@@ -104,6 +104,9 @@ void brainfuck_free(BFApp* brainfuck) {
// Scene Manager
scene_manager_free(brainfuck->scene_manager);
+ // Free file path
+ furi_string_free(brainfuck->BF_file_path);
+
// GUI
furi_record_close(RECORD_GUI);
brainfuck->gui = NULL;
@@ -21,6 +21,7 @@ void brainfuck_scene_file_select_on_enter(void* context) {
} else {
scene_manager_search_and_switch_to_previous_scene(app->scene_manager, brainfuckSceneStart);
}
+ furi_string_free(path);
bool brainfuck_scene_file_select_on_event(void* context, SceneManagerEvent event) {