Esteban Fuentealba 1 год назад
Родитель
Сommit
447da21291
2 измененных файлов с 3 добавлено и 5 удалено
  1. 1 2
      views/boilerplate_scene_1.c
  2. 2 3
      views/boilerplate_scene_1.h

+ 1 - 2
views/boilerplate_scene_1.c

@@ -80,13 +80,12 @@ void boilerplate_scene_1_draw(Canvas* canvas, BoilerplateScene1Model* model) {
         elements_button_center(canvas, "OK");
         elements_button_center(canvas, "OK");
     } else {
     } else {
         // int count = (app->page) * 0x1000;
         // int count = (app->page) * 0x1000;
-        
+
         int count = GB_FIRST_PHOTO_OFFSET + app->page * GB_PHOTO_SIZE;
         int count = GB_FIRST_PHOTO_OFFSET + app->page * GB_PHOTO_SIZE;
 
 
         FURI_LOG_I(TAG, "Page \"%d\"\n", app->page);
         FURI_LOG_I(TAG, "Page \"%d\"\n", app->page);
         FURI_LOG_I(TAG, "Read Index \"%d\" \n", count);
         FURI_LOG_I(TAG, "Read Index \"%d\" \n", count);
 
 
-
         if(app->camera_ram_sav) {
         if(app->camera_ram_sav) {
             storage_file_seek(app->camera_ram_sav, (app->page) + 0x11B2, true);
             storage_file_seek(app->camera_ram_sav, (app->page) + 0x11B2, true);
             uint8_t status;
             uint8_t status;

+ 2 - 3
views/boilerplate_scene_1.h

@@ -14,9 +14,8 @@
 #define FRAME_WIDTH 128
 #define FRAME_WIDTH 128
 #define FRAME_HEIGTH 64
 #define FRAME_HEIGTH 64
 
 
-#define GB_FIRST_PHOTO_OFFSET	0x2000
-#define GB_PHOTO_SIZE			0x1000
-
+#define GB_FIRST_PHOTO_OFFSET 0x2000
+#define GB_PHOTO_SIZE 0x1000
 
 
 typedef struct BoilerplateScene1 BoilerplateScene1;
 typedef struct BoilerplateScene1 BoilerplateScene1;