2);
         }
         ViewPortArray_next(it);
     }
-
+    // Extra notification
     if(need_attention) {
         width = icon_get_width(&I_Attention_5x8);
-        canvas_frame_set(gui->canvas, 0, GUI_STATUS_BAR_Y, x + width + 5, GUI_STATUS_BAR_HEIGHT);
+        // Prepare work area background
+        canvas_frame_set(
+            gui->canvas,
+            x - 1,
+            GUI_STATUS_BAR_Y + 1,
+            width + 2,
+            GUI_STATUS_BAR_WORKAREA_HEIGHT + 2);
+        canvas_set_color(gui->canvas, ColorWhite);
+        canvas_draw_box(gui->canvas, 0, 0, canvas_width(gui->canvas), canvas_height(gui->canvas));
+        canvas_set_color(gui->canvas, ColorBlack);
+        // Draw Icon
+        canvas_frame_set(
+            gui->canvas, x, GUI_STATUS_BAR_Y + 2, width, GUI_STATUS_BAR_WORKAREA_HEIGHT);
+        canvas_draw_icon(gui->canvas, 0, 0, &I_Attention_5x8);
+        // Recalculate next position
+        left_used += (width + 2);
+        x += (width + 2);
+    }
+    // Draw frame around icons on the left
+    if(left_used) {
+        canvas_frame_set(gui->canvas, 0, 0, left_used + 3, GUI_STATUS_BAR_HEIGHT);
         canvas_draw_rframe(
             gui->canvas, 0, 0, canvas_width(gui->canvas), canvas_height(gui->canvas), 1);
-        canvas_draw_line(gui->canvas, 1, 1, 1, canvas_height(gui->canvas) - 2);
         canvas_draw_line(
             gui->canvas,
-            2,
+            canvas_width(gui->canvas) - 2,
+            1,
+            canvas_width(gui->canvas) - 2,
+            canvas_height(gui->canvas) - 2);
+        canvas_draw_line(
+            gui->canvas,
+            1,
             canvas_height(gui->canvas) - 2,
             canvas_width(gui->canvas) - 2,
             canvas_height(gui->canvas) - 2);
-
-        canvas_frame_set(gui->canvas, x, GUI_STATUS_BAR_Y, width + 5, GUI_STATUS_BAR_HEIGHT);
-
-        canvas_set_color(gui->canvas, ColorWhite);
-        canvas_draw_box(gui->canvas, 2, 1, width + 2, 10);
-        canvas_set_color(gui->canvas, ColorBlack);
-
-        canvas_frame_set(
-            gui->canvas, x + 3, GUI_STATUS_BAR_Y + 2, width, GUI_STATUS_BAR_WORKAREA_HEIGHT);
-        canvas_draw_icon(gui->canvas, 0, 0, &I_Attention_5x8);
     }
 }
 

+ 6 - 5
applications/power/power_service/power.c

@@ -11,20 +11,21 @@
 void power_draw_battery_callback(Canvas* canvas, void* context) {
     furi_assert(context);
     Power* power = context;
-    canvas_draw_icon(canvas, 0, 1, &I_Battery_26x8);
+    canvas_draw_icon(canvas, 0, 0, &I_Battery_26x8);
 
     if(power->info.gauge_is_ok) {
-        canvas_draw_box(canvas, 2, 3, (power->info.charge + 4) / 5, 4);
+        canvas_draw_box(canvas, 2, 2, (power->info.charge + 4) / 5, 4);
         if(power->state == PowerStateCharging) {
             canvas_set_bitmap_mode(canvas, 1);
             canvas_set_color(canvas, ColorWhite);
-            canvas_draw_icon(canvas, 8, 0, &I_Charging_lightning_mask_9x10);
+            // TODO: replace -1 magic for uint8_t with re-framing
+            canvas_draw_icon(canvas, 8, -1, &I_Charging_lightning_mask_9x10);
             canvas_set_color(canvas, ColorBlack);
-            canvas_draw_icon(canvas, 8, 0, &I_Charging_lightning_9x10);
+            canvas_draw_icon(canvas, 8, -1, &I_Charging_lightning_9x10);
             canvas_set_bitmap_mode(canvas, 0);
         }
     } else {
-        canvas_draw_box(canvas, 8, 4, 8, 2);
+        canvas_draw_box(canvas, 8, 3, 8, 2);
     }
 }