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refactor: scene 3 deleted

Roman Shchekin 2 lat temu
rodzic
commit
3d7a721d5d
4 zmienionych plików z 30 dodań i 170 usunięć
  1. 0 4
      hex_viewer.c
  2. 30 24
      hex_viewer.h
  3. 0 1
      scenes/hex_viewer_scene_config.h
  4. 0 141
      scenes/hex_viewer_scene_scene_3.c

+ 0 - 4
hex_viewer.c

@@ -79,10 +79,6 @@ HexViewer* hex_viewer_app_alloc() {
         HexViewerViewIdScene2,
         hex_viewer_scene_2_get_view(app->hex_viewer_scene_2));
 
-    app->button_menu = button_menu_alloc();
-    view_dispatcher_add_view(
-        app->view_dispatcher, HexViewerViewIdScene3, button_menu_get_view(app->button_menu));
-
     app->variable_item_list = variable_item_list_alloc();
     view_dispatcher_add_view(
         app->view_dispatcher,

+ 30 - 24
hex_viewer.h

@@ -43,41 +43,43 @@
 // typedef struct HexViewerModel HexViewerModel;
 // typedef struct HexViewer HexViewer;
 
-typedef struct {
+typedef struct
+{
     uint8_t file_bytes[HEX_VIEWER_LINES_ON_SCREEN][HEX_VIEWER_BYTES_PER_LINE];
     uint32_t file_offset;
     uint32_t file_read_bytes;
     uint32_t file_size;
 
-    Stream* stream;
+    Stream *stream;
 } HexViewerModel;
 
 // TODO Clean
-typedef struct {
-    HexViewerModel* model;
-
-    Gui* gui;
-    Storage* storage;
-    NotificationApp* notification;
-    ViewDispatcher* view_dispatcher;
-    Submenu* submenu;
-    TextInput* text_input;
-    SceneManager* scene_manager;
-    VariableItemList* variable_item_list;
-    HexViewerStartscreen* hex_viewer_startscreen;
-    HexViewerScene1* hex_viewer_scene_1;
-    HexViewerScene2* hex_viewer_scene_2;
-    DialogsApp* dialogs; // File Browser
-    FuriString* file_path; // File Browser
+typedef struct
+{
+    HexViewerModel *model;
+
+    Gui *gui;
+    Storage *storage;
+    NotificationApp *notification;
+    ViewDispatcher *view_dispatcher;
+    Submenu *submenu;
+    TextInput *text_input;
+    SceneManager *scene_manager;
+    VariableItemList *variable_item_list;
+    HexViewerStartscreen *hex_viewer_startscreen;
+    HexViewerScene1 *hex_viewer_scene_1;
+    HexViewerScene2 *hex_viewer_scene_2;
+    DialogsApp *dialogs;   // File Browser
+    FuriString *file_path; // File Browser
     uint32_t haptic;
     uint32_t speaker;
     uint32_t led;
     uint32_t save_settings;
-    ButtonMenu* button_menu; // Button Menu
     char percent_buf[HEX_VIEWER_PERCENT_INPUT];
 } HexViewer;
 
-typedef enum {
+typedef enum
+{
     HexViewerViewIdStartscreen,
     HexViewerViewIdMenu,
     HexViewerViewIdScene1,
@@ -88,22 +90,26 @@ typedef enum {
     HexViewerViewIdSettings,
 } HexViewerViewId;
 
-typedef enum {
+typedef enum
+{
     HexViewerHapticOff,
     HexViewerHapticOn,
 } HexViewerHapticState;
 
-typedef enum {
+typedef enum
+{
     HexViewerSpeakerOff,
     HexViewerSpeakerOn,
 } HexViewerSpeakerState;
 
-typedef enum {
+typedef enum
+{
     HexViewerLedOff,
     HexViewerLedOn,
 } HexViewerLedState;
 
-typedef enum {
+typedef enum
+{
     HexViewerSettingsOff,
     HexViewerSettingsOn,
 } HexViewerSettingsStoreState;

+ 0 - 1
scenes/hex_viewer_scene_config.h

@@ -2,6 +2,5 @@ ADD_SCENE(hex_viewer, startscreen, Startscreen)
 ADD_SCENE(hex_viewer, menu, Menu)
 ADD_SCENE(hex_viewer, scene_1, Scene_1)
 ADD_SCENE(hex_viewer, scene_2, Scene_2)
-ADD_SCENE(hex_viewer, scene_3, Scene_3)
 ADD_SCENE(hex_viewer, scene_4, Scene_4)
 ADD_SCENE(hex_viewer, settings, Settings)

+ 0 - 141
scenes/hex_viewer_scene_scene_3.c

@@ -1,141 +0,0 @@
-#include "../hex_viewer.h"
-#include "../helpers/hex_viewer_custom_event.h"
-#include "../helpers/hex_viewer_haptic.h"
-#include "../helpers/hex_viewer_led.h"
-
-typedef enum {
-    ButtonIndexControl3 = -3,
-    ButtonIndexControl2 = -2,
-    ButtonIndexControl1 = -1,
-    ButtonIndexButton1 = 0,
-    ButtonIndexButton2 = 1,
-    ButtonIndexButton3 = 2,
-} ButtonIndex;
-
-static void hex_viewer_scene_3_callback(void* context, int32_t index, InputType type) {
-    HexViewer* app = context;
-
-    uint16_t custom_type;
-    if(type == InputTypePress) {
-        custom_type = HexViewerCustomEventMenuSelected;
-    } else if(type == InputTypeRelease) {
-        custom_type = HexViewerCustomEventMenuVoid;
-    } else if(type == InputTypeShort) {
-        //somehow ButtonMenuItemTypeCommon uses InputTypeShort
-        custom_type = HexViewerCustomEventMenuSelected;
-    } else {
-        furi_crash("Unexpected Input Type");
-    }
-    view_dispatcher_send_custom_event(app->view_dispatcher, hex_viewer_custom_menu_event_pack(custom_type, index));
-}
-
-void hex_viewer_scene_scene_3_on_enter(void* context) {
-    furi_assert(context);
-    HexViewer* app = context;
-    ButtonMenu* button_menu = app->button_menu;
-    SceneManager* scene_manager = app->scene_manager;
-
-    button_menu_add_item(
-        button_menu,
-        "Common",
-        ButtonIndexButton1,
-        hex_viewer_scene_3_callback,
-        ButtonMenuItemTypeCommon,
-        context);
-    button_menu_add_item(
-        button_menu,
-        "Button",
-        ButtonIndexButton2,
-        hex_viewer_scene_3_callback,
-        ButtonMenuItemTypeCommon,
-        context);
-    button_menu_add_item(
-        button_menu,
-        "Examples",
-        ButtonIndexButton1,
-        hex_viewer_scene_3_callback,
-        ButtonMenuItemTypeCommon,
-        context);
-
-    button_menu_add_item(
-        button_menu,
-        "Control",
-        ButtonIndexControl1,
-        hex_viewer_scene_3_callback,
-        ButtonMenuItemTypeControl,
-        context);
-    
-    button_menu_add_item(
-        button_menu,
-        "Button",
-        ButtonIndexControl2,
-        hex_viewer_scene_3_callback,
-        ButtonMenuItemTypeControl,
-        context);
-
-    button_menu_add_item(
-        button_menu,
-        "Examples",
-        ButtonIndexControl3,
-        hex_viewer_scene_3_callback,
-        ButtonMenuItemTypeControl,
-        context);
-
-    button_menu_set_header(button_menu, "Button Menu");
-    const int16_t button_index =
-        (signed)scene_manager_get_scene_state(app->scene_manager, HexViewerViewIdScene3);
-    button_menu_set_selected_item(button_menu, button_index);
-    scene_manager_set_scene_state(scene_manager, HexViewerSceneScene_3, ButtonIndexButton1);
-
-    view_dispatcher_switch_to_view(app->view_dispatcher, HexViewerViewIdScene3);
-}
-
-bool hex_viewer_scene_scene_3_on_event(void* context, SceneManagerEvent event) {
-    HexViewer* app = context;
-    bool consumed = false;
-
-    if(event.type == SceneManagerEventTypeCustom) {
-        const uint16_t custom_type = hex_viewer_custom_menu_event_get_type(event.event);
-        const int16_t button_index = hex_viewer_custom_menu_event_get_value(event.event);
-        if (custom_type == HexViewerCustomEventMenuSelected) {
-            switch(button_index) {
-                case ButtonIndexButton1:
-                    hex_viewer_play_happy_bump(app);
-                    hex_viewer_led_set_rgb(app, 255, 0, 0);
-                    break;
-                case ButtonIndexButton2:
-                    hex_viewer_play_happy_bump(app);
-                    hex_viewer_led_set_rgb(app, 0, 255, 0);
-                    break;
-                case ButtonIndexButton3:
-                    hex_viewer_play_happy_bump(app);
-                    hex_viewer_led_set_rgb(app, 0, 0, 255);
-                    break;
-                case ButtonIndexControl1:
-                    hex_viewer_play_bad_bump(app);
-                    hex_viewer_led_set_rgb(app, 255, 0, 255);
-                    break;
-                case ButtonIndexControl2:
-                    hex_viewer_play_bad_bump(app);
-                    hex_viewer_led_set_rgb(app, 255, 255, 0);
-                    break;
-                case ButtonIndexControl3:
-                    hex_viewer_play_bad_bump(app);
-                    hex_viewer_led_set_rgb(app, 0, 255, 255);
-                    break;
-            }
-            consumed = true;
-        }
-    }
-
-    return consumed;
-}
-
-void hex_viewer_scene_scene_3_on_exit(void* context) {
-    HexViewer* app = context;
-    button_menu_reset(app->button_menu);
-    notification_message(app->notification, &sequence_reset_red);
-    notification_message(app->notification, &sequence_reset_green);
-    notification_message(app->notification, &sequence_reset_blue);
-}
-