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Fix out of screen drawings (#842)

* Fix lock screen menu
* Fix pin setup in lock menu
* Desktop GUI layer on FS, black status bar
* Desktop: fix spelling
* Fix first start screen
* Fix status bar drawing

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
Albert Kharisov 4 anni fa
parent
commit
3ab9112c21

+ 2 - 0
applications/desktop/desktop_i.h

@@ -25,6 +25,8 @@
 #include "desktop/desktop_settings/desktop_settings.h"
 #include <gui/icon.h>
 
+#define STATUS_BAR_Y_SHIFT 13
+
 typedef enum {
     DesktopViewMain,
     DesktopViewLockMenu,

+ 19 - 7
applications/desktop/helpers/desktop_animation.c

@@ -214,11 +214,18 @@ void desktop_animation_activate(DesktopAnimation* animation) {
     }
 }
 
-static const Icon* desktop_animation_get_current_idle_animation(DesktopAnimation* animation) {
-    const Icon* active_icon = animation->current->active->icon;
-    const Icon* basic_icon = animation->current->basic->icon;
-    return (animation->state == DesktopAnimationStateActive && active_icon) ? active_icon :
-                                                                              basic_icon;
+static const Icon* desktop_animation_get_current_idle_animation(
+    DesktopAnimation* animation,
+    bool* status_bar_background_black) {
+    const ActiveAnimation* active = animation->current->active;
+    const BasicAnimation* basic = animation->current->basic;
+    if(animation->state == DesktopAnimationStateActive && active->icon) {
+        *status_bar_background_black = active->black_status_bar;
+        return active->icon;
+    } else {
+        *status_bar_background_black = basic->black_status_bar;
+        return basic->icon;
+    }
 }
 
 // Every time somebody starts 'desktop_animation_get_animation()'
@@ -227,7 +234,9 @@ static const Icon* desktop_animation_get_current_idle_animation(DesktopAnimation
 // 3) check if the SD card is empty
 // 4) if all false - get idle animation
 
-const Icon* desktop_animation_get_animation(DesktopAnimation* animation) {
+const Icon* desktop_animation_get_animation(
+    DesktopAnimation* animation,
+    bool* status_bar_background_black) {
     Dolphin* dolphin = furi_record_open("dolphin");
     Storage* storage = furi_record_open("storage");
     const Icon* icon = NULL;
@@ -272,7 +281,10 @@ const Icon* desktop_animation_get_animation(DesktopAnimation* animation) {
     }
 
     if(!icon) {
-        icon = desktop_animation_get_current_idle_animation(animation);
+        icon =
+            desktop_animation_get_current_idle_animation(animation, status_bar_background_black);
+    } else {
+        status_bar_background_black = false;
     }
 
     furi_record_close("storage");

+ 5 - 1
applications/desktop/helpers/desktop_animation.h

@@ -1,5 +1,6 @@
 #pragma once
 
+#include <stdbool.h>
 #include <stdint.h>
 #include <gui/icon.h>
 
@@ -22,11 +23,13 @@ struct BasicAnimation {
     uint16_t duration; // sec
     uint16_t active_cooldown;
     uint8_t weight;
+    bool black_status_bar;
     uint16_t butthurt_level_mask;
 };
 
 struct ActiveAnimation {
     const Icon* icon;
+    bool black_status_bar;
     uint16_t duration; // sec
 };
 
@@ -49,7 +52,8 @@ DesktopAnimationState desktop_animation_handle_right(DesktopAnimation* animation
 
 void desktop_animation_start_oneshot_levelup(DesktopAnimation* animation);
 
-const Icon* desktop_animation_get_animation(DesktopAnimation* animation);
+const Icon*
+    desktop_animation_get_animation(DesktopAnimation* animation, bool* status_bar_background_black);
 const Icon* desktop_animation_get_oneshot_frame(DesktopAnimation* animation);
 
 void desktop_start_new_idle_animation(DesktopAnimation* animation);

+ 2 - 0
applications/desktop/helpers/desktop_animation_i.h

@@ -33,6 +33,7 @@ static const ActiveAnimation animation_TV_active = {
 
 static const BasicAnimation animation_sleep = {
     .icon = &A_Sleep_128x51,
+    .black_status_bar = true,
     .duration = COMMON_BASIC_DURATION,
     .weight = COMMON_WEIGHT,
     .active_cooldown = COMMON_ACTIVE_COOLDOWN,
@@ -43,6 +44,7 @@ static const BasicAnimation animation_sleep = {
 
 static const ActiveAnimation animation_sleep_active = {
     .icon = &A_SleepActive_128x51,
+    .black_status_bar = true,
     .duration = COMMON_ACTIVE_DURATION(2),
 };
 

+ 3 - 2
applications/desktop/scenes/desktop_scene_hw_mismatch.c

@@ -19,8 +19,9 @@ void desktop_scene_hw_mismatch_on_enter(void* context) {
         furi_hal_version_get_hw_target(),
         version_get_target(NULL));
     popup_set_context(popup, desktop);
-    popup_set_header(popup, "!!!! HW Mismatch !!!!", 60, 14, AlignCenter, AlignCenter);
-    popup_set_text(popup, buffer, 60, 37, AlignCenter, AlignCenter);
+    popup_set_header(
+        popup, "!!!! HW Mismatch !!!!", 60, 14 + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter);
+    popup_set_text(popup, buffer, 60, 37 + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter);
     popup_set_callback(popup, desktop_scene_hw_mismatch_callback);
     view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewHwMismatch);
 }

+ 9 - 4
applications/desktop/scenes/desktop_scene_locked.c

@@ -25,8 +25,10 @@ void desktop_scene_locked_on_enter(void* context) {
 
     desktop_animation_set_animation_changed_callback(
         desktop->animation, desktop_scene_locked_animation_changed_callback, desktop);
-    const Icon* icon = desktop_animation_get_animation(desktop->animation);
-    desktop_locked_set_dolphin_animation(locked_view, icon);
+    bool status_bar_background_black = false;
+    const Icon* icon =
+        desktop_animation_get_animation(desktop->animation, &status_bar_background_black);
+    desktop_locked_set_dolphin_animation(locked_view, icon, status_bar_background_black);
 
     uint32_t state = scene_manager_get_scene_state(desktop->scene_manager, DesktopViewLocked);
 
@@ -81,8 +83,11 @@ bool desktop_scene_locked_on_event(void* context, SceneManagerEvent event) {
             desktop->pincode_buffer.length = 0;
             break;
         case DesktopMainEventUpdateAnimation: {
-            const Icon* icon = desktop_animation_get_animation(desktop->animation);
-            desktop_locked_set_dolphin_animation(desktop->locked_view, icon);
+            bool status_bar_background_black = false;
+            const Icon* icon =
+                desktop_animation_get_animation(desktop->animation, &status_bar_background_black);
+            desktop_locked_set_dolphin_animation(
+                desktop->locked_view, icon, status_bar_background_black);
             consumed = true;
             break;
         }

+ 9 - 4
applications/desktop/scenes/desktop_scene_main.c

@@ -54,8 +54,10 @@ void desktop_scene_main_on_enter(void* context) {
     desktop_animation_activate(desktop->animation);
     desktop_animation_set_animation_changed_callback(
         desktop->animation, desktop_scene_main_animation_changed_callback, desktop);
-    const Icon* icon = desktop_animation_get_animation(desktop->animation);
-    desktop_main_switch_dolphin_animation(desktop->main_view, icon);
+    bool status_bar_background_black = false;
+    const Icon* icon =
+        desktop_animation_get_animation(desktop->animation, &status_bar_background_black);
+    desktop_main_switch_dolphin_animation(desktop->main_view, icon, status_bar_background_black);
     view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewMain);
 }
 
@@ -92,8 +94,11 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
             break;
 
         case DesktopMainEventUpdateAnimation: {
-            const Icon* icon = desktop_animation_get_animation(desktop->animation);
-            desktop_main_switch_dolphin_animation(desktop->main_view, icon);
+            bool status_bar_background_black = false;
+            const Icon* icon =
+                desktop_animation_get_animation(desktop->animation, &status_bar_background_black);
+            desktop_main_switch_dolphin_animation(
+                desktop->main_view, icon, status_bar_background_black);
             consumed = true;
             break;
         }

+ 10 - 10
applications/desktop/views/desktop_debug.c

@@ -25,7 +25,7 @@ void desktop_debug_render(Canvas* canvas, void* model) {
 
     canvas_set_color(canvas, ColorBlack);
     canvas_set_font(canvas, FontPrimary);
-    canvas_draw_str(canvas, 2, 9, headers[m->screen]);
+    canvas_draw_str(canvas, 2, 9 + STATUS_BAR_Y_SHIFT, headers[m->screen]);
     canvas_set_font(canvas, FontSecondary);
 
     if(m->screen != DesktopViewStatsMeta) {
@@ -40,13 +40,13 @@ void desktop_debug_render(Canvas* canvas, void* model) {
             furi_hal_version_get_hw_body(),
             furi_hal_version_get_hw_connect(),
             my_name ? my_name : "Unknown");
-        canvas_draw_str(canvas, 5, 19, buffer);
+        canvas_draw_str(canvas, 5, 19 + STATUS_BAR_Y_SHIFT, buffer);
 
         ver = m->screen == DesktopViewStatsBoot ? furi_hal_version_get_bootloader_version() :
                                                   furi_hal_version_get_firmware_version();
 
         if(!ver) {
-            canvas_draw_str(canvas, 5, 29, "No info");
+            canvas_draw_str(canvas, 5, 29 + STATUS_BAR_Y_SHIFT, "No info");
             return;
         }
 
@@ -56,7 +56,7 @@ void desktop_debug_render(Canvas* canvas, void* model) {
             "%s [%s]",
             version_get_version(ver),
             version_get_builddate(ver));
-        canvas_draw_str(canvas, 5, 28, buffer);
+        canvas_draw_str(canvas, 5, 28 + STATUS_BAR_Y_SHIFT, buffer);
 
         snprintf(
             buffer,
@@ -64,11 +64,11 @@ void desktop_debug_render(Canvas* canvas, void* model) {
             "%s [%s]",
             version_get_githash(ver),
             version_get_gitbranchnum(ver));
-        canvas_draw_str(canvas, 5, 39, buffer);
+        canvas_draw_str(canvas, 5, 39 + STATUS_BAR_Y_SHIFT, buffer);
 
         snprintf(
             buffer, sizeof(buffer), "[%d] %s", version_get_target(ver), version_get_gitbranch(ver));
-        canvas_draw_str(canvas, 5, 50, buffer);
+        canvas_draw_str(canvas, 5, 50 + STATUS_BAR_Y_SHIFT, buffer);
 
     } else {
         char buffer[64];
@@ -81,7 +81,7 @@ void desktop_debug_render(Canvas* canvas, void* model) {
 
         canvas_set_font(canvas, FontSecondary);
         snprintf(buffer, 64, "Icounter: %ld  Butthurt %ld", m->icounter, m->butthurt);
-        canvas_draw_str(canvas, 5, 19, buffer);
+        canvas_draw_str(canvas, 5, 19 + STATUS_BAR_Y_SHIFT, buffer);
 
         snprintf(
             buffer,
@@ -89,11 +89,11 @@ void desktop_debug_render(Canvas* canvas, void* model) {
             "Level: %ld  To level up: %ld",
             current_lvl,
             (remaining == (uint32_t)(-1) ? remaining : 0));
-        canvas_draw_str(canvas, 5, 29, buffer);
+        canvas_draw_str(canvas, 5, 29 + STATUS_BAR_Y_SHIFT, buffer);
 
         snprintf(buffer, 64, "%s", asctime(localtime((const time_t*)&m->timestamp)));
-        canvas_draw_str(canvas, 5, 39, buffer);
-        canvas_draw_str(canvas, 0, 49, "[< >] icounter value   [ok] save");
+        canvas_draw_str(canvas, 5, 39 + STATUS_BAR_Y_SHIFT, buffer);
+        canvas_draw_str(canvas, 0, 49 + STATUS_BAR_Y_SHIFT, "[< >] icounter value   [ok] save");
     }
 }
 

+ 20 - 9
applications/desktop/views/desktop_first_start.c

@@ -27,19 +27,24 @@ static void desktop_first_start_draw(Canvas* canvas, void* model) {
     const char* my_name = furi_hal_version_get_name_ptr();
     if(m->page == 0) {
         canvas_draw_icon(canvas, 0, height - 51, &I_DolphinFirstStart0_70x53);
-        elements_multiline_text_framed(canvas, 75, 16, "Hey m8,\npress > to\ncontinue");
+        elements_multiline_text_framed(
+            canvas, 75, 16 + STATUS_BAR_Y_SHIFT, "Hey m8,\npress > to\ncontinue");
     } else if(m->page == 1) {
         canvas_draw_icon(canvas, 0, height - 51, &I_DolphinFirstStart1_59x53);
-        elements_multiline_text_framed(canvas, 64, 16, "First Of All,\n...      >");
+        elements_multiline_text_framed(
+            canvas, 64, 16 + STATUS_BAR_Y_SHIFT, "First Of All,\n...      >");
     } else if(m->page == 2) {
         canvas_draw_icon(canvas, 0, height - 51, &I_DolphinFirstStart2_59x51);
-        elements_multiline_text_framed(canvas, 64, 16, "Thank you\nfor your\nsupport! >");
+        elements_multiline_text_framed(
+            canvas, 64, 16 + STATUS_BAR_Y_SHIFT, "Thank you\nfor your\nsupport! >");
     } else if(m->page == 3) {
         canvas_draw_icon(canvas, width - 57, height - 45, &I_DolphinFirstStart3_57x48);
-        elements_multiline_text_framed(canvas, 0, 16, "Kickstarter\ncampaign\nwas INSANE! >");
+        elements_multiline_text_framed(
+            canvas, 0, 16 + STATUS_BAR_Y_SHIFT, "Kickstarter\ncampaign\nwas INSANE! >");
     } else if(m->page == 4) {
         canvas_draw_icon(canvas, width - 67, height - 51, &I_DolphinFirstStart4_67x53);
-        elements_multiline_text_framed(canvas, 0, 13, "Now\nallow me\nto introduce\nmyself >");
+        elements_multiline_text_framed(
+            canvas, 0, 13 + STATUS_BAR_Y_SHIFT, "Now\nallow me\nto introduce\nmyself >");
     } else if(m->page == 5) {
         char buf[64];
         snprintf(
@@ -50,19 +55,25 @@ static void desktop_first_start_draw(Canvas* canvas, void* model) {
             my_name ? my_name : "Unknown",
             ",\ncyberdolphin\nliving in your\npocket >");
         canvas_draw_icon(canvas, 0, height - 49, &I_DolphinFirstStart5_54x49);
-        elements_multiline_text_framed(canvas, 60, 13, buf);
+        elements_multiline_text_framed(canvas, 60, 13 + STATUS_BAR_Y_SHIFT, buf);
     } else if(m->page == 6) {
         canvas_draw_icon(canvas, 0, height - 51, &I_DolphinFirstStart6_58x54);
         elements_multiline_text_framed(
-            canvas, 63, 13, "I can grow\nsmart'n'cool\nif you use me\noften >");
+            canvas,
+            63,
+            13 + STATUS_BAR_Y_SHIFT,
+            "I can grow\nsmart'n'cool\nif you use me\noften >");
     } else if(m->page == 7) {
         canvas_draw_icon(canvas, width - 61, height - 51, &I_DolphinFirstStart7_61x51);
         elements_multiline_text_framed(
-            canvas, 0, 13, "As long as\nyou read, write\nand emulate >");
+            canvas, 0, 13 + STATUS_BAR_Y_SHIFT, "As long as\nyou read, write\nand emulate >");
     } else if(m->page == 8) {
         canvas_draw_icon(canvas, width - 56, height - 51, &I_DolphinFirstStart8_56x51);
         elements_multiline_text_framed(
-            canvas, 0, 13, "You can check\nmy level and\nmood in the\nPassport menu");
+            canvas,
+            0,
+            13 + STATUS_BAR_Y_SHIFT,
+            "You can check\nmy level and\nmood in the\nPassport menu");
     }
 }
 

+ 5 - 4
applications/desktop/views/desktop_lock_menu.c

@@ -54,8 +54,8 @@ void desktop_lock_menu_render(Canvas* canvas, void* model) {
     DesktopLockMenuViewModel* m = model;
     canvas_clear(canvas);
     canvas_set_color(canvas, ColorBlack);
-    canvas_draw_icon(canvas, -57, 0, &I_DoorLeft_70x55);
-    canvas_draw_icon(canvas, 115, 0, &I_DoorRight_70x55);
+    canvas_draw_icon(canvas, -57, 0 + STATUS_BAR_Y_SHIFT, &I_DoorLeft_70x55);
+    canvas_draw_icon(canvas, 116, 0 + STATUS_BAR_Y_SHIFT, &I_DoorRight_70x55);
     canvas_set_font(canvas, FontSecondary);
 
     for(uint8_t i = 0; i < 3; ++i) {
@@ -64,9 +64,10 @@ void desktop_lock_menu_render(Canvas* canvas, void* model) {
         if(i == 1 && !m->pin_set) str = "Set PIN";
         if(m->hint_timeout && m->idx == 2 && m->idx == i) str = "Not implemented";
 
-        canvas_draw_str_aligned(canvas, 64, 13 + (i * 17), AlignCenter, AlignCenter, str);
+        canvas_draw_str_aligned(
+            canvas, 64, 9 + (i * 17) + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter, str);
 
-        if(m->idx == i) elements_frame(canvas, 15, 5 + (i * 17), 98, 15);
+        if(m->idx == i) elements_frame(canvas, 15, 1 + (i * 17) + STATUS_BAR_Y_SHIFT, 98, 15);
     }
 }
 

+ 14 - 7
applications/desktop/views/desktop_locked.c

@@ -17,13 +17,17 @@ void locked_view_timer_callback(void* context) {
     locked_view->callback(DesktopLockedEventUpdate, locked_view->context);
 }
 
-void desktop_locked_set_dolphin_animation(DesktopLockedView* locked_view, const Icon* icon) {
+void desktop_locked_set_dolphin_animation(
+    DesktopLockedView* locked_view,
+    const Icon* icon,
+    bool status_bar_background_black) {
     with_view_model(
         locked_view->view, (DesktopLockedViewModel * model) {
             if(model->animation) icon_animation_free(model->animation);
             model->animation = icon_animation_alloc(icon);
             view_tie_icon_animation(locked_view->view, model->animation);
             icon_animation_start(model->animation);
+            model->status_bar_background_black = status_bar_background_black;
             return true;
         });
 }
@@ -95,23 +99,26 @@ void desktop_locked_render(Canvas* canvas, void* model) {
     canvas_set_color(canvas, ColorBlack);
 
     if(!m->animation_seq_end) {
-        canvas_draw_icon(canvas, m->door_left_x, 0, &I_DoorLeft_70x55);
-        canvas_draw_icon(canvas, m->door_right_x, 0, &I_DoorRight_70x55);
+        canvas_draw_icon(canvas, m->door_left_x, 0 + STATUS_BAR_Y_SHIFT, &I_DoorLeft_70x55);
+        canvas_draw_icon(canvas, m->door_right_x, 0 + STATUS_BAR_Y_SHIFT, &I_DoorRight_70x55);
     }
 
     if(m->animation && m->animation_seq_end) {
-        canvas_draw_icon_animation(canvas, 0, 0, m->animation);
+        if(m->status_bar_background_black) {
+            canvas_draw_box(canvas, 0, 0, GUI_STATUS_BAR_WIDTH, GUI_STATUS_BAR_HEIGHT);
+        }
+        canvas_draw_icon_animation(canvas, 0, 0 + STATUS_BAR_Y_SHIFT, m->animation);
     }
 
     if(now < m->hint_expire_at) {
         if(!m->animation_seq_end) {
             canvas_set_font(canvas, FontPrimary);
-            elements_multiline_text_framed(canvas, 42, 30, "Locked");
+            elements_multiline_text_framed(canvas, 42, 30 + STATUS_BAR_Y_SHIFT, "Locked");
 
         } else if(!m->pin_lock) {
             canvas_set_font(canvas, FontSecondary);
-            canvas_draw_icon(canvas, 13, 2, &I_LockPopup_100x49);
-            elements_multiline_text(canvas, 65, 20, "To unlock\npress:");
+            canvas_draw_icon(canvas, 13, 2 + STATUS_BAR_Y_SHIFT, &I_LockPopup_100x49);
+            elements_multiline_text(canvas, 65, 20 + STATUS_BAR_Y_SHIFT, "To unlock\npress:");
         }
     }
 }

+ 5 - 1
applications/desktop/views/desktop_locked.h

@@ -43,6 +43,7 @@ typedef struct {
     IconAnimation* animation;
     uint32_t hint_expire_at;
 
+    bool status_bar_background_black;
     uint8_t scene_num;
     int8_t door_left_x;
     int8_t door_right_x;
@@ -56,7 +57,10 @@ void desktop_locked_set_callback(
     DesktopLockedViewCallback callback,
     void* context);
 
-void desktop_locked_set_dolphin_animation(DesktopLockedView* locked_view, const Icon* icon);
+void desktop_locked_set_dolphin_animation(
+    DesktopLockedView* locked_view,
+    const Icon* icon,
+    bool status_bar_background_black);
 void desktop_locked_update_hint_timeout(DesktopLockedView* locked_view);
 void desktop_locked_reset_counter(DesktopLockedView* locked_view);
 void desktop_locked_reset_door_pos(DesktopLockedView* locked_view);

+ 11 - 4
applications/desktop/views/desktop_main.c

@@ -22,7 +22,10 @@ void desktop_main_reset_hint(DesktopMainView* main_view) {
         });
 }
 
-void desktop_main_switch_dolphin_animation(DesktopMainView* main_view, const Icon* icon) {
+void desktop_main_switch_dolphin_animation(
+    DesktopMainView* main_view,
+    const Icon* icon,
+    bool status_bar_background_black) {
     with_view_model(
         main_view->view, (DesktopMainViewModel * model) {
             if(model->animation) icon_animation_free(model->animation);
@@ -30,6 +33,7 @@ void desktop_main_switch_dolphin_animation(DesktopMainView* main_view, const Ico
             view_tie_icon_animation(main_view->view, model->animation);
             icon_animation_start(model->animation);
             model->icon = NULL;
+            model->status_bar_background_black = status_bar_background_black;
             return true;
         });
 }
@@ -49,15 +53,18 @@ void desktop_main_render(Canvas* canvas, void* model) {
     DesktopMainViewModel* m = model;
     uint32_t now = osKernelGetTickCount();
 
+    if(m->status_bar_background_black) {
+        canvas_draw_box(canvas, 0, 0, GUI_STATUS_BAR_WIDTH, GUI_STATUS_BAR_HEIGHT);
+    }
     if(m->icon) {
-        canvas_draw_icon(canvas, 0, 0, m->icon);
+        canvas_draw_icon(canvas, 0, 0 + STATUS_BAR_Y_SHIFT, m->icon);
     } else if(m->animation) {
-        canvas_draw_icon_animation(canvas, 0, 0, m->animation);
+        canvas_draw_icon_animation(canvas, 0, 0 + STATUS_BAR_Y_SHIFT, m->animation);
     }
 
     if(now < m->hint_expire_at) {
         canvas_set_font(canvas, FontPrimary);
-        elements_multiline_text_framed(canvas, 42, 30, "Unlocked");
+        elements_multiline_text_framed(canvas, 42, 30 + STATUS_BAR_Y_SHIFT, "Unlocked");
     }
 }
 

+ 5 - 1
applications/desktop/views/desktop_main.h

@@ -32,6 +32,7 @@ typedef struct {
     IconAnimation* animation;
     const Icon* icon;
     uint8_t scene_num;
+    bool status_bar_background_black;
     uint32_t hint_expire_at;
 } DesktopMainViewModel;
 
@@ -43,7 +44,10 @@ void desktop_main_set_callback(
 View* desktop_main_get_view(DesktopMainView* main_view);
 DesktopMainView* desktop_main_alloc();
 void desktop_main_free(DesktopMainView* main_view);
-void desktop_main_switch_dolphin_animation(DesktopMainView* main_view, const Icon* icon);
+void desktop_main_switch_dolphin_animation(
+    DesktopMainView* main_view,
+    const Icon* icon,
+    bool status_bar_background_black);
 void desktop_main_unlocked(DesktopMainView* main_view);
 void desktop_main_reset_hint(DesktopMainView* main_view);
 void desktop_main_switch_dolphin_icon(DesktopMainView* main_view, const Icon* icon);

+ 40 - 33
applications/gui/gui.c

@@ -1,3 +1,4 @@
+#include "gui/canvas.h"
 #include "gui_i.h"
 
 #define TAG "GuiSrv"
@@ -53,7 +54,19 @@ void gui_redraw_status_bar(Gui* gui) {
     canvas_set_orientation(gui->canvas, CanvasOrientationHorizontal);
     canvas_frame_set(
         gui->canvas, GUI_STATUS_BAR_X, GUI_STATUS_BAR_Y, GUI_DISPLAY_WIDTH, GUI_STATUS_BAR_HEIGHT);
+
+    /* for support black theme - paint white area and
+     * draw icon with transparent white color
+     */
+    canvas_set_color(gui->canvas, ColorWhite);
+    canvas_draw_box(gui->canvas, 1, 1, 9, 7);
+    canvas_draw_box(gui->canvas, 7, 3, 58, 6);
+    canvas_draw_box(gui->canvas, 61, 1, 32, 7);
+    canvas_draw_box(gui->canvas, 89, 3, 38, 6);
+    canvas_set_color(gui->canvas, ColorBlack);
+    canvas_set_bitmap_mode(gui->canvas, 1);
     canvas_draw_icon(gui->canvas, 0, 0, &I_Background_128x11);
+    canvas_set_bitmap_mode(gui->canvas, 0);
 
     // Right side
     x = GUI_DISPLAY_WIDTH;
@@ -66,25 +79,22 @@ void gui_redraw_status_bar(Gui* gui) {
             if(!width) width = 8;
             x_used += width;
             x -= (width + 2);
-            canvas_frame_set(gui->canvas, x - 3, GUI_STATUS_BAR_Y, width, GUI_STATUS_BAR_HEIGHT);
+            canvas_frame_set(
+                gui->canvas, x - 3, GUI_STATUS_BAR_Y, width + 5, GUI_STATUS_BAR_HEIGHT);
 
             canvas_set_color(gui->canvas, ColorWhite);
-            canvas_draw_box(gui->canvas, 1, 1, width + 3, 11);
-
+            canvas_draw_box(gui->canvas, 2, 1, width + 2, 10);
             canvas_set_color(gui->canvas, ColorBlack);
 
-            canvas_draw_box(gui->canvas, 1, 0, 1, 12);
-            canvas_draw_box(gui->canvas, 0, 1, 1, 11);
-
-            canvas_draw_box(gui->canvas, 1, 11, width + 4, 2);
-            canvas_draw_box(gui->canvas, 1, 0, width + 4, 1);
-            canvas_draw_box(gui->canvas, width + 4, 1, 1, 11);
-
-            canvas_set_color(gui->canvas, ColorWhite);
-            canvas_draw_dot(gui->canvas, width + 4, 0);
-            canvas_draw_dot(gui->canvas, width + 4, 12);
-
-            canvas_set_color(gui->canvas, ColorBlack);
+            canvas_draw_rframe(
+                gui->canvas, 0, 0, canvas_width(gui->canvas), canvas_height(gui->canvas), 1);
+            canvas_draw_line(gui->canvas, 1, 1, 1, canvas_height(gui->canvas) - 2);
+            canvas_draw_line(
+                gui->canvas,
+                2,
+                canvas_height(gui->canvas) - 2,
+                canvas_width(gui->canvas) - 2,
+                canvas_height(gui->canvas) - 2);
 
             canvas_frame_set(
                 gui->canvas, x, GUI_STATUS_BAR_Y + 2, width, GUI_STATUS_BAR_WORKAREA_HEIGHT);
@@ -103,26 +113,23 @@ void gui_redraw_status_bar(Gui* gui) {
             width = view_port_get_width(view_port);
             if(!width) width = 8;
             x_used += width;
-            canvas_frame_set(gui->canvas, x, GUI_STATUS_BAR_Y, width, GUI_STATUS_BAR_HEIGHT);
-
-            canvas_set_color(gui->canvas, ColorWhite);
-            canvas_draw_box(gui->canvas, 1, 1, width + 3, 11);
-
-            canvas_set_color(gui->canvas, ColorBlack);
-
-            if(x == 0) { // Frame start
-                canvas_draw_box(gui->canvas, 1, 0, 1, 12);
-                canvas_draw_box(gui->canvas, 0, 1, 1, 11);
-            }
 
-            canvas_draw_box(gui->canvas, 1, 11, width + 4, 2);
-            canvas_draw_box(gui->canvas, 1, 0, width + 4, 1);
-            canvas_draw_box(gui->canvas, width + 4, 0, 1, 12);
+            canvas_frame_set(
+                gui->canvas, 0, GUI_STATUS_BAR_Y, x + width + 5, GUI_STATUS_BAR_HEIGHT);
+            canvas_draw_rframe(
+                gui->canvas, 0, 0, canvas_width(gui->canvas), canvas_height(gui->canvas), 1);
+            canvas_draw_line(gui->canvas, 1, 1, 1, canvas_height(gui->canvas) - 2);
+            canvas_draw_line(
+                gui->canvas,
+                2,
+                canvas_height(gui->canvas) - 2,
+                canvas_width(gui->canvas) - 2,
+                canvas_height(gui->canvas) - 2);
+
+            canvas_frame_set(gui->canvas, x, GUI_STATUS_BAR_Y, width + 5, GUI_STATUS_BAR_HEIGHT);
 
             canvas_set_color(gui->canvas, ColorWhite);
-            canvas_draw_dot(gui->canvas, width + 4, 0);
-            canvas_draw_dot(gui->canvas, width + 4, 12);
-
+            canvas_draw_box(gui->canvas, 2, 1, width + 2, 10);
             canvas_set_color(gui->canvas, ColorBlack);
 
             canvas_frame_set(
@@ -148,7 +155,7 @@ bool gui_redraw_window(Gui* gui) {
 
 bool gui_redraw_desktop(Gui* gui) {
     canvas_set_orientation(gui->canvas, CanvasOrientationHorizontal);
-    canvas_frame_set(gui->canvas, GUI_WINDOW_X, GUI_WINDOW_Y, GUI_WINDOW_WIDTH, GUI_WINDOW_HEIGHT);
+    canvas_frame_set(gui->canvas, 0, 0, GUI_DISPLAY_WIDTH, GUI_DISPLAY_HEIGHT);
     ViewPort* view_port = gui_view_port_find_enabled(gui->layers[GuiLayerDesktop]);
     if(view_port) {
         view_port_draw(view_port, gui->canvas);

+ 6 - 0
applications/gui/gui_i.h

@@ -23,7 +23,13 @@
 #define GUI_STATUS_BAR_X 0
 #define GUI_STATUS_BAR_Y 0
 #define GUI_STATUS_BAR_WIDTH GUI_DISPLAY_WIDTH
+/* 0-1 pixels for upper thin frame
+ * 2-9 pixels for icons (battery, sd card, etc)
+ * 10-12 pixels for lower bold line */
 #define GUI_STATUS_BAR_HEIGHT 13
+/* icon itself area (battery, sd card, etc) excluding frame.
+ * painted 2 pixels below GUI_STATUS_BAR_X.
+ */
 #define GUI_STATUS_BAR_WORKAREA_HEIGHT 8
 
 #define GUI_WINDOW_X 0

+ 8 - 5
applications/gui/modules/code_input.c

@@ -275,11 +275,14 @@ static void code_input_handle_dpad(CodeInputModel* model, InputKey key) {
 static void code_input_view_draw_callback(Canvas* canvas, void* _model) {
     CodeInputModel* model = _model;
     uint8_t y_offset = 0;
-    if(!strlen(model->header)) y_offset = 5;
     canvas_clear(canvas);
     canvas_set_color(canvas, ColorBlack);
 
-    canvas_draw_str(canvas, 2, 9, model->header);
+    if(model->header && strlen(model->header)) {
+        canvas_draw_str(canvas, 2, 9, model->header);
+    } else {
+        y_offset = 4;
+    }
 
     canvas_set_font(canvas, FontSecondary);
 
@@ -290,7 +293,7 @@ static void code_input_view_draw_callback(Canvas* canvas, void* _model) {
             model->local_buffer[CodeInputFirst],
             model->input_length[CodeInputFirst],
             6,
-            30 - y_offset,
+            30 + y_offset,
             true);
         break;
     case CodeInputStateUpdate:
@@ -299,14 +302,14 @@ static void code_input_view_draw_callback(Canvas* canvas, void* _model) {
             model->local_buffer[CodeInputFirst],
             model->input_length[CodeInputFirst],
             6,
-            14 - y_offset,
+            14 + y_offset,
             !model->current);
         code_input_draw_sequence(
             canvas,
             model->local_buffer[CodeInputSecond],
             model->input_length[CodeInputSecond],
             6,
-            44 - y_offset,
+            44 + y_offset,
             model->current);
 
         if(model->current) canvas_draw_str(canvas, 2, 39 - y_offset, "Repeat code");