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@@ -1,249 +0,0 @@
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-#include "../camera_suite.h"
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-#include <furi.h>
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-#include <furi_hal.h>
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-#include <input/input.h>
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-#include <gui/elements.h>
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-#include <dolphin/dolphin.h>
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-#include "../helpers/camera_suite_haptic.h"
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-#include "../helpers/camera_suite_speaker.h"
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-#include "../helpers/camera_suite_led.h"
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-
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-struct CameraSuiteViewStyle2 {
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- View* view;
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- CameraSuiteViewStyle2Callback callback;
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- void* context;
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-};
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-
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-typedef struct {
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- int screen_text;
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-} CameraSuiteViewStyle2Model;
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-
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-char buttonText[11][14] = {
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- "",
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- "Press Up",
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- "Press Down",
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- "Press Left",
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- "Press Right",
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- "Press Ok",
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- "Release Up",
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- "Release Down",
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- "Release Left",
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- "Release Right",
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- "Release Ok",
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-};
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-
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-void camera_suite_view_style_2_set_callback(
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- CameraSuiteViewStyle2* instance,
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- CameraSuiteViewStyle2Callback callback,
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- void* context) {
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- furi_assert(instance);
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- furi_assert(callback);
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- instance->callback = callback;
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- instance->context = context;
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-}
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-
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-void camera_suite_view_style_2_draw(Canvas* canvas, CameraSuiteViewStyle2Model* model) {
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- canvas_clear(canvas);
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- canvas_set_color(canvas, ColorBlack);
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- canvas_set_font(canvas, FontPrimary);
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- canvas_draw_str_aligned(canvas, 0, 10, AlignLeft, AlignTop, "Scene 2: Input Examples");
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- canvas_set_font(canvas, FontSecondary);
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- char* strInput = malloc(15);
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- strcpy(strInput, buttonText[model->screen_text]);
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- canvas_draw_str_aligned(canvas, 0, 22, AlignLeft, AlignTop, strInput);
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- free(strInput);
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-}
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-
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-static void camera_suite_view_style_2_model_init(CameraSuiteViewStyle2Model* const model) {
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- model->screen_text = 0;
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-}
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-
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-bool camera_suite_view_style_2_input(InputEvent* event, void* context) {
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- furi_assert(context);
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- CameraSuiteViewStyle2* instance = context;
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- if(event->type == InputTypeRelease) {
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- switch(event->key) {
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- case InputKeyBack:
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- with_view_model(
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- instance->view,
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- CameraSuiteViewStyle2Model * model,
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- {
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- UNUSED(model);
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- camera_suite_stop_all_sound(instance->context);
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- instance->callback(CameraSuiteCustomEventSceneStyle2Back, instance->context);
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- camera_suite_play_long_bump(instance->context);
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- },
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- true);
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- break;
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- case InputKeyUp:
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- with_view_model(
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- instance->view,
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- CameraSuiteViewStyle2Model * model,
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- {
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- model->screen_text = 6;
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- camera_suite_play_bad_bump(instance->context);
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- camera_suite_stop_all_sound(instance->context);
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- camera_suite_led_set_rgb(instance->context, 255, 0, 255);
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- },
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- true);
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- break;
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- case InputKeyDown:
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- with_view_model(
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- instance->view,
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- CameraSuiteViewStyle2Model * model,
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- {
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- model->screen_text = 7;
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- camera_suite_play_bad_bump(instance->context);
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- camera_suite_stop_all_sound(instance->context);
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- camera_suite_led_set_rgb(instance->context, 255, 255, 0);
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- },
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- true);
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- break;
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- case InputKeyLeft:
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- with_view_model(
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- instance->view,
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- CameraSuiteViewStyle2Model * model,
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- {
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- model->screen_text = 8;
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- camera_suite_play_bad_bump(instance->context);
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- camera_suite_stop_all_sound(instance->context);
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- camera_suite_led_set_rgb(instance->context, 0, 255, 255);
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- },
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- true);
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- break;
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- case InputKeyRight:
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- with_view_model(
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- instance->view,
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- CameraSuiteViewStyle2Model * model,
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- {
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- model->screen_text = 9;
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- camera_suite_play_bad_bump(instance->context);
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- camera_suite_stop_all_sound(instance->context);
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- camera_suite_led_set_rgb(instance->context, 255, 0, 0);
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- },
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- true);
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- break;
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- case InputKeyOk:
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- with_view_model(
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- instance->view,
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- CameraSuiteViewStyle2Model * model,
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- {
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- model->screen_text = 10;
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- camera_suite_play_bad_bump(instance->context);
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- camera_suite_stop_all_sound(instance->context);
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- camera_suite_led_set_rgb(instance->context, 255, 255, 255);
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- },
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- true);
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- break;
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- case InputKeyMAX:
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- break;
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- }
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- } else if(event->type == InputTypePress) {
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- switch(event->key) {
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- case InputKeyUp:
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- with_view_model(
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- instance->view,
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- CameraSuiteViewStyle2Model * model,
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- {
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- model->screen_text = 1;
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- camera_suite_play_happy_bump(instance->context);
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- camera_suite_play_input_sound(instance->context);
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- },
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- true);
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- break;
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- case InputKeyDown:
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- with_view_model(
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- instance->view,
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- CameraSuiteViewStyle2Model * model,
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- {
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- model->screen_text = 2;
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- camera_suite_play_happy_bump(instance->context);
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- camera_suite_play_input_sound(instance->context);
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- },
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- true);
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- break;
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- case InputKeyLeft:
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- with_view_model(
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- instance->view,
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- CameraSuiteViewStyle2Model * model,
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- {
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- model->screen_text = 3;
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- camera_suite_play_happy_bump(instance->context);
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- camera_suite_play_input_sound(instance->context);
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- },
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- true);
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- break;
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- case InputKeyRight:
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- with_view_model(
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- instance->view,
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- CameraSuiteViewStyle2Model * model,
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- {
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- model->screen_text = 4;
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- camera_suite_play_happy_bump(instance->context);
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- camera_suite_play_input_sound(instance->context);
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- },
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- true);
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- break;
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- case InputKeyOk:
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- with_view_model(
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- instance->view,
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- CameraSuiteViewStyle2Model * model,
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- {
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- model->screen_text = 5;
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- camera_suite_play_happy_bump(instance->context);
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- camera_suite_play_input_sound(instance->context);
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- },
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- true);
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- break;
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- case InputKeyBack:
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- case InputKeyMAX:
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- break;
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- }
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- }
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-
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- return true;
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-}
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-
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-void camera_suite_view_style_2_exit(void* context) {
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- furi_assert(context);
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- CameraSuite* app = context;
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- camera_suite_stop_all_sound(app);
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- //camera_suite_led_reset(app);
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-}
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-
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-void camera_suite_view_style_2_enter(void* context) {
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- furi_assert(context);
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- dolphin_deed(DolphinDeedPluginStart);
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-}
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-
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-CameraSuiteViewStyle2* camera_suite_view_style_2_alloc() {
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- CameraSuiteViewStyle2* instance = malloc(sizeof(CameraSuiteViewStyle2));
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- instance->view = view_alloc();
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- view_allocate_model(instance->view, ViewModelTypeLocking, sizeof(CameraSuiteViewStyle2Model));
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- view_set_context(instance->view, instance);
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- view_set_draw_callback(instance->view, (ViewDrawCallback)camera_suite_view_style_2_draw);
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- view_set_input_callback(instance->view, camera_suite_view_style_2_input);
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- //view_set_enter_callback(instance->view, camera_suite_view_style_2_enter);
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- view_set_exit_callback(instance->view, camera_suite_view_style_2_exit);
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-
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- with_view_model(
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- instance->view,
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- CameraSuiteViewStyle2Model * model,
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- { camera_suite_view_style_2_model_init(model); },
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- true);
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-
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- return instance;
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-}
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-
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-void camera_suite_view_style_2_free(CameraSuiteViewStyle2* instance) {
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- furi_assert(instance);
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-
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- view_free(instance->view);
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- free(instance);
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-}
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-
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-View* camera_suite_view_style_2_get_view(CameraSuiteViewStyle2* instance) {
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- furi_assert(instance);
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-
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- return instance->view;
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-}
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