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@@ -93,7 +93,10 @@ static void cleanup(GameState *instance) {
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gui_direct_draw_release(instance->gui);
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furi_record_close(RECORD_GUI);
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furi_record_close(RECORD_INPUT_EVENTS);
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+ furi_record_close(RECORD_NOTIFICATION);
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+
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list_clear(game_logic);
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+ free(game_logic);
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buffer_release(instance->buffer);
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free(instance);
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}
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@@ -154,8 +157,8 @@ static void direct_draw_run(GameState *instance) {
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buffer_render(instance->buffer, instance->canvas);
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curr_state->render(instance);
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}else{
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- curr_state->render(instance);
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buffer_swap_back(instance->buffer);
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+ curr_state->render(instance);
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buffer_render(instance->buffer, instance->canvas);
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}
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canvas_commit(instance->canvas);
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