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scenes: move files to include folder

Signed-off-by: Kris Bahnsen <Kris@KBEmbedded.com>
Kris Bahnsen 1 год назад
Родитель
Сommit
4fae7bf3ad

+ 2 - 2
src/pokemon_app.c

@@ -3,12 +3,12 @@
 
 #include <src/include/pokemon_app.h>
 #include <src/include/pokemon_data.h>
-#include <src/scenes/pokemon_menu.h>
+#include <src/scenes/include/pokemon_menu.h>
 #include <src/views/trade.h>
 #include <src/views/select_pokemon.h>
 #include <src/include/pokemon_char_encode.h>
 
-#include <src/scenes/pokemon_scene.h>
+#include <src/scenes/include/pokemon_scene.h>
 
 PokemonFap* pokemon_alloc() {
     PokemonFap* pokemon_fap = (PokemonFap*)malloc(sizeof(PokemonFap));

+ 0 - 0
src/scenes/pokemon_gender.h → src/scenes/include/pokemon_gender.h


+ 0 - 0
src/scenes/pokemon_menu.h → src/scenes/include/pokemon_menu.h


+ 0 - 0
src/scenes/pokemon_pokerus.h → src/scenes/include/pokemon_pokerus.h


+ 0 - 0
src/scenes/pokemon_scene.h → src/scenes/include/pokemon_scene.h


+ 0 - 0
src/scenes/pokemon_scene_config.h → src/scenes/include/pokemon_scene_config.h


+ 0 - 0
src/scenes/pokemon_shiny.h → src/scenes/include/pokemon_shiny.h


+ 0 - 0
src/scenes/unown_form.h → src/scenes/include/unown_form.h


+ 1 - 1
src/scenes/pokemon_exit_confirm.c

@@ -4,7 +4,7 @@
 #include <src/include/pokemon_app.h>
 #include <src/include/pokemon_data.h>
 
-#include <src/scenes/pokemon_scene.h>
+#include <src/scenes/include/pokemon_scene.h>
 
 #include <src/views/select_pokemon.h>
 #include <src/views/trade.h>

+ 6 - 6
src/scenes/pokemon_gen.c

@@ -7,13 +7,13 @@
 #include <src/views/trade.h>
 #include <src/views/select_pokemon.h>
 
-#include <src/scenes/pokemon_scene.h>
+#include <src/scenes/include/pokemon_scene.h>
 
-#include <src/scenes/pokemon_menu.h>
-#include <src/scenes/pokemon_shiny.h>
-#include <src/scenes/pokemon_gender.h>
-#include <src/scenes/pokemon_pokerus.h>
-#include <src/scenes/unown_form.h>
+#include <src/scenes/include/pokemon_menu.h>
+#include <src/scenes/include/pokemon_shiny.h>
+#include <src/scenes/include/pokemon_gender.h>
+#include <src/scenes/include/pokemon_pokerus.h>
+#include <src/scenes/include/unown_form.h>
 
 static void scene_change_from_main_cb(void* context, uint32_t index) {
     PokemonFap* pokemon_fap = (PokemonFap*)context;

+ 1 - 1
src/scenes/pokemon_gender.c

@@ -3,7 +3,7 @@
 #include <src/include/pokemon_app.h>
 #include <src/include/pokemon_data.h>
 
-#include <src/scenes/pokemon_scene.h>
+#include <src/scenes/include/pokemon_scene.h>
 
 static const char* gender_str[] = {
     "Unknown",

+ 1 - 1
src/scenes/pokemon_item.c

@@ -7,7 +7,7 @@
 #include <src/include/pokemon_app.h>
 #include <src/include/pokemon_data.h>
 
-#include <src/scenes/pokemon_scene.h>
+#include <src/scenes/include/pokemon_scene.h>
 
 static void select_item_selected_callback(void* context, uint32_t index) {
     PokemonFap* pokemon_fap = (PokemonFap*)context;

+ 1 - 1
src/scenes/pokemon_menu.c

@@ -2,7 +2,7 @@
 #include <src/include/pokemon_data.h>
 #include <src/include/pokemon_char_encode.h>
 
-#include <src/scenes/pokemon_scene.h>
+#include <src/scenes/include/pokemon_scene.h>
 
 static void scene_change_from_main_cb(void* context, uint32_t index) {
     PokemonFap* pokemon_fap = (PokemonFap*)context;

+ 1 - 1
src/scenes/pokemon_move.c

@@ -7,7 +7,7 @@
 #include <src/include/pokemon_app.h>
 #include <src/include/pokemon_data.h>
 
-#include <src/scenes/pokemon_scene.h>
+#include <src/scenes/include/pokemon_scene.h>
 
 static void select_move_selected_callback(void* context, uint32_t index) {
     PokemonFap* pokemon_fap = (PokemonFap*)context;

+ 2 - 2
src/scenes/pokemon_name_input.c

@@ -7,9 +7,9 @@
 #include <src/include/pokemon_app.h>
 #include <src/include/pokemon_data.h>
 #include <src/include/pokemon_char_encode.h>
-#include <src/scenes/unown_form.h>
+#include <src/scenes/include/unown_form.h>
 
-#include <src/scenes/pokemon_scene.h>
+#include <src/scenes/include/pokemon_scene.h>
 
 static char name_buf[LEN_NAME_BUF];
 

+ 1 - 1
src/scenes/pokemon_number_input.c

@@ -6,7 +6,7 @@
 #include <src/include/pokemon_app.h>
 #include <src/include/pokemon_data.h>
 
-#include <src/scenes/pokemon_scene.h>
+#include <src/scenes/include/pokemon_scene.h>
 
 static char number_buf[LEN_NUM_BUF];
 

+ 1 - 1
src/scenes/pokemon_pins.c

@@ -3,7 +3,7 @@
 
 #include <src/include/pokemon_app.h>
 
-#include <src/scenes/pokemon_scene.h>
+#include <src/scenes/include/pokemon_scene.h>
 
 /* This is a bit of a hack to save some space and not have to refactor this scene.
  * We re-use the name and pin from the global gpio pin definition, but need to

+ 1 - 1
src/scenes/pokemon_pokerus.c

@@ -3,7 +3,7 @@
 
 #include <src/include/pokemon_app.h>
 
-#include <src/scenes/pokemon_scene.h>
+#include <src/scenes/include/pokemon_scene.h>
 
 static const char* pokerus_states[] = {
     "Clean",

+ 4 - 4
src/scenes/pokemon_scene.c

@@ -1,23 +1,23 @@
-#include "pokemon_scene.h"
+#include "include/pokemon_scene.h"
 
 // Generate scene on_enter handlers array
 #define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_enter,
 void (*const pokemon_on_enter_handlers[])(void*) = {
-#include "pokemon_scene_config.h"
+#include "include/pokemon_scene_config.h"
 };
 #undef ADD_SCENE
 
 // Generate scene on_event handlers array
 #define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_event,
 bool (*const pokemon_on_event_handlers[])(void* context, SceneManagerEvent event) = {
-#include "pokemon_scene_config.h"
+#include "include/pokemon_scene_config.h"
 };
 #undef ADD_SCENE
 
 // Generate scene on_exit handlers array
 #define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_exit,
 void (*const pokemon_on_exit_handlers[])(void* context) = {
-#include "pokemon_scene_config.h"
+#include "include/pokemon_scene_config.h"
 };
 #undef ADD_SCENE
 

+ 1 - 1
src/scenes/pokemon_shiny.c

@@ -2,7 +2,7 @@
 
 #include <src/include/pokemon_app.h>
 
-#include <src/scenes/pokemon_scene.h>
+#include <src/scenes/include/pokemon_scene.h>
 
 /* This just assumes gen ii for now */
 /* For a Gen II pokemon to be shiny, the following must be met:

+ 1 - 1
src/scenes/pokemon_stats.c

@@ -5,7 +5,7 @@
 #include <src/include/pokemon_app.h>
 #include <src/include/pokemon_data.h>
 
-#include <src/scenes/pokemon_scene.h>
+#include <src/scenes/include/pokemon_scene.h>
 
 static void select_stats_selected_callback(void* context, uint32_t index) {
     PokemonFap* pokemon_fap = (PokemonFap*)context;

+ 1 - 1
src/scenes/pokemon_trade.c

@@ -1,6 +1,6 @@
 #include <src/include/pokemon_app.h>
 
-#include <src/scenes/pokemon_scene.h>
+#include <src/scenes/include/pokemon_scene.h>
 
 void pokemon_scene_trade_on_enter(void* context) {
     PokemonFap* pokemon_fap = (PokemonFap*)context;

+ 1 - 1
src/scenes/pokemon_type.c

@@ -5,7 +5,7 @@
 #include <src/include/pokemon_app.h>
 #include <src/include/pokemon_data.h>
 
-#include <src/scenes/pokemon_scene.h>
+#include <src/scenes/include/pokemon_scene.h>
 
 struct type_cb {
     DataStatSub type;

+ 1 - 1
src/scenes/unown_form.c

@@ -1,7 +1,7 @@
 #include <stdint.h>
 #include <src/include/pokemon_data.h>
 
-#include <src/scenes/unown_form.h>
+#include <src/scenes/include/unown_form.h>
 
 /* This is used to get the current IVs from the trade struct.
  * Unown form is calculated by taking the middle bytes of each nibble of IV,

+ 1 - 1
src/views/select_pokemon.c

@@ -1,7 +1,7 @@
 #include <gui/elements.h>
 #include <pokemon_icons.h>
 
-#include <src/scenes/pokemon_menu.h>
+#include <src/scenes/include/pokemon_menu.h>
 #include <src/include/pokemon_app.h>
 #include <src/include/pokemon_data.h>