|
|
@@ -0,0 +1,1977 @@
|
|
|
+#include <callback/callback.h>
|
|
|
+#include "engine/engine.h"
|
|
|
+#include "engine/game_engine.h"
|
|
|
+#include "engine/game_manager_i.h"
|
|
|
+#include "engine/level_i.h"
|
|
|
+#include "engine/entity_i.h"
|
|
|
+#include "game/storage.h"
|
|
|
+
|
|
|
+// Below added by Derek Jamison
|
|
|
+// FURI_LOG_DEV will log only during app development. Be sure that Settings/System/Log Device is "LPUART"; so we dont use serial port.
|
|
|
+#ifdef DEVELOPMENT
|
|
|
+#define FURI_LOG_DEV(tag, format, ...) furi_log_print_format(FuriLogLevelInfo, tag, format, ##__VA_ARGS__)
|
|
|
+#define DEV_CRASH() furi_crash()
|
|
|
+#else
|
|
|
+#define FURI_LOG_DEV(tag, format, ...)
|
|
|
+#define DEV_CRASH()
|
|
|
+#endif
|
|
|
+
|
|
|
+static void frame_cb(GameEngine *engine, Canvas *canvas, InputState input, void *context)
|
|
|
+{
|
|
|
+ UNUSED(engine);
|
|
|
+ GameManager *game_manager = context;
|
|
|
+ game_manager_input_set(game_manager, input);
|
|
|
+ game_manager_update(game_manager);
|
|
|
+ game_manager_render(game_manager, canvas);
|
|
|
+}
|
|
|
+
|
|
|
+static int32_t game_app(void *p)
|
|
|
+{
|
|
|
+ UNUSED(p);
|
|
|
+ GameManager *game_manager = game_manager_alloc();
|
|
|
+ if (!game_manager)
|
|
|
+ {
|
|
|
+ FURI_LOG_E("Game", "Failed to allocate game manager");
|
|
|
+ return -1;
|
|
|
+ }
|
|
|
+
|
|
|
+ // Setup game engine settings...
|
|
|
+ GameEngineSettings settings = game_engine_settings_init();
|
|
|
+ settings.target_fps = game_fps_choices_2[game_fps_index];
|
|
|
+ settings.show_fps = game.show_fps;
|
|
|
+ settings.always_backlight = strstr(yes_or_no_choices[game_screen_always_on_index], "Yes") != NULL;
|
|
|
+ settings.frame_callback = frame_cb;
|
|
|
+ settings.context = game_manager;
|
|
|
+ GameEngine *engine = game_engine_alloc(settings);
|
|
|
+ if (!engine)
|
|
|
+ {
|
|
|
+ FURI_LOG_E("Game", "Failed to allocate game engine");
|
|
|
+ game_manager_free(game_manager);
|
|
|
+ return -1;
|
|
|
+ }
|
|
|
+ game_manager_engine_set(game_manager, engine);
|
|
|
+
|
|
|
+ // Allocate custom game context if needed
|
|
|
+ void *game_context = NULL;
|
|
|
+ if (game.context_size > 0)
|
|
|
+ {
|
|
|
+ game_context = malloc(game.context_size);
|
|
|
+ game_manager_game_context_set(game_manager, game_context);
|
|
|
+ }
|
|
|
+
|
|
|
+ // Start the game
|
|
|
+ game.start(game_manager, game_context);
|
|
|
+
|
|
|
+ // 1) Run the engine
|
|
|
+ game_engine_run(engine);
|
|
|
+
|
|
|
+ // 2) Stop the game FIRST, so it can do any internal cleanup
|
|
|
+ game.stop(game_context);
|
|
|
+
|
|
|
+ // 3) Now free the engine
|
|
|
+ game_engine_free(engine);
|
|
|
+
|
|
|
+ // 4) Now free the manager
|
|
|
+ game_manager_free(game_manager);
|
|
|
+
|
|
|
+ // 5) Finally, free your custom context if it was allocated
|
|
|
+ if (game_context)
|
|
|
+ {
|
|
|
+ free(game_context);
|
|
|
+ }
|
|
|
+
|
|
|
+ // 6) Check for leftover entities
|
|
|
+ int32_t entities = entities_get_count();
|
|
|
+ if (entities != 0)
|
|
|
+ {
|
|
|
+ FURI_LOG_E("Game", "Memory leak detected: %ld entities still allocated", entities);
|
|
|
+ return -1;
|
|
|
+ }
|
|
|
+
|
|
|
+ return 0;
|
|
|
+}
|
|
|
+
|
|
|
+static void flip_world_request_error_draw(Canvas *canvas, DataLoaderModel *model)
|
|
|
+{
|
|
|
+ if (canvas == NULL)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "flip_world_request_error_draw - canvas is NULL");
|
|
|
+ DEV_CRASH();
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ if (model->fhttp->last_response != NULL)
|
|
|
+ {
|
|
|
+ if (strstr(model->fhttp->last_response, "[ERROR] Not connected to Wifi. Failed to reconnect.") != NULL)
|
|
|
+ {
|
|
|
+ canvas_clear(canvas);
|
|
|
+ canvas_draw_str(canvas, 0, 10, "[ERROR] Not connected to Wifi.");
|
|
|
+ canvas_draw_str(canvas, 0, 50, "Update your WiFi settings.");
|
|
|
+ canvas_draw_str(canvas, 0, 60, "Press BACK to return.");
|
|
|
+ }
|
|
|
+ else if (strstr(model->fhttp->last_response, "[ERROR] Failed to connect to Wifi.") != NULL)
|
|
|
+ {
|
|
|
+ canvas_clear(canvas);
|
|
|
+ canvas_draw_str(canvas, 0, 10, "[ERROR] Not connected to Wifi.");
|
|
|
+ canvas_draw_str(canvas, 0, 50, "Update your WiFi settings.");
|
|
|
+ canvas_draw_str(canvas, 0, 60, "Press BACK to return.");
|
|
|
+ }
|
|
|
+ else if (strstr(model->fhttp->last_response, "[ERROR] GET request failed or returned empty data.") != NULL)
|
|
|
+ {
|
|
|
+ canvas_clear(canvas);
|
|
|
+ canvas_draw_str(canvas, 0, 10, "[ERROR] WiFi error.");
|
|
|
+ canvas_draw_str(canvas, 0, 50, "Update your WiFi settings.");
|
|
|
+ canvas_draw_str(canvas, 0, 60, "Press BACK to return.");
|
|
|
+ }
|
|
|
+ else if (strstr(model->fhttp->last_response, "[PONG]") != NULL)
|
|
|
+ {
|
|
|
+ canvas_clear(canvas);
|
|
|
+ canvas_draw_str(canvas, 0, 10, "[STATUS]Connecting to AP...");
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ canvas_clear(canvas);
|
|
|
+ FURI_LOG_E(TAG, "Received an error: %s", model->fhttp->last_response);
|
|
|
+ canvas_draw_str(canvas, 0, 10, "[ERROR] Unusual error...");
|
|
|
+ canvas_draw_str(canvas, 0, 60, "Press BACK and retry.");
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ canvas_clear(canvas);
|
|
|
+ canvas_draw_str(canvas, 0, 10, "[ERROR] Unknown error.");
|
|
|
+ canvas_draw_str(canvas, 0, 50, "Update your WiFi settings.");
|
|
|
+ canvas_draw_str(canvas, 0, 60, "Press BACK to return.");
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+static bool alloc_about_view(void *context);
|
|
|
+static bool alloc_text_input_view(void *context, char *title);
|
|
|
+static bool alloc_variable_item_list(void *context, uint32_t view_id);
|
|
|
+//
|
|
|
+static void wifi_settings_item_selected(void *context, uint32_t index);
|
|
|
+static void text_updated_wifi_ssid(void *context);
|
|
|
+static void text_updated_wifi_pass(void *context);
|
|
|
+static void text_updated_username(void *context);
|
|
|
+static void text_updated_password(void *context);
|
|
|
+//
|
|
|
+static void flip_world_game_fps_change(VariableItem *item);
|
|
|
+static void game_settings_item_selected(void *context, uint32_t index);
|
|
|
+static void user_settings_item_selected(void *context, uint32_t index);
|
|
|
+static void flip_world_game_screen_always_on_change(VariableItem *item);
|
|
|
+static void flip_world_game_sound_on_change(VariableItem *item);
|
|
|
+static void flip_world_game_vibration_on_change(VariableItem *item);
|
|
|
+
|
|
|
+uint32_t callback_to_submenu(void *context)
|
|
|
+{
|
|
|
+ UNUSED(context);
|
|
|
+ return FlipWorldViewSubmenu;
|
|
|
+}
|
|
|
+static uint32_t callback_to_wifi_settings(void *context)
|
|
|
+{
|
|
|
+ UNUSED(context);
|
|
|
+ return FlipWorldViewVariableItemList;
|
|
|
+}
|
|
|
+static uint32_t callback_to_settings(void *context)
|
|
|
+{
|
|
|
+ UNUSED(context);
|
|
|
+ return FlipWorldViewSettings;
|
|
|
+}
|
|
|
+
|
|
|
+static void flip_world_view_about_draw_callback(Canvas *canvas, void *model)
|
|
|
+{
|
|
|
+ UNUSED(model);
|
|
|
+ canvas_clear(canvas);
|
|
|
+ // canvas_set_font_custom(canvas, FONT_SIZE_XLARGE);
|
|
|
+ canvas_draw_str(canvas, 0, 10, VERSION_TAG);
|
|
|
+ // canvas_set_font_custom(canvas, FONT_SIZE_MEDIUM);
|
|
|
+ canvas_set_font_custom(canvas, FONT_SIZE_SMALL);
|
|
|
+ canvas_draw_str(canvas, 0, 20, "Dev: JBlanked, codeallnight");
|
|
|
+ canvas_draw_str(canvas, 0, 30, "GFX: the1anonlypr3");
|
|
|
+ canvas_draw_str(canvas, 0, 40, "github.com/jblanked/FlipWorld");
|
|
|
+
|
|
|
+ canvas_draw_str_multi(canvas, 0, 55, "The first open world multiplayer\ngame on the Flipper Zero.");
|
|
|
+}
|
|
|
+
|
|
|
+// alloc
|
|
|
+static bool alloc_about_view(void *context)
|
|
|
+{
|
|
|
+ FlipWorldApp *app = (FlipWorldApp *)context;
|
|
|
+ if (!app)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "FlipWorldApp is NULL");
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ if (!app->view_about)
|
|
|
+ {
|
|
|
+ if (!easy_flipper_set_view(&app->view_about, FlipWorldViewAbout, flip_world_view_about_draw_callback, NULL, callback_to_submenu, &app->view_dispatcher, app))
|
|
|
+ {
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ if (!app->view_about)
|
|
|
+ {
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return true;
|
|
|
+}
|
|
|
+
|
|
|
+static bool alloc_text_input_view(void *context, char *title)
|
|
|
+{
|
|
|
+ FlipWorldApp *app = (FlipWorldApp *)context;
|
|
|
+ if (!app)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "FlipWorldApp is NULL");
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ if (!title)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "Title is NULL");
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ app->text_input_buffer_size = 64;
|
|
|
+ if (!app->text_input_buffer)
|
|
|
+ {
|
|
|
+ if (!easy_flipper_set_buffer(&app->text_input_buffer, app->text_input_buffer_size))
|
|
|
+ {
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ if (!app->text_input_temp_buffer)
|
|
|
+ {
|
|
|
+ if (!easy_flipper_set_buffer(&app->text_input_temp_buffer, app->text_input_buffer_size))
|
|
|
+ {
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ if (!app->text_input)
|
|
|
+ {
|
|
|
+ if (!easy_flipper_set_uart_text_input(
|
|
|
+ &app->text_input,
|
|
|
+ FlipWorldViewTextInput,
|
|
|
+ title,
|
|
|
+ app->text_input_temp_buffer,
|
|
|
+ app->text_input_buffer_size,
|
|
|
+ strcmp(title, "SSID") == 0 ? text_updated_wifi_ssid : strcmp(title, "Password") == 0 ? text_updated_wifi_pass
|
|
|
+ : strcmp(title, "Username-Login") == 0 ? text_updated_username
|
|
|
+ : text_updated_password,
|
|
|
+ callback_to_wifi_settings,
|
|
|
+ &app->view_dispatcher,
|
|
|
+ app))
|
|
|
+ {
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ if (!app->text_input)
|
|
|
+ {
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ char ssid[64];
|
|
|
+ char pass[64];
|
|
|
+ char username[64];
|
|
|
+ char password[64];
|
|
|
+ if (load_settings(ssid, sizeof(ssid), pass, sizeof(pass), username, sizeof(username), password, sizeof(password)))
|
|
|
+ {
|
|
|
+ if (strcmp(title, "SSID") == 0)
|
|
|
+ {
|
|
|
+ strncpy(app->text_input_temp_buffer, ssid, app->text_input_buffer_size);
|
|
|
+ }
|
|
|
+ else if (strcmp(title, "Password") == 0)
|
|
|
+ {
|
|
|
+ strncpy(app->text_input_temp_buffer, pass, app->text_input_buffer_size);
|
|
|
+ }
|
|
|
+ else if (strcmp(title, "Username-Login") == 0)
|
|
|
+ {
|
|
|
+ strncpy(app->text_input_temp_buffer, username, app->text_input_buffer_size);
|
|
|
+ }
|
|
|
+ else if (strcmp(title, "Password-Login") == 0)
|
|
|
+ {
|
|
|
+ strncpy(app->text_input_temp_buffer, password, app->text_input_buffer_size);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return true;
|
|
|
+}
|
|
|
+static bool alloc_variable_item_list(void *context, uint32_t view_id)
|
|
|
+{
|
|
|
+ FlipWorldApp *app = (FlipWorldApp *)context;
|
|
|
+ if (!app)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "FlipWorldApp is NULL");
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ char ssid[64];
|
|
|
+ char pass[64];
|
|
|
+ char username[64];
|
|
|
+ char password[64];
|
|
|
+ if (!app->variable_item_list)
|
|
|
+ {
|
|
|
+ switch (view_id)
|
|
|
+ {
|
|
|
+ case FlipWorldSubmenuIndexWiFiSettings:
|
|
|
+ if (!easy_flipper_set_variable_item_list(&app->variable_item_list, FlipWorldViewVariableItemList, wifi_settings_item_selected, callback_to_settings, &app->view_dispatcher, app))
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "Failed to allocate variable item list");
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (!app->variable_item_list)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "Variable item list is NULL");
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (!app->variable_item_wifi_ssid)
|
|
|
+ {
|
|
|
+ app->variable_item_wifi_ssid = variable_item_list_add(app->variable_item_list, "SSID", 0, NULL, NULL);
|
|
|
+ variable_item_set_current_value_text(app->variable_item_wifi_ssid, "");
|
|
|
+ }
|
|
|
+ if (!app->variable_item_wifi_pass)
|
|
|
+ {
|
|
|
+ app->variable_item_wifi_pass = variable_item_list_add(app->variable_item_list, "Password", 0, NULL, NULL);
|
|
|
+ variable_item_set_current_value_text(app->variable_item_wifi_pass, "");
|
|
|
+ }
|
|
|
+ if (load_settings(ssid, sizeof(ssid), pass, sizeof(pass), username, sizeof(username), password, sizeof(password)))
|
|
|
+ {
|
|
|
+ variable_item_set_current_value_text(app->variable_item_wifi_ssid, ssid);
|
|
|
+ // variable_item_set_current_value_text(app->variable_item_wifi_pass, pass);
|
|
|
+ save_char("WiFi-SSID", ssid);
|
|
|
+ save_char("WiFi-Password", pass);
|
|
|
+ save_char("Flip-Social-Username", username);
|
|
|
+ save_char("Flip-Social-Password", password);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ case FlipWorldSubmenuIndexGameSettings:
|
|
|
+ if (!easy_flipper_set_variable_item_list(&app->variable_item_list, FlipWorldViewVariableItemList, game_settings_item_selected, callback_to_settings, &app->view_dispatcher, app))
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "Failed to allocate variable item list");
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (!app->variable_item_list)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "Variable item list is NULL");
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (!app->variable_item_game_download_world)
|
|
|
+ {
|
|
|
+ app->variable_item_game_download_world = variable_item_list_add(app->variable_item_list, "Install Official World Pack", 0, NULL, NULL);
|
|
|
+ variable_item_set_current_value_text(app->variable_item_game_download_world, "");
|
|
|
+ }
|
|
|
+ if (!app->variable_item_game_fps)
|
|
|
+ {
|
|
|
+ app->variable_item_game_fps = variable_item_list_add(app->variable_item_list, "FPS", 4, flip_world_game_fps_change, NULL);
|
|
|
+ variable_item_set_current_value_index(app->variable_item_game_fps, 0);
|
|
|
+ variable_item_set_current_value_text(app->variable_item_game_fps, game_fps_choices[0]);
|
|
|
+ }
|
|
|
+ if (!app->variable_item_game_screen_always_on)
|
|
|
+ {
|
|
|
+ app->variable_item_game_screen_always_on = variable_item_list_add(app->variable_item_list, "Keep Screen On?", 2, flip_world_game_screen_always_on_change, NULL);
|
|
|
+ variable_item_set_current_value_index(app->variable_item_game_screen_always_on, 1);
|
|
|
+ variable_item_set_current_value_text(app->variable_item_game_screen_always_on, yes_or_no_choices[1]);
|
|
|
+ }
|
|
|
+ if (!app->variable_item_game_sound_on)
|
|
|
+ {
|
|
|
+ app->variable_item_game_sound_on = variable_item_list_add(app->variable_item_list, "Sound On?", 2, flip_world_game_sound_on_change, NULL);
|
|
|
+ variable_item_set_current_value_index(app->variable_item_game_sound_on, 0);
|
|
|
+ variable_item_set_current_value_text(app->variable_item_game_sound_on, yes_or_no_choices[0]);
|
|
|
+ }
|
|
|
+ if (!app->variable_item_game_vibration_on)
|
|
|
+ {
|
|
|
+ app->variable_item_game_vibration_on = variable_item_list_add(app->variable_item_list, "Vibration On?", 2, flip_world_game_vibration_on_change, NULL);
|
|
|
+ variable_item_set_current_value_index(app->variable_item_game_vibration_on, 0);
|
|
|
+ variable_item_set_current_value_text(app->variable_item_game_vibration_on, yes_or_no_choices[0]);
|
|
|
+ }
|
|
|
+ char _game_fps[8];
|
|
|
+ if (load_char("Game-FPS", _game_fps, sizeof(_game_fps)))
|
|
|
+ {
|
|
|
+ int index = strcmp(_game_fps, "30") == 0 ? 0 : strcmp(_game_fps, "60") == 0 ? 1
|
|
|
+ : strcmp(_game_fps, "120") == 0 ? 2
|
|
|
+ : strcmp(_game_fps, "240") == 0 ? 3
|
|
|
+ : 0;
|
|
|
+ variable_item_set_current_value_text(app->variable_item_game_fps, game_fps_choices[index]);
|
|
|
+ variable_item_set_current_value_index(app->variable_item_game_fps, index);
|
|
|
+ }
|
|
|
+ char _game_screen_always_on[8];
|
|
|
+ if (load_char("Game-Screen-Always-On", _game_screen_always_on, sizeof(_game_screen_always_on)))
|
|
|
+ {
|
|
|
+ int index = strcmp(_game_screen_always_on, "No") == 0 ? 0 : strcmp(_game_screen_always_on, "Yes") == 0 ? 1
|
|
|
+ : 0;
|
|
|
+ variable_item_set_current_value_text(app->variable_item_game_screen_always_on, yes_or_no_choices[index]);
|
|
|
+ variable_item_set_current_value_index(app->variable_item_game_screen_always_on, index);
|
|
|
+ }
|
|
|
+ char _game_sound_on[8];
|
|
|
+ if (load_char("Game-Sound-On", _game_sound_on, sizeof(_game_sound_on)))
|
|
|
+ {
|
|
|
+ int index = strcmp(_game_sound_on, "No") == 0 ? 0 : strcmp(_game_sound_on, "Yes") == 0 ? 1
|
|
|
+ : 0;
|
|
|
+ variable_item_set_current_value_text(app->variable_item_game_sound_on, yes_or_no_choices[index]);
|
|
|
+ variable_item_set_current_value_index(app->variable_item_game_sound_on, index);
|
|
|
+ }
|
|
|
+ char _game_vibration_on[8];
|
|
|
+ if (load_char("Game-Vibration-On", _game_vibration_on, sizeof(_game_vibration_on)))
|
|
|
+ {
|
|
|
+ int index = strcmp(_game_vibration_on, "No") == 0 ? 0 : strcmp(_game_vibration_on, "Yes") == 0 ? 1
|
|
|
+ : 0;
|
|
|
+ variable_item_set_current_value_text(app->variable_item_game_vibration_on, yes_or_no_choices[index]);
|
|
|
+ variable_item_set_current_value_index(app->variable_item_game_vibration_on, index);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ case FlipWorldSubmenuIndexUserSettings:
|
|
|
+ if (!easy_flipper_set_variable_item_list(&app->variable_item_list, FlipWorldViewVariableItemList, user_settings_item_selected, callback_to_settings, &app->view_dispatcher, app))
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "Failed to allocate variable item list");
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (!app->variable_item_list)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "Variable item list is NULL");
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ // if logged in, show profile info, otherwise show login/register
|
|
|
+ if (is_logged_in() || is_logged_in_to_flip_social())
|
|
|
+ {
|
|
|
+ if (!app->variable_item_user_username)
|
|
|
+ {
|
|
|
+ app->variable_item_user_username = variable_item_list_add(app->variable_item_list, "Username", 0, NULL, NULL);
|
|
|
+ variable_item_set_current_value_text(app->variable_item_user_username, "");
|
|
|
+ }
|
|
|
+ if (!app->variable_item_user_password)
|
|
|
+ {
|
|
|
+ app->variable_item_user_password = variable_item_list_add(app->variable_item_list, "Password", 0, NULL, NULL);
|
|
|
+ variable_item_set_current_value_text(app->variable_item_user_password, "");
|
|
|
+ }
|
|
|
+ if (load_settings(ssid, sizeof(ssid), pass, sizeof(pass), username, sizeof(username), password, sizeof(password)))
|
|
|
+ {
|
|
|
+ variable_item_set_current_value_text(app->variable_item_user_username, username);
|
|
|
+ variable_item_set_current_value_text(app->variable_item_user_password, "*****");
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ if (!app->variable_item_user_username)
|
|
|
+ {
|
|
|
+ app->variable_item_user_username = variable_item_list_add(app->variable_item_list, "Username", 0, NULL, NULL);
|
|
|
+ variable_item_set_current_value_text(app->variable_item_user_username, "");
|
|
|
+ }
|
|
|
+ if (!app->variable_item_user_password)
|
|
|
+ {
|
|
|
+ app->variable_item_user_password = variable_item_list_add(app->variable_item_list, "Password", 0, NULL, NULL);
|
|
|
+ variable_item_set_current_value_text(app->variable_item_user_password, "");
|
|
|
+ }
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return true;
|
|
|
+}
|
|
|
+static bool alloc_submenu_settings(void *context)
|
|
|
+{
|
|
|
+ FlipWorldApp *app = (FlipWorldApp *)context;
|
|
|
+ if (!app)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "FlipWorldApp is NULL");
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ if (!app->submenu_settings)
|
|
|
+ {
|
|
|
+ if (!easy_flipper_set_submenu(&app->submenu_settings, FlipWorldViewSettings, "Settings", callback_to_submenu, &app->view_dispatcher))
|
|
|
+ {
|
|
|
+ return NULL;
|
|
|
+ }
|
|
|
+ if (!app->submenu_settings)
|
|
|
+ {
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ submenu_add_item(app->submenu_settings, "WiFi", FlipWorldSubmenuIndexWiFiSettings, callback_submenu_choices, app);
|
|
|
+ submenu_add_item(app->submenu_settings, "Game", FlipWorldSubmenuIndexGameSettings, callback_submenu_choices, app);
|
|
|
+ submenu_add_item(app->submenu_settings, "User", FlipWorldSubmenuIndexUserSettings, callback_submenu_choices, app);
|
|
|
+ }
|
|
|
+ return true;
|
|
|
+}
|
|
|
+// free
|
|
|
+static void free_about_view(void *context)
|
|
|
+{
|
|
|
+ FlipWorldApp *app = (FlipWorldApp *)context;
|
|
|
+ if (!app)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "FlipWorldApp is NULL");
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ if (app->view_about)
|
|
|
+ {
|
|
|
+ view_dispatcher_remove_view(app->view_dispatcher, FlipWorldViewAbout);
|
|
|
+ view_free(app->view_about);
|
|
|
+ app->view_about = NULL;
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+static void free_text_input_view(void *context)
|
|
|
+{
|
|
|
+ FlipWorldApp *app = (FlipWorldApp *)context;
|
|
|
+ if (!app)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "FlipWorldApp is NULL");
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ if (app->text_input)
|
|
|
+ {
|
|
|
+ view_dispatcher_remove_view(app->view_dispatcher, FlipWorldViewTextInput);
|
|
|
+ uart_text_input_free(app->text_input);
|
|
|
+ app->text_input = NULL;
|
|
|
+ }
|
|
|
+ if (app->text_input_buffer)
|
|
|
+ {
|
|
|
+ free(app->text_input_buffer);
|
|
|
+ app->text_input_buffer = NULL;
|
|
|
+ }
|
|
|
+ if (app->text_input_temp_buffer)
|
|
|
+ {
|
|
|
+ free(app->text_input_temp_buffer);
|
|
|
+ app->text_input_temp_buffer = NULL;
|
|
|
+ }
|
|
|
+}
|
|
|
+static void free_variable_item_list(void *context)
|
|
|
+{
|
|
|
+ FlipWorldApp *app = (FlipWorldApp *)context;
|
|
|
+ if (!app)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "FlipWorldApp is NULL");
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ if (app->variable_item_list)
|
|
|
+ {
|
|
|
+ view_dispatcher_remove_view(app->view_dispatcher, FlipWorldViewVariableItemList);
|
|
|
+ variable_item_list_free(app->variable_item_list);
|
|
|
+ app->variable_item_list = NULL;
|
|
|
+ }
|
|
|
+ if (app->variable_item_wifi_ssid)
|
|
|
+ {
|
|
|
+ free(app->variable_item_wifi_ssid);
|
|
|
+ app->variable_item_wifi_ssid = NULL;
|
|
|
+ }
|
|
|
+ if (app->variable_item_wifi_pass)
|
|
|
+ {
|
|
|
+ free(app->variable_item_wifi_pass);
|
|
|
+ app->variable_item_wifi_pass = NULL;
|
|
|
+ }
|
|
|
+ if (app->variable_item_game_fps)
|
|
|
+ {
|
|
|
+ free(app->variable_item_game_fps);
|
|
|
+ app->variable_item_game_fps = NULL;
|
|
|
+ }
|
|
|
+ if (app->variable_item_game_screen_always_on)
|
|
|
+ {
|
|
|
+ free(app->variable_item_game_screen_always_on);
|
|
|
+ app->variable_item_game_screen_always_on = NULL;
|
|
|
+ }
|
|
|
+ if (app->variable_item_game_download_world)
|
|
|
+ {
|
|
|
+ free(app->variable_item_game_download_world);
|
|
|
+ app->variable_item_game_download_world = NULL;
|
|
|
+ }
|
|
|
+ if (app->variable_item_game_sound_on)
|
|
|
+ {
|
|
|
+ free(app->variable_item_game_sound_on);
|
|
|
+ app->variable_item_game_sound_on = NULL;
|
|
|
+ }
|
|
|
+ if (app->variable_item_game_vibration_on)
|
|
|
+ {
|
|
|
+ free(app->variable_item_game_vibration_on);
|
|
|
+ app->variable_item_game_vibration_on = NULL;
|
|
|
+ }
|
|
|
+ if (app->variable_item_user_username)
|
|
|
+ {
|
|
|
+ free(app->variable_item_user_username);
|
|
|
+ app->variable_item_user_username = NULL;
|
|
|
+ }
|
|
|
+ if (app->variable_item_user_password)
|
|
|
+ {
|
|
|
+ free(app->variable_item_user_password);
|
|
|
+ app->variable_item_user_password = NULL;
|
|
|
+ }
|
|
|
+}
|
|
|
+static void free_submenu_settings(void *context)
|
|
|
+{
|
|
|
+ FlipWorldApp *app = (FlipWorldApp *)context;
|
|
|
+ if (!app)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "FlipWorldApp is NULL");
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ if (app->submenu_settings)
|
|
|
+ {
|
|
|
+ view_dispatcher_remove_view(app->view_dispatcher, FlipWorldViewSettings);
|
|
|
+ submenu_free(app->submenu_settings);
|
|
|
+ app->submenu_settings = NULL;
|
|
|
+ }
|
|
|
+}
|
|
|
+static FuriThreadId thread_id;
|
|
|
+static bool game_thread_running = false;
|
|
|
+void free_all_views(void *context, bool should_free_variable_item_list, bool should_free_submenu_settings)
|
|
|
+{
|
|
|
+ FlipWorldApp *app = (FlipWorldApp *)context;
|
|
|
+ if (!app)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "FlipWorldApp is NULL");
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ if (should_free_variable_item_list)
|
|
|
+ {
|
|
|
+ free_variable_item_list(app);
|
|
|
+ }
|
|
|
+ free_about_view(app);
|
|
|
+ free_text_input_view(app);
|
|
|
+
|
|
|
+ // free game thread
|
|
|
+ if (game_thread_running)
|
|
|
+ {
|
|
|
+ game_thread_running = false;
|
|
|
+ furi_thread_flags_set(thread_id, WorkerEvtStop);
|
|
|
+ furi_thread_free(thread_id);
|
|
|
+ }
|
|
|
+
|
|
|
+ if (should_free_submenu_settings)
|
|
|
+ free_submenu_settings(app);
|
|
|
+}
|
|
|
+static bool fetch_world_list(FlipperHTTP *fhttp)
|
|
|
+{
|
|
|
+ if (!fhttp)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "fhttp is NULL");
|
|
|
+ easy_flipper_dialog("Error", "fhttp is NULL. Press BACK to return.");
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ // Create the directory for saving worlds
|
|
|
+ char directory_path[128];
|
|
|
+ snprintf(directory_path, sizeof(directory_path), STORAGE_EXT_PATH_PREFIX "/apps_data/flip_world/worlds");
|
|
|
+
|
|
|
+ // Create the directory
|
|
|
+ Storage *storage = furi_record_open(RECORD_STORAGE);
|
|
|
+ storage_common_mkdir(storage, directory_path);
|
|
|
+
|
|
|
+ // free storage
|
|
|
+ furi_record_close(RECORD_STORAGE);
|
|
|
+
|
|
|
+ snprintf(
|
|
|
+ fhttp->file_path,
|
|
|
+ sizeof(fhttp->file_path),
|
|
|
+ STORAGE_EXT_PATH_PREFIX "/apps_data/flip_world/worlds/world_list.json");
|
|
|
+
|
|
|
+ fhttp->save_received_data = true;
|
|
|
+ return flipper_http_get_request_with_headers(fhttp, "https://www.flipsocial.net/api/world/v3/list/10/", "{\"Content-Type\":\"application/json\"}");
|
|
|
+}
|
|
|
+// we will load the palyer stats from the API and save them
|
|
|
+// in player_spawn game method, it will load the player stats that we saved
|
|
|
+static bool fetch_player_stats(FlipperHTTP *fhttp)
|
|
|
+{
|
|
|
+ if (!fhttp)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "fhttp is NULL");
|
|
|
+ easy_flipper_dialog("Error", "fhttp is NULL. Press BACK to return.");
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ char username[64];
|
|
|
+ if (!load_char("Flip-Social-Username", username, sizeof(username)))
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "Failed to load Flip-Social-Username");
|
|
|
+ easy_flipper_dialog("Error", "Failed to load saved username. Go to settings to update.");
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ char url[128];
|
|
|
+ snprintf(url, sizeof(url), "https://www.flipsocial.net/api/user/game-stats/%s/", username);
|
|
|
+ snprintf(
|
|
|
+ fhttp->file_path,
|
|
|
+ sizeof(fhttp->file_path),
|
|
|
+ STORAGE_EXT_PATH_PREFIX "/apps_data/flip_world/data/player/player_stats.json");
|
|
|
+
|
|
|
+ fhttp->save_received_data = true;
|
|
|
+ return flipper_http_get_request_with_headers(fhttp, url, "{\"Content-Type\":\"application/json\"}");
|
|
|
+}
|
|
|
+
|
|
|
+static bool start_game_thread(void *context)
|
|
|
+{
|
|
|
+ FlipWorldApp *app = (FlipWorldApp *)context;
|
|
|
+ if (!app)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "app is NULL");
|
|
|
+ easy_flipper_dialog("Error", "app is NULL. Press BACK to return.");
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ // free game thread
|
|
|
+ if (game_thread_running)
|
|
|
+ {
|
|
|
+ game_thread_running = false;
|
|
|
+ furi_thread_flags_set(thread_id, WorkerEvtStop);
|
|
|
+ furi_thread_free(thread_id);
|
|
|
+ }
|
|
|
+ // start game thread
|
|
|
+ FuriThread *thread = furi_thread_alloc_ex("game", 2048, game_app, app);
|
|
|
+ if (!thread)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "Failed to allocate game thread");
|
|
|
+ easy_flipper_dialog("Error", "Failed to allocate game thread. Restart your Flipper.");
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ furi_thread_start(thread);
|
|
|
+ thread_id = furi_thread_get_id(thread);
|
|
|
+ game_thread_running = true;
|
|
|
+ return true;
|
|
|
+}
|
|
|
+// combine register, login, and world list fetch into one function to switch to the loader view
|
|
|
+static bool flip_world_fetch_game(DataLoaderModel *model)
|
|
|
+{
|
|
|
+ FlipWorldApp *app = (FlipWorldApp *)model->parser_context;
|
|
|
+ if (!app)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "app is NULL");
|
|
|
+ easy_flipper_dialog("Error", "app is NULL. Press BACK to return.");
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ if (model->request_index == 0)
|
|
|
+ {
|
|
|
+ // login
|
|
|
+ char username[64];
|
|
|
+ char password[64];
|
|
|
+ if (!load_char("Flip-Social-Username", username, sizeof(username)))
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "Failed to load Flip-Social-Username");
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
|
|
|
+ easy_flipper_dialog("Error", "Failed to load saved username\nGo to user settings to update.");
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ if (!load_char("Flip-Social-Password", password, sizeof(password)))
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "Failed to load Flip-Social-Password");
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
|
|
|
+ easy_flipper_dialog("Error", "Failed to load saved password\nGo to settings to update.");
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ char payload[256];
|
|
|
+ snprintf(payload, sizeof(payload), "{\"username\":\"%s\",\"password\":\"%s\"}", username, password);
|
|
|
+ return flipper_http_post_request_with_headers(model->fhttp, "https://www.flipsocial.net/api/user/login/", "{\"Content-Type\":\"application/json\"}", payload);
|
|
|
+ }
|
|
|
+ else if (model->request_index == 1)
|
|
|
+ {
|
|
|
+ // check if login was successful
|
|
|
+ char is_logged_in[8];
|
|
|
+ if (!load_char("is_logged_in", is_logged_in, sizeof(is_logged_in)))
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "Failed to load is_logged_in");
|
|
|
+ easy_flipper_dialog("Error", "Failed to load is_logged_in\nGo to user settings to update.");
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ if (strcmp(is_logged_in, "false") == 0 && strcmp(model->title, "Registering...") == 0)
|
|
|
+ {
|
|
|
+ // register
|
|
|
+ char username[64];
|
|
|
+ char password[64];
|
|
|
+ if (!load_char("Flip-Social-Username", username, sizeof(username)))
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "Failed to load Flip-Social-Username");
|
|
|
+ easy_flipper_dialog("Error", "Failed to load saved username. Go to settings to update.");
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ if (!load_char("Flip-Social-Password", password, sizeof(password)))
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "Failed to load Flip-Social-Password");
|
|
|
+ easy_flipper_dialog("Error", "Failed to load saved password. Go to settings to update.");
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ char payload[172];
|
|
|
+ snprintf(payload, sizeof(payload), "{\"username\":\"%s\",\"password\":\"%s\"}", username, password);
|
|
|
+ model->title = "Registering...";
|
|
|
+ return flipper_http_post_request_with_headers(model->fhttp, "https://www.flipsocial.net/api/user/register/", "{\"Content-Type\":\"application/json\"}", payload);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ model->title = "Fetching World List..";
|
|
|
+ return fetch_world_list(model->fhttp);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (model->request_index == 2)
|
|
|
+ {
|
|
|
+ model->title = "Fetching World List..";
|
|
|
+ return fetch_world_list(model->fhttp);
|
|
|
+ }
|
|
|
+ else if (model->request_index == 3)
|
|
|
+ {
|
|
|
+ snprintf(
|
|
|
+ model->fhttp->file_path,
|
|
|
+ sizeof(model->fhttp->file_path),
|
|
|
+ STORAGE_EXT_PATH_PREFIX "/apps_data/flip_world/worlds/world_list.json");
|
|
|
+
|
|
|
+ FuriString *world_list = flipper_http_load_from_file(model->fhttp->file_path);
|
|
|
+ if (!world_list)
|
|
|
+ {
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
|
|
|
+ FURI_LOG_E(TAG, "Failed to load world list");
|
|
|
+ easy_flipper_dialog("Error", "Failed to load world list. Go to game settings to download packs.");
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ FuriString *first_world = get_json_array_value_furi("worlds", 0, world_list);
|
|
|
+ if (!first_world)
|
|
|
+ {
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
|
|
|
+ FURI_LOG_E(TAG, "Failed to get first world");
|
|
|
+ easy_flipper_dialog("Error", "Failed to get first world. Go to game settings to download packs.");
|
|
|
+ furi_string_free(world_list);
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ if (world_exists(furi_string_get_cstr(first_world)))
|
|
|
+ {
|
|
|
+ furi_string_free(world_list);
|
|
|
+ furi_string_free(first_world);
|
|
|
+
|
|
|
+ if (!start_game_thread(app))
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "Failed to start game thread");
|
|
|
+ easy_flipper_dialog("Error", "Failed to start game thread. Press BACK to return.");
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
|
|
|
+ return "Failed to start game thread";
|
|
|
+ }
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ snprintf(
|
|
|
+ model->fhttp->file_path,
|
|
|
+ sizeof(model->fhttp->file_path),
|
|
|
+ STORAGE_EXT_PATH_PREFIX "/apps_data/flip_world/worlds/%s.json", furi_string_get_cstr(first_world));
|
|
|
+
|
|
|
+ model->fhttp->save_received_data = true;
|
|
|
+ char url[128];
|
|
|
+ snprintf(url, sizeof(url), "https://www.flipsocial.net/api/world/v3/get/world/%s/", furi_string_get_cstr(first_world));
|
|
|
+ furi_string_free(world_list);
|
|
|
+ furi_string_free(first_world);
|
|
|
+ return flipper_http_get_request_with_headers(model->fhttp, url, "{\"Content-Type\":\"application/json\"}");
|
|
|
+ }
|
|
|
+ FURI_LOG_E(TAG, "Unknown request index");
|
|
|
+ return false;
|
|
|
+}
|
|
|
+static char *flip_world_parse_game(DataLoaderModel *model)
|
|
|
+{
|
|
|
+ FlipWorldApp *app = (FlipWorldApp *)model->parser_context;
|
|
|
+
|
|
|
+ if (model->request_index == 0)
|
|
|
+ {
|
|
|
+ if (!model->fhttp->last_response)
|
|
|
+ {
|
|
|
+ save_char("is_logged_in", "false");
|
|
|
+ // Go back to the main menu
|
|
|
+ easy_flipper_dialog("Error", "Response is empty. Press BACK to return.");
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu);
|
|
|
+ return "Response is empty...";
|
|
|
+ }
|
|
|
+
|
|
|
+ // Check for successful conditions
|
|
|
+ if (strstr(model->fhttp->last_response, "[SUCCESS]") != NULL || strstr(model->fhttp->last_response, "User found") != NULL)
|
|
|
+ {
|
|
|
+ save_char("is_logged_in", "true");
|
|
|
+ model->title = "Login successful!";
|
|
|
+ model->title = "Fetching World List..";
|
|
|
+ return "Login successful!";
|
|
|
+ }
|
|
|
+
|
|
|
+ // Check if user not found
|
|
|
+ if (strstr(model->fhttp->last_response, "User not found") != NULL)
|
|
|
+ {
|
|
|
+ save_char("is_logged_in", "false");
|
|
|
+ model->title = "Registering...";
|
|
|
+ return "Account not found...\nRegistering now.."; // if they see this an issue happened switching to register
|
|
|
+ }
|
|
|
+
|
|
|
+ // If not success, not found, check length conditions
|
|
|
+ size_t resp_len = strlen(model->fhttp->last_response);
|
|
|
+ if (resp_len == 0 || resp_len > 127)
|
|
|
+ {
|
|
|
+ // Empty or too long means failed login
|
|
|
+ save_char("is_logged_in", "false");
|
|
|
+ // Go back to the main menu
|
|
|
+ easy_flipper_dialog("Error", "Failed to login. Press BACK to return.");
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu);
|
|
|
+ return "Failed to login...";
|
|
|
+ }
|
|
|
+
|
|
|
+ // Handle any other unknown response as a failure
|
|
|
+ save_char("is_logged_in", "false");
|
|
|
+ // Go back to the main menu
|
|
|
+ easy_flipper_dialog("Error", "Failed to login. Press BACK to return.");
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu);
|
|
|
+ return "Failed to login...";
|
|
|
+ }
|
|
|
+ else if (model->request_index == 1)
|
|
|
+ {
|
|
|
+ if (strcmp(model->title, "Registering...") == 0)
|
|
|
+ {
|
|
|
+ // check registration response
|
|
|
+ if (model->fhttp->last_response != NULL && (strstr(model->fhttp->last_response, "[SUCCESS]") != NULL || strstr(model->fhttp->last_response, "User created") != NULL))
|
|
|
+ {
|
|
|
+ save_char("is_logged_in", "true");
|
|
|
+ char username[64];
|
|
|
+ char password[64];
|
|
|
+ // load the username and password, then save them
|
|
|
+ if (!load_char("Flip-Social-Username", username, sizeof(username)))
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "Failed to load Flip-Social-Username");
|
|
|
+ easy_flipper_dialog("Error", "Failed to load Flip-Social-Username");
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu);
|
|
|
+ return "Failed to load Flip-Social-Username";
|
|
|
+ }
|
|
|
+ if (!load_char("Flip-Social-Password", password, sizeof(password)))
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "Failed to load Flip-Social-Password");
|
|
|
+ easy_flipper_dialog("Error", "Failed to load Flip-Social-Password");
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu);
|
|
|
+ return "Failed to load Flip-Social-Password";
|
|
|
+ }
|
|
|
+ // load wifi ssid,pass then save
|
|
|
+ char ssid[64];
|
|
|
+ char pass[64];
|
|
|
+ if (!load_char("WiFi-SSID", ssid, sizeof(ssid)))
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "Failed to load WiFi-SSID");
|
|
|
+ easy_flipper_dialog("Error", "Failed to load WiFi-SSID");
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu);
|
|
|
+ return "Failed to load WiFi-SSID";
|
|
|
+ }
|
|
|
+ if (!load_char("WiFi-Password", pass, sizeof(pass)))
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "Failed to load WiFi-Password");
|
|
|
+ easy_flipper_dialog("Error", "Failed to load WiFi-Password");
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu);
|
|
|
+ return "Failed to load WiFi-Password";
|
|
|
+ }
|
|
|
+ save_settings(ssid, pass, username, password);
|
|
|
+ model->title = "Fetching World List..";
|
|
|
+ return "Account created!";
|
|
|
+ }
|
|
|
+ else if (strstr(model->fhttp->last_response, "Username or password not provided") != NULL)
|
|
|
+ {
|
|
|
+ easy_flipper_dialog("Error", "Please enter your credentials.\nPress BACK to return.");
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
|
|
|
+ return "Please enter your credentials.";
|
|
|
+ }
|
|
|
+ else if (strstr(model->fhttp->last_response, "User already exists") != NULL || strstr(model->fhttp->last_response, "Multiple users found") != NULL)
|
|
|
+ {
|
|
|
+ easy_flipper_dialog("Error", "Registration failed...\nUsername already exists.\nPress BACK to return.");
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
|
|
|
+ return "Username already exists.";
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ easy_flipper_dialog("Error", "Registration failed...\nUpdate your credentials.\nPress BACK to return.");
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
|
|
|
+ return "Registration failed...";
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ if (!start_game_thread(app))
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "Failed to start game thread");
|
|
|
+ easy_flipper_dialog("Error", "Failed to start game thread. Press BACK to return.");
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
|
|
|
+ return "Failed to start game thread";
|
|
|
+ }
|
|
|
+ return "Thanks for playing FlipWorld!\n\n\n\nPress BACK to return if this\ndoesn't automatically close.";
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (model->request_index == 2)
|
|
|
+ {
|
|
|
+ return "Welcome to FlipWorld!\n\n\n\nPress BACK to return if this\ndoesn't automatically close.";
|
|
|
+ }
|
|
|
+ else if (model->request_index == 3)
|
|
|
+ {
|
|
|
+ if (!start_game_thread(app))
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "Failed to start game thread");
|
|
|
+ easy_flipper_dialog("Error", "Failed to start game thread. Press BACK to return.");
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
|
|
|
+ return "Failed to start game thread";
|
|
|
+ }
|
|
|
+ return "Thanks for playing FlipWorld!\n\n\n\nPress BACK to return if this\ndoesn't automatically close.";
|
|
|
+ }
|
|
|
+ easy_flipper_dialog("Error", "Unknown error. Press BACK to return.");
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
|
|
|
+ return "Unknown error";
|
|
|
+}
|
|
|
+void flip_world_switch_to_view_get_game(FlipWorldApp *app)
|
|
|
+{
|
|
|
+ flip_world_generic_switch_to_view(app, "Starting Game..", flip_world_fetch_game, flip_world_parse_game, 5, callback_to_submenu, FlipWorldViewLoader);
|
|
|
+}
|
|
|
+
|
|
|
+void callback_submenu_choices(void *context, uint32_t index)
|
|
|
+{
|
|
|
+ FlipWorldApp *app = (FlipWorldApp *)context;
|
|
|
+ if (!app)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "FlipWorldApp is NULL");
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ switch (index)
|
|
|
+ {
|
|
|
+ case FlipWorldSubmenuIndexRun:
|
|
|
+ free_all_views(app, true, true);
|
|
|
+ if (!is_enough_heap(45000)) // lowered from 60k to 45k since we saved 15k bytes
|
|
|
+ {
|
|
|
+ easy_flipper_dialog("Error", "Not enough heap memory.\nPlease restart your Flipper.");
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ // check if logged in
|
|
|
+ if (is_logged_in() || is_logged_in_to_flip_social())
|
|
|
+ {
|
|
|
+ FlipperHTTP *fhttp = flipper_http_alloc();
|
|
|
+ if (!fhttp)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "Failed to allocate FlipperHTTP");
|
|
|
+ easy_flipper_dialog("Error", "Failed to allocate FlipperHTTP. Press BACK to return.");
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ bool fetch_world_list_i()
|
|
|
+ {
|
|
|
+ return fetch_world_list(fhttp);
|
|
|
+ }
|
|
|
+ bool parse_world_list_i()
|
|
|
+ {
|
|
|
+ return fhttp->state != ISSUE;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool fetch_player_stats_i()
|
|
|
+ {
|
|
|
+ return fetch_player_stats(fhttp);
|
|
|
+ }
|
|
|
+
|
|
|
+ Loading *loading;
|
|
|
+ int32_t loading_view_id = 987654321; // Random ID
|
|
|
+
|
|
|
+ loading = loading_alloc();
|
|
|
+ if (!loading)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(HTTP_TAG, "Failed to allocate loading");
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu);
|
|
|
+ flipper_http_free(fhttp);
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ view_dispatcher_add_view(app->view_dispatcher, loading_view_id, loading_get_view(loading));
|
|
|
+
|
|
|
+ // Switch to the loading view
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, loading_view_id);
|
|
|
+
|
|
|
+ // Make the request
|
|
|
+ if (!flipper_http_process_response_async(fhttp, fetch_world_list_i, parse_world_list_i) ||
|
|
|
+ !flipper_http_process_response_async(fhttp, fetch_player_stats_i, set_player_context))
|
|
|
+ {
|
|
|
+ FURI_LOG_E(HTTP_TAG, "Failed to make request");
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu);
|
|
|
+ view_dispatcher_remove_view(app->view_dispatcher, loading_view_id);
|
|
|
+ loading_free(loading);
|
|
|
+ flipper_http_free(fhttp);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu);
|
|
|
+ view_dispatcher_remove_view(app->view_dispatcher, loading_view_id);
|
|
|
+ loading_free(loading);
|
|
|
+ flipper_http_free(fhttp);
|
|
|
+ }
|
|
|
+ if (!start_game_thread(app))
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "Failed to start game thread");
|
|
|
+ easy_flipper_dialog("Error", "Failed to start game thread. Press BACK to return.");
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ easy_flipper_dialog("Starting Game", "Please wait...");
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ flip_world_switch_to_view_get_game(app);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ case FlipWorldSubmenuIndexAbout:
|
|
|
+ free_all_views(app, true, true);
|
|
|
+ if (!alloc_about_view(app))
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "Failed to allocate about view");
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewAbout);
|
|
|
+ break;
|
|
|
+ case FlipWorldSubmenuIndexSettings:
|
|
|
+ free_all_views(app, true, true);
|
|
|
+ if (!alloc_submenu_settings(app))
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "Failed to allocate settings view");
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSettings);
|
|
|
+ break;
|
|
|
+ case FlipWorldSubmenuIndexWiFiSettings:
|
|
|
+ free_all_views(app, true, false);
|
|
|
+ if (!alloc_variable_item_list(app, FlipWorldSubmenuIndexWiFiSettings))
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "Failed to allocate variable item list");
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewVariableItemList);
|
|
|
+ break;
|
|
|
+ case FlipWorldSubmenuIndexGameSettings:
|
|
|
+ free_all_views(app, true, false);
|
|
|
+ if (!alloc_variable_item_list(app, FlipWorldSubmenuIndexGameSettings))
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "Failed to allocate variable item list");
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewVariableItemList);
|
|
|
+ break;
|
|
|
+ case FlipWorldSubmenuIndexUserSettings:
|
|
|
+ free_all_views(app, true, false);
|
|
|
+ if (!alloc_variable_item_list(app, FlipWorldSubmenuIndexUserSettings))
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "Failed to allocate variable item list");
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewVariableItemList);
|
|
|
+ break;
|
|
|
+ default:
|
|
|
+ break;
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+static void text_updated_wifi_ssid(void *context)
|
|
|
+{
|
|
|
+ FlipWorldApp *app = (FlipWorldApp *)context;
|
|
|
+ if (!app)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "FlipWorldApp is NULL");
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ // store the entered text
|
|
|
+ strncpy(app->text_input_buffer, app->text_input_temp_buffer, app->text_input_buffer_size);
|
|
|
+
|
|
|
+ // Ensure null-termination
|
|
|
+ app->text_input_buffer[app->text_input_buffer_size - 1] = '\0';
|
|
|
+
|
|
|
+ // save the setting
|
|
|
+ save_char("WiFi-SSID", app->text_input_buffer);
|
|
|
+
|
|
|
+ // update the variable item text
|
|
|
+ if (app->variable_item_wifi_ssid)
|
|
|
+ {
|
|
|
+ variable_item_set_current_value_text(app->variable_item_wifi_ssid, app->text_input_buffer);
|
|
|
+
|
|
|
+ // get value of password
|
|
|
+ char pass[64];
|
|
|
+ char username[64];
|
|
|
+ char password[64];
|
|
|
+ if (load_char("WiFi-Password", pass, sizeof(pass)))
|
|
|
+ {
|
|
|
+ if (strlen(pass) > 0 && strlen(app->text_input_buffer) > 0)
|
|
|
+ {
|
|
|
+ // save the settings
|
|
|
+ load_char("Flip-Social-Username", username, sizeof(username));
|
|
|
+ load_char("Flip-Social-Password", password, sizeof(password));
|
|
|
+ save_settings(app->text_input_buffer, pass, username, password);
|
|
|
+
|
|
|
+ // initialize the http
|
|
|
+ FlipperHTTP *fhttp = flipper_http_alloc();
|
|
|
+ if (fhttp)
|
|
|
+ {
|
|
|
+ // save the wifi if the device is connected
|
|
|
+ if (!flipper_http_save_wifi(fhttp, app->text_input_buffer, pass))
|
|
|
+ {
|
|
|
+ easy_flipper_dialog("FlipperHTTP Error", "Ensure your WiFi Developer\nBoard or Pico W is connected\nand the latest FlipperHTTP\nfirmware is installed.");
|
|
|
+ }
|
|
|
+
|
|
|
+ // free the resources
|
|
|
+ flipper_http_free(fhttp);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ easy_flipper_dialog("FlipperHTTP Error", "The UART is likely busy.\nEnsure you have the correct\nflash for your board then\nrestart your Flipper Zero.");
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ // switch to the settings view
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewVariableItemList);
|
|
|
+}
|
|
|
+static void text_updated_wifi_pass(void *context)
|
|
|
+{
|
|
|
+ FlipWorldApp *app = (FlipWorldApp *)context;
|
|
|
+ if (!app)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "FlipWorldApp is NULL");
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ // store the entered text
|
|
|
+ strncpy(app->text_input_buffer, app->text_input_temp_buffer, app->text_input_buffer_size);
|
|
|
+
|
|
|
+ // Ensure null-termination
|
|
|
+ app->text_input_buffer[app->text_input_buffer_size - 1] = '\0';
|
|
|
+
|
|
|
+ // save the setting
|
|
|
+ save_char("WiFi-Password", app->text_input_buffer);
|
|
|
+
|
|
|
+ // update the variable item text
|
|
|
+ if (app->variable_item_wifi_pass)
|
|
|
+ {
|
|
|
+ // variable_item_set_current_value_text(app->variable_item_wifi_pass, app->text_input_buffer);
|
|
|
+ }
|
|
|
+
|
|
|
+ // get value of ssid
|
|
|
+ char ssid[64];
|
|
|
+ char username[64];
|
|
|
+ char password[64];
|
|
|
+ if (load_char("WiFi-SSID", ssid, sizeof(ssid)))
|
|
|
+ {
|
|
|
+ if (strlen(ssid) > 0 && strlen(app->text_input_buffer) > 0)
|
|
|
+ {
|
|
|
+ // save the settings
|
|
|
+ load_char("Flip-Social-Username", username, sizeof(username));
|
|
|
+ load_char("Flip-Social-Password", password, sizeof(password));
|
|
|
+ save_settings(ssid, app->text_input_buffer, username, password);
|
|
|
+
|
|
|
+ // initialize the http
|
|
|
+ FlipperHTTP *fhttp = flipper_http_alloc();
|
|
|
+ if (fhttp)
|
|
|
+ {
|
|
|
+ // save the wifi if the device is connected
|
|
|
+ if (!flipper_http_save_wifi(fhttp, ssid, app->text_input_buffer))
|
|
|
+ {
|
|
|
+ easy_flipper_dialog("FlipperHTTP Error", "Ensure your WiFi Developer\nBoard or Pico W is connected\nand the latest FlipperHTTP\nfirmware is installed.");
|
|
|
+ }
|
|
|
+
|
|
|
+ // free the resources
|
|
|
+ flipper_http_free(fhttp);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ easy_flipper_dialog("FlipperHTTP Error", "The UART is likely busy.\nEnsure you have the correct\nflash for your board then\nrestart your Flipper Zero.");
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ // switch to the settings view
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewVariableItemList);
|
|
|
+}
|
|
|
+static void text_updated_username(void *context)
|
|
|
+{
|
|
|
+ FlipWorldApp *app = (FlipWorldApp *)context;
|
|
|
+ if (!app)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "FlipWorldApp is NULL");
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ // store the entered text
|
|
|
+ strncpy(app->text_input_buffer, app->text_input_temp_buffer, app->text_input_buffer_size);
|
|
|
+
|
|
|
+ // Ensure null-termination
|
|
|
+ app->text_input_buffer[app->text_input_buffer_size - 1] = '\0';
|
|
|
+
|
|
|
+ // save the setting
|
|
|
+ save_char("Flip-Social-Username", app->text_input_buffer);
|
|
|
+
|
|
|
+ // update the variable item text
|
|
|
+ if (app->variable_item_user_username)
|
|
|
+ {
|
|
|
+ variable_item_set_current_value_text(app->variable_item_user_username, app->text_input_buffer);
|
|
|
+ }
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewVariableItemList); // back to user settings
|
|
|
+}
|
|
|
+static void text_updated_password(void *context)
|
|
|
+{
|
|
|
+ FlipWorldApp *app = (FlipWorldApp *)context;
|
|
|
+ if (!app)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "FlipWorldApp is NULL");
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ // store the entered text
|
|
|
+ strncpy(app->text_input_buffer, app->text_input_temp_buffer, app->text_input_buffer_size);
|
|
|
+
|
|
|
+ // Ensure null-termination
|
|
|
+ app->text_input_buffer[app->text_input_buffer_size - 1] = '\0';
|
|
|
+
|
|
|
+ // save the setting
|
|
|
+ save_char("Flip-Social-Password", app->text_input_buffer);
|
|
|
+
|
|
|
+ // update the variable item text
|
|
|
+ if (app->variable_item_user_password)
|
|
|
+ {
|
|
|
+ variable_item_set_current_value_text(app->variable_item_user_password, app->text_input_buffer);
|
|
|
+ }
|
|
|
+
|
|
|
+ // get value of username
|
|
|
+ char username[64];
|
|
|
+ char ssid[64];
|
|
|
+ char pass[64];
|
|
|
+ if (load_char("Flip-Social-Username", username, sizeof(username)))
|
|
|
+ {
|
|
|
+ if (strlen(username) > 0 && strlen(app->text_input_buffer) > 0)
|
|
|
+ {
|
|
|
+ // save the settings
|
|
|
+ load_char("WiFi-SSID", ssid, sizeof(ssid));
|
|
|
+ load_char("WiFi-Password", pass, sizeof(pass));
|
|
|
+ save_settings(ssid, pass, username, app->text_input_buffer);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewVariableItemList); // back to user settings
|
|
|
+}
|
|
|
+
|
|
|
+static void wifi_settings_item_selected(void *context, uint32_t index)
|
|
|
+{
|
|
|
+ FlipWorldApp *app = (FlipWorldApp *)context;
|
|
|
+ if (!app)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "FlipWorldApp is NULL");
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ char ssid[64];
|
|
|
+ char pass[64];
|
|
|
+ char username[64];
|
|
|
+ char password[64];
|
|
|
+ switch (index)
|
|
|
+ {
|
|
|
+ case 0: // Input SSID
|
|
|
+ free_all_views(app, false, false);
|
|
|
+ if (!alloc_text_input_view(app, "SSID"))
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "Failed to allocate text input view");
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ // load SSID
|
|
|
+ if (load_settings(ssid, sizeof(ssid), pass, sizeof(pass), username, sizeof(username), password, sizeof(password)))
|
|
|
+ {
|
|
|
+ strncpy(app->text_input_temp_buffer, ssid, app->text_input_buffer_size - 1);
|
|
|
+ app->text_input_temp_buffer[app->text_input_buffer_size - 1] = '\0';
|
|
|
+ }
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewTextInput);
|
|
|
+ break;
|
|
|
+ case 1: // Input Password
|
|
|
+ free_all_views(app, false, false);
|
|
|
+ if (!alloc_text_input_view(app, "Password"))
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "Failed to allocate text input view");
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ // load password
|
|
|
+ if (load_settings(ssid, sizeof(ssid), pass, sizeof(pass), username, sizeof(username), password, sizeof(password)))
|
|
|
+ {
|
|
|
+ strncpy(app->text_input_temp_buffer, pass, app->text_input_buffer_size - 1);
|
|
|
+ app->text_input_temp_buffer[app->text_input_buffer_size - 1] = '\0';
|
|
|
+ }
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewTextInput);
|
|
|
+ break;
|
|
|
+ default:
|
|
|
+ FURI_LOG_E(TAG, "Unknown configuration item index");
|
|
|
+ break;
|
|
|
+ }
|
|
|
+}
|
|
|
+static void flip_world_game_fps_change(VariableItem *item)
|
|
|
+{
|
|
|
+ uint8_t index = variable_item_get_current_value_index(item);
|
|
|
+ game_fps_index = index;
|
|
|
+ variable_item_set_current_value_text(item, game_fps_choices[index]);
|
|
|
+ variable_item_set_current_value_index(item, index);
|
|
|
+
|
|
|
+ // save the fps
|
|
|
+ save_char("Game-FPS", game_fps_choices[index]);
|
|
|
+}
|
|
|
+static void flip_world_game_screen_always_on_change(VariableItem *item)
|
|
|
+{
|
|
|
+ uint8_t index = variable_item_get_current_value_index(item);
|
|
|
+ game_screen_always_on_index = index;
|
|
|
+ variable_item_set_current_value_text(item, yes_or_no_choices[index]);
|
|
|
+ variable_item_set_current_value_index(item, index);
|
|
|
+
|
|
|
+ // save the screen always on
|
|
|
+ save_char("Game-Screen-Always-On", yes_or_no_choices[index]);
|
|
|
+}
|
|
|
+static void flip_world_game_sound_on_change(VariableItem *item)
|
|
|
+{
|
|
|
+ uint8_t index = variable_item_get_current_value_index(item);
|
|
|
+ game_sound_on_index = index;
|
|
|
+ variable_item_set_current_value_text(item, yes_or_no_choices[index]);
|
|
|
+ variable_item_set_current_value_index(item, index);
|
|
|
+
|
|
|
+ // save the screen always on
|
|
|
+ save_char("Game-Sound-On", yes_or_no_choices[index]);
|
|
|
+}
|
|
|
+static void flip_world_game_vibration_on_change(VariableItem *item)
|
|
|
+{
|
|
|
+ uint8_t index = variable_item_get_current_value_index(item);
|
|
|
+ game_vibration_on_index = index;
|
|
|
+ variable_item_set_current_value_text(item, yes_or_no_choices[index]);
|
|
|
+ variable_item_set_current_value_index(item, index);
|
|
|
+
|
|
|
+ // save the screen always on
|
|
|
+ save_char("Game-Vibration-On", yes_or_no_choices[index]);
|
|
|
+}
|
|
|
+
|
|
|
+static bool flip_world_fetch_worlds(DataLoaderModel *model)
|
|
|
+{
|
|
|
+ if (!model || !model->fhttp)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "model or fhttp is NULL");
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ // Create the directory for saving settings
|
|
|
+ char directory_path[256];
|
|
|
+ snprintf(directory_path, sizeof(directory_path), STORAGE_EXT_PATH_PREFIX "/apps_data/flip_world/worlds");
|
|
|
+
|
|
|
+ // Create the directory
|
|
|
+ Storage *storage = furi_record_open(RECORD_STORAGE);
|
|
|
+ storage_common_mkdir(storage, directory_path);
|
|
|
+ furi_record_close(RECORD_STORAGE);
|
|
|
+ snprintf(
|
|
|
+ model->fhttp->file_path,
|
|
|
+ sizeof(model->fhttp->file_path),
|
|
|
+ STORAGE_EXT_PATH_PREFIX "/apps_data/flip_world/worlds/world_list_full.json");
|
|
|
+ model->fhttp->save_received_data = true;
|
|
|
+ return flipper_http_get_request_with_headers(model->fhttp, "https://www.flipsocial.net/api/world/v3/get/10/", "{\"Content-Type\":\"application/json\"}");
|
|
|
+}
|
|
|
+static char *flip_world_parse_worlds(DataLoaderModel *model)
|
|
|
+{
|
|
|
+ UNUSED(model);
|
|
|
+ return "World Pack Installed";
|
|
|
+}
|
|
|
+static void flip_world_switch_to_view_get_worlds(FlipWorldApp *app)
|
|
|
+{
|
|
|
+ flip_world_generic_switch_to_view(app, "Fetching World Pack..", flip_world_fetch_worlds, flip_world_parse_worlds, 1, callback_to_submenu, FlipWorldViewLoader);
|
|
|
+}
|
|
|
+static void game_settings_item_selected(void *context, uint32_t index)
|
|
|
+{
|
|
|
+ FlipWorldApp *app = (FlipWorldApp *)context;
|
|
|
+ if (!app)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "FlipWorldApp is NULL");
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ switch (index)
|
|
|
+ {
|
|
|
+ case 0: // Download all world data s one huge json
|
|
|
+ flip_world_switch_to_view_get_worlds(app);
|
|
|
+ case 1: // Change FPS
|
|
|
+ break;
|
|
|
+ case 2: // Screen Always On
|
|
|
+ break;
|
|
|
+ }
|
|
|
+}
|
|
|
+static void user_settings_item_selected(void *context, uint32_t index)
|
|
|
+{
|
|
|
+ FlipWorldApp *app = (FlipWorldApp *)context;
|
|
|
+ if (!app)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "FlipWorldApp is NULL");
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ switch (index)
|
|
|
+ {
|
|
|
+ case 0: // Username
|
|
|
+ free_all_views(app, false, false);
|
|
|
+ if (!alloc_text_input_view(app, "Username-Login"))
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "Failed to allocate text input view");
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewTextInput);
|
|
|
+ break;
|
|
|
+ case 1: // Password
|
|
|
+ free_all_views(app, false, false);
|
|
|
+ if (!alloc_text_input_view(app, "Password-Login"))
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "Failed to allocate text input view");
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewTextInput);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+static void flip_world_widget_set_text(char *message, Widget **widget)
|
|
|
+{
|
|
|
+ if (widget == NULL)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "flip_world_set_widget_text - widget is NULL");
|
|
|
+ DEV_CRASH();
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ if (message == NULL)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "flip_world_set_widget_text - message is NULL");
|
|
|
+ DEV_CRASH();
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ widget_reset(*widget);
|
|
|
+
|
|
|
+ uint32_t message_length = strlen(message); // Length of the message
|
|
|
+ uint32_t i = 0; // Index tracker
|
|
|
+ uint32_t formatted_index = 0; // Tracker for where we are in the formatted message
|
|
|
+ char *formatted_message; // Buffer to hold the final formatted message
|
|
|
+
|
|
|
+ // Allocate buffer with double the message length plus one for safety
|
|
|
+ if (!easy_flipper_set_buffer(&formatted_message, message_length * 2 + 1))
|
|
|
+ {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ while (i < message_length)
|
|
|
+ {
|
|
|
+ uint32_t max_line_length = 31; // Maximum characters per line
|
|
|
+ uint32_t remaining_length = message_length - i; // Remaining characters
|
|
|
+ uint32_t line_length = (remaining_length < max_line_length) ? remaining_length : max_line_length;
|
|
|
+
|
|
|
+ // Check for newline character within the current segment
|
|
|
+ uint32_t newline_pos = i;
|
|
|
+ bool found_newline = false;
|
|
|
+ for (; newline_pos < i + line_length && newline_pos < message_length; newline_pos++)
|
|
|
+ {
|
|
|
+ if (message[newline_pos] == '\n')
|
|
|
+ {
|
|
|
+ found_newline = true;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (found_newline)
|
|
|
+ {
|
|
|
+ // If newline found, set line_length up to the newline
|
|
|
+ line_length = newline_pos - i;
|
|
|
+ }
|
|
|
+
|
|
|
+ // Temporary buffer to hold the current line
|
|
|
+ char line[32];
|
|
|
+ strncpy(line, message + i, line_length);
|
|
|
+ line[line_length] = '\0';
|
|
|
+
|
|
|
+ // If newline was found, skip it for the next iteration
|
|
|
+ if (found_newline)
|
|
|
+ {
|
|
|
+ i += line_length + 1; // +1 to skip the '\n' character
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ // Check if the line ends in the middle of a word and adjust accordingly
|
|
|
+ if (line_length == max_line_length && message[i + line_length] != '\0' && message[i + line_length] != ' ')
|
|
|
+ {
|
|
|
+ // Find the last space within the current line to avoid breaking a word
|
|
|
+ char *last_space = strrchr(line, ' ');
|
|
|
+ if (last_space != NULL)
|
|
|
+ {
|
|
|
+ // Adjust the line_length to avoid cutting the word
|
|
|
+ line_length = last_space - line;
|
|
|
+ line[line_length] = '\0'; // Null-terminate at the space
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ // Move the index forward by the determined line_length
|
|
|
+ i += line_length;
|
|
|
+
|
|
|
+ // Skip any spaces at the beginning of the next line
|
|
|
+ while (i < message_length && message[i] == ' ')
|
|
|
+ {
|
|
|
+ i++;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ // Manually copy the fixed line into the formatted_message buffer
|
|
|
+ for (uint32_t j = 0; j < line_length; j++)
|
|
|
+ {
|
|
|
+ formatted_message[formatted_index++] = line[j];
|
|
|
+ }
|
|
|
+
|
|
|
+ // Add a newline character for line spacing
|
|
|
+ formatted_message[formatted_index++] = '\n';
|
|
|
+ }
|
|
|
+
|
|
|
+ // Null-terminate the formatted_message
|
|
|
+ formatted_message[formatted_index] = '\0';
|
|
|
+
|
|
|
+ // Add the formatted message to the widget
|
|
|
+ widget_add_text_scroll_element(*widget, 0, 0, 128, 64, formatted_message);
|
|
|
+}
|
|
|
+
|
|
|
+void flip_world_loader_draw_callback(Canvas *canvas, void *model)
|
|
|
+{
|
|
|
+ if (!canvas || !model)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "flip_world_loader_draw_callback - canvas or model is NULL");
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ DataLoaderModel *data_loader_model = (DataLoaderModel *)model;
|
|
|
+ SerialState http_state = data_loader_model->fhttp->state;
|
|
|
+ DataState data_state = data_loader_model->data_state;
|
|
|
+ char *title = data_loader_model->title;
|
|
|
+
|
|
|
+ canvas_set_font(canvas, FontSecondary);
|
|
|
+
|
|
|
+ if (http_state == INACTIVE)
|
|
|
+ {
|
|
|
+ canvas_draw_str(canvas, 0, 7, "Wifi Dev Board disconnected.");
|
|
|
+ canvas_draw_str(canvas, 0, 17, "Please connect to the board.");
|
|
|
+ canvas_draw_str(canvas, 0, 32, "If your board is connected,");
|
|
|
+ canvas_draw_str(canvas, 0, 42, "make sure you have flashed");
|
|
|
+ canvas_draw_str(canvas, 0, 52, "your WiFi Devboard with the");
|
|
|
+ canvas_draw_str(canvas, 0, 62, "latest FlipperHTTP flash.");
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (data_state == DataStateError || data_state == DataStateParseError)
|
|
|
+ {
|
|
|
+ flip_world_request_error_draw(canvas, data_loader_model);
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ canvas_draw_str(canvas, 0, 7, title);
|
|
|
+ canvas_draw_str(canvas, 0, 17, "Loading...");
|
|
|
+
|
|
|
+ if (data_state == DataStateInitial)
|
|
|
+ {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (http_state == SENDING)
|
|
|
+ {
|
|
|
+ canvas_draw_str(canvas, 0, 27, "Fetching...");
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (http_state == RECEIVING || data_state == DataStateRequested)
|
|
|
+ {
|
|
|
+ canvas_draw_str(canvas, 0, 27, "Receiving...");
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (http_state == IDLE && data_state == DataStateReceived)
|
|
|
+ {
|
|
|
+ canvas_draw_str(canvas, 0, 27, "Processing...");
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (http_state == IDLE && data_state == DataStateParsed)
|
|
|
+ {
|
|
|
+ canvas_draw_str(canvas, 0, 27, "Processed...");
|
|
|
+ return;
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+static void flip_world_loader_process_callback(void *context)
|
|
|
+{
|
|
|
+ if (context == NULL)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "flip_world_loader_process_callback - context is NULL");
|
|
|
+ DEV_CRASH();
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ FlipWorldApp *app = (FlipWorldApp *)context;
|
|
|
+ View *view = app->view_loader;
|
|
|
+
|
|
|
+ DataState current_data_state;
|
|
|
+ DataLoaderModel *loader_model = NULL;
|
|
|
+ with_view_model(view, DataLoaderModel * model, { current_data_state = model->data_state; loader_model = model; }, false);
|
|
|
+ if (!loader_model || !loader_model->fhttp)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "Model or fhttp is NULL");
|
|
|
+ DEV_CRASH();
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (current_data_state == DataStateInitial)
|
|
|
+ {
|
|
|
+ with_view_model(
|
|
|
+ view,
|
|
|
+ DataLoaderModel * model,
|
|
|
+ {
|
|
|
+ model->data_state = DataStateRequested;
|
|
|
+ DataLoaderFetch fetch = model->fetcher;
|
|
|
+ if (fetch == NULL)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "Model doesn't have Fetch function assigned.");
|
|
|
+ model->data_state = DataStateError;
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ // Clear any previous responses
|
|
|
+ strncpy(model->fhttp->last_response, "", 1);
|
|
|
+ bool request_status = fetch(model);
|
|
|
+ if (!request_status)
|
|
|
+ {
|
|
|
+ model->data_state = DataStateError;
|
|
|
+ }
|
|
|
+ },
|
|
|
+ true);
|
|
|
+ }
|
|
|
+ else if (current_data_state == DataStateRequested || current_data_state == DataStateError)
|
|
|
+ {
|
|
|
+ if (loader_model->fhttp->state == IDLE && loader_model->fhttp->last_response != NULL)
|
|
|
+ {
|
|
|
+ if (strstr(loader_model->fhttp->last_response, "[PONG]") != NULL)
|
|
|
+ {
|
|
|
+ FURI_LOG_DEV(TAG, "PONG received.");
|
|
|
+ }
|
|
|
+ else if (strncmp(loader_model->fhttp->last_response, "[SUCCESS]", 9) == 0)
|
|
|
+ {
|
|
|
+ FURI_LOG_DEV(TAG, "SUCCESS received. %s", loader_model->fhttp->last_response ? loader_model->fhttp->last_response : "NULL");
|
|
|
+ }
|
|
|
+ else if (strncmp(loader_model->fhttp->last_response, "[ERROR]", 9) == 0)
|
|
|
+ {
|
|
|
+ FURI_LOG_DEV(TAG, "ERROR received. %s", loader_model->fhttp->last_response ? loader_model->fhttp->last_response : "NULL");
|
|
|
+ }
|
|
|
+ else if (strlen(loader_model->fhttp->last_response) == 0)
|
|
|
+ {
|
|
|
+ // Still waiting on response
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ with_view_model(view, DataLoaderModel * model, { model->data_state = DataStateReceived; }, true);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (loader_model->fhttp->state == SENDING || loader_model->fhttp->state == RECEIVING)
|
|
|
+ {
|
|
|
+ // continue waiting
|
|
|
+ }
|
|
|
+ else if (loader_model->fhttp->state == INACTIVE)
|
|
|
+ {
|
|
|
+ // inactive. try again
|
|
|
+ }
|
|
|
+ else if (loader_model->fhttp->state == ISSUE)
|
|
|
+ {
|
|
|
+ with_view_model(view, DataLoaderModel * model, { model->data_state = DataStateError; }, true);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ FURI_LOG_DEV(TAG, "Unexpected state: %d lastresp: %s", loader_model->fhttp->state, loader_model->fhttp->last_response ? loader_model->fhttp->last_response : "NULL");
|
|
|
+ DEV_CRASH();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (current_data_state == DataStateReceived)
|
|
|
+ {
|
|
|
+ with_view_model(
|
|
|
+ view,
|
|
|
+ DataLoaderModel * model,
|
|
|
+ {
|
|
|
+ char *data_text;
|
|
|
+ if (model->parser == NULL)
|
|
|
+ {
|
|
|
+ data_text = NULL;
|
|
|
+ FURI_LOG_DEV(TAG, "Parser is NULL");
|
|
|
+ DEV_CRASH();
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ data_text = model->parser(model);
|
|
|
+ }
|
|
|
+ FURI_LOG_DEV(TAG, "Parsed data: %s\r\ntext: %s", model->fhttp->last_response ? model->fhttp->last_response : "NULL", data_text ? data_text : "NULL");
|
|
|
+ model->data_text = data_text;
|
|
|
+ if (data_text == NULL)
|
|
|
+ {
|
|
|
+ model->data_state = DataStateParseError;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ model->data_state = DataStateParsed;
|
|
|
+ }
|
|
|
+ },
|
|
|
+ true);
|
|
|
+ }
|
|
|
+ else if (current_data_state == DataStateParsed)
|
|
|
+ {
|
|
|
+ with_view_model(
|
|
|
+ view,
|
|
|
+ DataLoaderModel * model,
|
|
|
+ {
|
|
|
+ if (++model->request_index < model->request_count)
|
|
|
+ {
|
|
|
+ model->data_state = DataStateInitial;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ flip_world_widget_set_text(model->data_text != NULL ? model->data_text : "", &app->widget_result);
|
|
|
+ if (model->data_text != NULL)
|
|
|
+ {
|
|
|
+ free(model->data_text);
|
|
|
+ model->data_text = NULL;
|
|
|
+ }
|
|
|
+ view_set_previous_callback(widget_get_view(app->widget_result), model->back_callback);
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewWidgetResult);
|
|
|
+ }
|
|
|
+ },
|
|
|
+ true);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+static void flip_world_loader_timer_callback(void *context)
|
|
|
+{
|
|
|
+ if (context == NULL)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "flip_world_loader_timer_callback - context is NULL");
|
|
|
+ DEV_CRASH();
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ FlipWorldApp *app = (FlipWorldApp *)context;
|
|
|
+ view_dispatcher_send_custom_event(app->view_dispatcher, FlipWorldCustomEventProcess);
|
|
|
+}
|
|
|
+
|
|
|
+static void flip_world_loader_on_enter(void *context)
|
|
|
+{
|
|
|
+ if (context == NULL)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "flip_world_loader_on_enter - context is NULL");
|
|
|
+ DEV_CRASH();
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ FlipWorldApp *app = (FlipWorldApp *)context;
|
|
|
+ View *view = app->view_loader;
|
|
|
+ with_view_model(
|
|
|
+ view,
|
|
|
+ DataLoaderModel * model,
|
|
|
+ {
|
|
|
+ view_set_previous_callback(view, model->back_callback);
|
|
|
+ if (model->timer == NULL)
|
|
|
+ {
|
|
|
+ model->timer = furi_timer_alloc(flip_world_loader_timer_callback, FuriTimerTypePeriodic, app);
|
|
|
+ }
|
|
|
+ furi_timer_start(model->timer, 250);
|
|
|
+ },
|
|
|
+ true);
|
|
|
+}
|
|
|
+
|
|
|
+static void flip_world_loader_on_exit(void *context)
|
|
|
+{
|
|
|
+ if (context == NULL)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "flip_world_loader_on_exit - context is NULL");
|
|
|
+ DEV_CRASH();
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ FlipWorldApp *app = (FlipWorldApp *)context;
|
|
|
+ View *view = app->view_loader;
|
|
|
+ with_view_model(
|
|
|
+ view,
|
|
|
+ DataLoaderModel * model,
|
|
|
+ {
|
|
|
+ if (model->timer)
|
|
|
+ {
|
|
|
+ furi_timer_stop(model->timer);
|
|
|
+ }
|
|
|
+ },
|
|
|
+ false);
|
|
|
+}
|
|
|
+
|
|
|
+void flip_world_loader_init(View *view)
|
|
|
+{
|
|
|
+ if (view == NULL)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "flip_world_loader_init - view is NULL");
|
|
|
+ DEV_CRASH();
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ view_allocate_model(view, ViewModelTypeLocking, sizeof(DataLoaderModel));
|
|
|
+ view_set_enter_callback(view, flip_world_loader_on_enter);
|
|
|
+ view_set_exit_callback(view, flip_world_loader_on_exit);
|
|
|
+}
|
|
|
+
|
|
|
+void flip_world_loader_free_model(View *view)
|
|
|
+{
|
|
|
+ if (view == NULL)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "flip_world_loader_free_model - view is NULL");
|
|
|
+ DEV_CRASH();
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ with_view_model(
|
|
|
+ view,
|
|
|
+ DataLoaderModel * model,
|
|
|
+ {
|
|
|
+ if (model->timer)
|
|
|
+ {
|
|
|
+ furi_timer_free(model->timer);
|
|
|
+ model->timer = NULL;
|
|
|
+ }
|
|
|
+ if (model->parser_context)
|
|
|
+ {
|
|
|
+ // do not free the context here, it is the app context
|
|
|
+ // free(model->parser_context);
|
|
|
+ // model->parser_context = NULL;
|
|
|
+ }
|
|
|
+ if (model->fhttp)
|
|
|
+ {
|
|
|
+ flipper_http_free(model->fhttp);
|
|
|
+ model->fhttp = NULL;
|
|
|
+ }
|
|
|
+ },
|
|
|
+ false);
|
|
|
+}
|
|
|
+
|
|
|
+bool flip_world_custom_event_callback(void *context, uint32_t index)
|
|
|
+{
|
|
|
+ if (context == NULL)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "flip_world_custom_event_callback - context is NULL");
|
|
|
+ DEV_CRASH();
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ switch (index)
|
|
|
+ {
|
|
|
+ case FlipWorldCustomEventProcess:
|
|
|
+ flip_world_loader_process_callback(context);
|
|
|
+ return true;
|
|
|
+ default:
|
|
|
+ FURI_LOG_DEV(TAG, "flip_world_custom_event_callback. Unknown index: %ld", index);
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void flip_world_generic_switch_to_view(FlipWorldApp *app, char *title, DataLoaderFetch fetcher, DataLoaderParser parser, size_t request_count, ViewNavigationCallback back, uint32_t view_id)
|
|
|
+{
|
|
|
+ if (app == NULL)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "flip_world_generic_switch_to_view - app is NULL");
|
|
|
+ DEV_CRASH();
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ View *view = app->view_loader;
|
|
|
+ if (view == NULL)
|
|
|
+ {
|
|
|
+ FURI_LOG_E(TAG, "flip_world_generic_switch_to_view - view is NULL");
|
|
|
+ DEV_CRASH();
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ with_view_model(
|
|
|
+ view,
|
|
|
+ DataLoaderModel * model,
|
|
|
+ {
|
|
|
+ model->title = title;
|
|
|
+ model->fetcher = fetcher;
|
|
|
+ model->parser = parser;
|
|
|
+ model->request_index = 0;
|
|
|
+ model->request_count = request_count;
|
|
|
+ model->back_callback = back;
|
|
|
+ model->data_state = DataStateInitial;
|
|
|
+ model->data_text = NULL;
|
|
|
+ //
|
|
|
+ model->parser_context = app;
|
|
|
+ if (!model->fhttp)
|
|
|
+ {
|
|
|
+ model->fhttp = flipper_http_alloc();
|
|
|
+ }
|
|
|
+ },
|
|
|
+ true);
|
|
|
+
|
|
|
+ view_dispatcher_switch_to_view(app->view_dispatcher, view_id);
|
|
|
+}
|