Jelajahi Sumber

Add malveke_gb_emulator from https://github.com/EstebanFuentealba/MALVEKE-Flipper-Zero

git-subtree-dir: malveke_gb_emulator
git-subtree-mainline: d716970d83993550da2858c5c62fba8b5eb14987
git-subtree-split: 995e0b3f087edccb4d1088633060fc4fa8277e5b
Willy-JL 1 tahun lalu
induk
melakukan
2f30596840

+ 191 - 0
malveke_gb_emulator/.clang-format

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+ 0 - 0
malveke_gb_emulator/.flipcorg/.gitkeep


+ 0 - 0
malveke_gb_emulator/.flipcorg/gallery/.gitkeep


+ 1 - 0
malveke_gb_emulator/.gitsubtree

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+https://github.com/EstebanFuentealba/MALVEKE-Flipper-Zero main flipper_companion_apps/applications/external/malveke_gb_emulator

+ 21 - 0
malveke_gb_emulator/LICENSE

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+MIT License
+
+Copyright (c) 2023 Esteban Fuentealba
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.

+ 14 - 0
malveke_gb_emulator/README.md

@@ -0,0 +1,14 @@
+# ***GAME BOY*** Emulator (POC) MALVEKE
+
+<p align='center'>
+<a href="https://www.tindie.com/stores/efuentealba/?ref=offsite_badges&utm_source=sellers_efuentealba&utm_medium=badges&utm_campaign=badge_large"><img src="https://d2ss6ovg47m0r5.cloudfront.net/badges/tindie-larges.png" alt="I sell on Tindie" width="200" height="104"></a>
+</p>
+
+## Introduction
+
+
+<p align='center'>
+<br />
+<br />
+From Talcahuano 🇨🇱 with ❤ 
+</p>

+ 18 - 0
malveke_gb_emulator/application.fam

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+App(
+    appid="malveke_gb_emulator",
+    name="GAME BOY Emulator MALVEKE",
+    apptype=FlipperAppType.EXTERNAL,
+    entry_point="malveke_gb_emulator_app",
+    cdefines=["APP_EMULATOR"],
+    requires=["gui"],
+    stack_size=1*1024,
+    order=1,
+    fap_libs=["assets"],
+	fap_icon="icons/icon.png",
+    fap_icon_assets="icons",
+    fap_category="GPIO",
+    fap_version=[2,1],
+	fap_description="GAME BOY Emulator (POC).",
+	fap_author="Esteban Fuentealba",
+	fap_weburl="https://github.com/EstebanFuentealba/MALVEKE-Flipper-Zero/"
+)

+ 7 - 0
malveke_gb_emulator/docs/changelog.md

@@ -0,0 +1,7 @@
+# Changelog - Patch Notes
+
+## Version 2.1
+Fix FuriHalRtc: new datetime lib.
+
+## Version 2.0
+Implement new serial API with new module expansion protocol.

+ 0 - 0
malveke_gb_emulator/docs/images/.gitkeep


+ 0 - 0
malveke_gb_emulator/docs/psd/.gitkeep


TEMPAT SAMPAH
malveke_gb_emulator/icons/icon.png


TEMPAT SAMPAH
malveke_gb_emulator/icons/malveke_67x49.png


+ 297 - 0
malveke_gb_emulator/malveke_gb_emulator.c

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+#include "malveke_gb_emulator.h"
+#include <malveke_gb_emulator_icons.h>
+
+static void malveke_gb_emulator_view_draw_callback(Canvas* canvas, void* _model) {
+    UartDumpModel* model = _model;
+
+    // Prepare canvas
+    canvas_set_color(canvas, ColorBlack);
+    canvas_draw_frame(canvas, 0, 0, FRAME_WIDTH, FRAME_HEIGTH);
+
+    for(size_t p = 0; p < FRAME_BUFFER_LENGTH; ++p) {
+        uint8_t x = p % ROW_BUFFER_LENGTH; // 0 .. 15
+        uint8_t y = p / ROW_BUFFER_LENGTH; // 0 .. 63
+
+        for(uint8_t i = 0; i < 8; ++i) {
+            if((model->pixels[p] & (1 << (7 - i))) != 0) {
+                canvas_draw_dot(canvas, (x * 8) + i, y);
+            }
+        }
+    }
+
+    if(!model->initialized) {
+        canvas_draw_icon(canvas, 60, 7, &I_malveke_67x49);
+        canvas_set_font(canvas, FontSecondary);
+
+        canvas_draw_str(canvas, 4, 25, "Connect");
+        canvas_set_font(canvas, FontPrimary);
+        canvas_draw_str(canvas, 4, 35, "MALVEKE");
+        canvas_set_font(canvas, FontSecondary);
+        canvas_draw_str(canvas, 4, 44, "into Flipper");
+        elements_button_center(canvas, "Ok");
+        // canvas_set_font(canvas, FontPrimary);
+        // canvas_draw_str(canvas, 8, 28, "GAME BOY");
+        // canvas_draw_icon(canvas, 76, 8, &I_gbcam_48x49);
+        // canvas_set_font(canvas, FontSecondary);
+        // canvas_draw_str(canvas, 8, 18, "WAITING");
+        // canvas_set_font(canvas, FontPrimary);
+        // canvas_draw_str(canvas, 8, 38, "CAMERA...");
+        // canvas_set_font(canvas, FontSecondary);
+        // canvas_draw_str(canvas, 9, 47, "Insert Cartridge");
+        // elements_button_center(canvas, "Ok");
+    }
+}
+
+static bool malveke_gb_emulator_view_input_callback(InputEvent* event, void* context) {
+    UartEchoApp* instance = context;
+    UNUSED(instance);
+    if(event->type == InputTypePress) {
+        if(event->key == InputKeyUp) {
+            const char gbemulator_command_up[] = "U\n";
+            furi_hal_serial_tx(
+                instance->serial_handle_uart,
+                (uint8_t*)gbemulator_command_up,
+                strlen(gbemulator_command_up));
+
+        } else if(event->key == InputKeyDown) {
+            const char gbemulator_command_down[] = "D\n";
+            furi_hal_serial_tx(
+                instance->serial_handle_uart,
+                (uint8_t*)gbemulator_command_down,
+                strlen(gbemulator_command_down));
+        } else if(event->key == InputKeyRight) {
+            const char gbemulator_command_right[] = ">\n";
+            furi_hal_serial_tx(
+                instance->serial_handle_uart,
+                (uint8_t*)gbemulator_command_right,
+                strlen(gbemulator_command_right));
+        } else if(event->key == InputKeyLeft) {
+            const char gbemulator_command_left[] = "<\n";
+            furi_hal_serial_tx(
+                instance->serial_handle_uart,
+                (uint8_t*)gbemulator_command_left,
+                strlen(gbemulator_command_left));
+        } else if(event->key == InputKeyOk) {
+            with_view_model(
+                instance->view,
+                UartDumpModel * model,
+                {
+                    UNUSED(model);
+                    const char gbemulator_command_OK[] = "S\n";
+                    furi_hal_serial_tx(
+                        instance->serial_handle_uart,
+                        (uint8_t*)gbemulator_command_OK,
+                        strlen(gbemulator_command_OK));
+                },
+                false);
+        }
+    }
+    return false;
+}
+
+static uint32_t malveke_gb_emulator_exit(void* context) {
+    UartEchoApp* instance = context;
+    const char stop_command[] = "stopgblivecamera\n";
+    furi_hal_serial_tx(instance->serial_handle_uart, (uint8_t*)stop_command, strlen(stop_command));
+    return VIEW_NONE;
+}
+
+static void malveke_gb_emulator_on_irq_cb(
+    FuriHalSerialHandle* handle,
+    FuriHalSerialRxEvent event,
+    void* context) {
+    furi_assert(context);
+    UartEchoApp* app = context;
+
+    if(event == FuriHalSerialRxEventData) {
+        uint8_t data = furi_hal_serial_async_rx(handle);
+        furi_stream_buffer_send(app->rx_stream, &data, 1, 0);
+        furi_thread_flags_set(furi_thread_get_id(app->worker_thread), WorkerEventRx);
+    }
+}
+
+static void process_ringbuffer(UartDumpModel* model, uint8_t byte) {
+    //// 1. Phase: filling the ringbuffer
+    if(model->ringbuffer_index == 0 && byte != 'Y') { // First char has to be 'Y' in the buffer.
+        return;
+    }
+
+    if(model->ringbuffer_index == 1 &&
+       byte != ':') { // Second char has to be ':' in the buffer or reset.
+        model->ringbuffer_index = 0;
+        process_ringbuffer(model, byte);
+        return;
+    }
+
+    model->row_ringbuffer[model->ringbuffer_index] =
+        byte; // Assign current byte to the ringbuffer;
+    ++model->ringbuffer_index; // Increment the ringbuffer index
+
+    if(model->ringbuffer_index < RING_BUFFER_LENGTH) { // Let's wait 'till the buffer fills.
+        return;
+    }
+
+    //// 2. Phase: flushing the ringbuffer to the framebuffer
+    model->ringbuffer_index = 0; // Let's reset the ringbuffer
+    model->initialized = true; // We've successfully established the connection
+    size_t row_start_index =
+        model->row_ringbuffer[2] * ROW_BUFFER_LENGTH; // Third char will determine the row number
+
+    if(row_start_index > LAST_ROW_INDEX) { // Failsafe
+        row_start_index = 0;
+    }
+
+    for(size_t i = 0; i < ROW_BUFFER_LENGTH; ++i) {
+        model->pixels[row_start_index + i] =
+            model->row_ringbuffer[i + 3]; // Writing the remaining 16 bytes into the frame buffer
+    }
+}
+
+static int32_t malveke_gb_emulator_worker(void* context) {
+    furi_assert(context);
+    UartEchoApp* app = context;
+
+    while(1) {
+        uint32_t events =
+            furi_thread_flags_wait(WORKER_EVENTS_MASK, FuriFlagWaitAny, FuriWaitForever);
+        furi_check((events & FuriFlagError) == 0);
+
+        if(events & WorkerEventStop) break;
+        if(events & WorkerEventRx) {
+            size_t length = 0;
+            do {
+                size_t intended_data_size = 64;
+                uint8_t data[intended_data_size];
+                length = furi_stream_buffer_receive(app->rx_stream, data, intended_data_size, 0);
+
+                if(length > 0) {
+                    with_view_model(
+                        app->view,
+                        UartDumpModel * model,
+                        {
+                            for(size_t i = 0; i < length; i++) {
+                                process_ringbuffer(model, data[i]);
+                            }
+                        },
+                        false);
+                }
+            } while(length > 0);
+
+            notification_message(app->notification, &sequence_notification);
+            with_view_model(
+                app->view, UartDumpModel * model, { UNUSED(model); }, true);
+        }
+    }
+
+    return 0;
+}
+
+static UartEchoApp* malveke_gb_emulator_app_alloc() {
+    UartEchoApp* app = malloc(sizeof(UartEchoApp));
+
+    app->rx_stream = furi_stream_buffer_alloc(2048, 1);
+
+    // Gui
+    app->gui = furi_record_open(RECORD_GUI);
+    app->notification = furi_record_open(RECORD_NOTIFICATION);
+
+    // View dispatcher
+    app->view_dispatcher = view_dispatcher_alloc();
+    view_dispatcher_enable_queue(app->view_dispatcher);
+    view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
+
+    // Views
+    app->view = view_alloc();
+    view_set_context(app->view, app);
+    view_set_draw_callback(app->view, malveke_gb_emulator_view_draw_callback);
+    view_set_input_callback(app->view, malveke_gb_emulator_view_input_callback);
+    view_allocate_model(app->view, ViewModelTypeLocking, sizeof(UartDumpModel));
+
+    with_view_model(
+        app->view,
+        UartDumpModel * model,
+        {
+            for(size_t i = 0; i < FRAME_BUFFER_LENGTH; i++) {
+                model->pixels[i] = 0;
+            }
+        },
+        true);
+
+    view_set_previous_callback(app->view, malveke_gb_emulator_exit);
+    view_dispatcher_add_view(app->view_dispatcher, 0, app->view);
+    view_dispatcher_switch_to_view(app->view_dispatcher, 0);
+
+    app->worker_thread =
+        furi_thread_alloc_ex("UsbUartWorker", 2048, malveke_gb_emulator_worker, app);
+    furi_thread_start(app->worker_thread);
+
+    // Enable uart listener (UART & UART1)
+    app->serial_handle_uart = furi_hal_serial_control_acquire(FuriHalSerialIdUsart);
+    if(!app->serial_handle_uart) {
+        furi_delay_ms(5000);
+    }
+    furi_check(app->serial_handle_uart);
+    furi_hal_serial_init(app->serial_handle_uart, 115200);
+
+    app->serial_handle_lp_uart = furi_hal_serial_control_acquire(FuriHalSerialIdLpuart);
+    if(!app->serial_handle_lp_uart) {
+        furi_delay_ms(5000);
+    }
+    furi_check(app->serial_handle_lp_uart);
+    furi_hal_serial_init(app->serial_handle_lp_uart, 250000);
+    furi_hal_serial_async_rx_start(
+        app->serial_handle_lp_uart, malveke_gb_emulator_on_irq_cb, app, false);
+
+    furi_hal_power_enable_otg();
+    furi_delay_ms(1);
+    return app;
+}
+
+static void malveke_gb_emulator_app_free(UartEchoApp* app) {
+    furi_assert(app);
+
+    furi_thread_flags_set(furi_thread_get_id(app->worker_thread), WorkerEventStop);
+    furi_thread_join(app->worker_thread);
+    furi_thread_free(app->worker_thread);
+
+    furi_hal_serial_deinit(app->serial_handle_uart);
+    furi_hal_serial_control_release(app->serial_handle_uart);
+
+    furi_hal_serial_deinit(app->serial_handle_lp_uart);
+    furi_hal_serial_control_release(app->serial_handle_lp_uart);
+
+    // Free views
+    view_dispatcher_remove_view(app->view_dispatcher, 0);
+
+    view_free(app->view);
+    view_dispatcher_free(app->view_dispatcher);
+
+    // Close gui record
+    furi_record_close(RECORD_GUI);
+    furi_record_close(RECORD_NOTIFICATION);
+    app->gui = NULL;
+
+    furi_stream_buffer_free(app->rx_stream);
+
+    // Free rest
+    free(app);
+}
+
+int32_t malveke_gb_emulator_app(void* p) {
+    UNUSED(p);
+    // Disable expansion protocol to avoid interference with UART Handle
+    Expansion* expansion = furi_record_open(RECORD_EXPANSION);
+    expansion_disable(expansion);
+
+    UartEchoApp* app = malveke_gb_emulator_app_alloc();
+    view_dispatcher_run(app->view_dispatcher);
+    malveke_gb_emulator_app_free(app);
+
+    furi_hal_power_disable_otg();
+
+    // Return previous state of expansion
+    expansion_enable(expansion);
+    furi_record_close(RECORD_EXPANSION);
+
+    return 0;
+}

+ 103 - 0
malveke_gb_emulator/malveke_gb_emulator.h

@@ -0,0 +1,103 @@
+// TODO
+// (DONE) Fix performance when not being charged
+// (DONE) Add UART command parsing to Esp32
+// (DONE) Prepare application and icon on github
+// (DONE) Write snapshots to SD card
+// 5. Set a constant refresh rate to the Flipper's display
+// 6. Emulate grayscale
+// 7. Photo browser app
+
+#include <furi.h>
+#include <furi_hal.h>
+#include <gui/gui.h>
+#include <gui/icon_i.h>
+#include <notification/notification.h>
+#include <notification/notification_messages.h>
+#include <gui/elements.h>
+#include <gui/view_dispatcher.h>
+#include <gui/modules/dialog_ex.h>
+#include <storage/filesystem_api_defines.h>
+#include <storage/storage.h>
+#include <expansion/expansion.h>
+
+#define THREAD_ALLOC 2048
+
+#define FRAME_WIDTH 128
+#define FRAME_HEIGTH 64
+#define FRAME_BIT_DEPTH 1
+#define FRAME_BUFFER_LENGTH \
+    (FRAME_WIDTH * FRAME_HEIGTH * FRAME_BIT_DEPTH / 8) // 128*64*1 / 8 = 1024
+#define ROW_BUFFER_LENGTH (FRAME_WIDTH / 8) // 128/8 = 16
+#define LAST_ROW_INDEX (FRAME_BUFFER_LENGTH - ROW_BUFFER_LENGTH) // 1024 - 16 = 1008
+#define RING_BUFFER_LENGTH (ROW_BUFFER_LENGTH + 3) // ROW_BUFFER_LENGTH + Header => 16 + 3 = 19
+#define BITMAP_HEADER_LENGTH 62
+#define IMAGE_FILE_DIRECTORY_PATH EXT_PATH("DCIM")
+
+static const unsigned char bitmap_header[BITMAP_HEADER_LENGTH] = {
+    0x42, 0x4D, 0x3E, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x28, 0x00,
+    0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0x00};
+
+const uint8_t _I_DolphinCommon_56x48_0[] = {
+    0x01, 0x00, 0xdf, 0x00, 0x00, 0x1f, 0xfe, 0x0e, 0x05, 0x3f, 0x04, 0x06, 0x78, 0x06, 0x30, 0x20,
+    0xf8, 0x00, 0xc6, 0x12, 0x1c, 0x04, 0x0c, 0x0a, 0x38, 0x08, 0x08, 0x0c, 0x60, 0xc0, 0x21, 0xe0,
+    0x04, 0x0a, 0x18, 0x02, 0x1b, 0x00, 0x18, 0xa3, 0x00, 0x21, 0x90, 0x01, 0x8a, 0x20, 0x02, 0x19,
+    0x80, 0x18, 0x80, 0x64, 0x09, 0x20, 0x89, 0x81, 0x8c, 0x3e, 0x41, 0xe2, 0x80, 0x50, 0x00, 0x43,
+    0x08, 0x01, 0x0c, 0xfc, 0x68, 0x40, 0x61, 0xc0, 0x50, 0x30, 0x00, 0x63, 0xa0, 0x7f, 0x80, 0xc4,
+    0x41, 0x19, 0x07, 0xff, 0x02, 0x06, 0x18, 0x24, 0x03, 0x41, 0xf3, 0x2b, 0x10, 0x19, 0x38, 0x10,
+    0x30, 0x31, 0x7f, 0xe0, 0x34, 0x08, 0x30, 0x19, 0x60, 0x80, 0x65, 0x86, 0x0a, 0x4c, 0x0c, 0x30,
+    0x81, 0xb9, 0x41, 0xa0, 0x54, 0x08, 0xc7, 0xe2, 0x06, 0x8a, 0x18, 0x25, 0x02, 0x21, 0x0f, 0x19,
+    0x88, 0xd8, 0x6e, 0x1b, 0x01, 0xd1, 0x1b, 0x86, 0x39, 0x66, 0x3a, 0xa4, 0x1a, 0x50, 0x06, 0x48,
+    0x18, 0x18, 0xd0, 0x03, 0x01, 0x41, 0x98, 0xcc, 0x60, 0x39, 0x01, 0x49, 0x2d, 0x06, 0x03, 0x50,
+    0xf8, 0x40, 0x3e, 0x02, 0xc1, 0x82, 0x86, 0xc7, 0xfe, 0x0f, 0x28, 0x2c, 0x91, 0xd2, 0x90, 0x9a,
+    0x18, 0x19, 0x3e, 0x6d, 0x73, 0x12, 0x16, 0x00, 0x32, 0x49, 0x72, 0xc0, 0x7e, 0x5d, 0x44, 0xba,
+    0x2c, 0x08, 0xa4, 0xc8, 0x82, 0x06, 0x17, 0xe0, 0x81, 0x90, 0x2a, 0x40, 0x61, 0xe1, 0xa2, 0x44,
+    0x0c, 0x76, 0x2b, 0xe8, 0x89, 0x26, 0x43, 0x83, 0x31, 0x8c, 0x78, 0x0c, 0xb0, 0x48, 0x10, 0x1a,
+    0xe0, 0x00, 0x63,
+};
+const uint8_t* const _I_DolphinCommon_56x48[] = {_I_DolphinCommon_56x48_0};
+const Icon I_DolphinCommon_56x48 = {
+    .width = 56,
+    .height = 48,
+    .frame_count = 1,
+    .frame_rate = 0,
+    .frames = _I_DolphinCommon_56x48};
+
+typedef struct UartDumpModel UartDumpModel;
+
+typedef struct {
+    Gui* gui;
+    Storage* storage;
+    NotificationApp* notification;
+    ViewDispatcher* view_dispatcher;
+    FuriHalSerialHandle* serial_handle_uart;
+    FuriHalSerialHandle* serial_handle_lp_uart;
+    View* view;
+    FuriThread* worker_thread;
+    FuriStreamBuffer* rx_stream;
+} UartEchoApp;
+
+struct UartDumpModel {
+    uint8_t pixels[FRAME_BUFFER_LENGTH];
+
+    File* cameraSav;
+    bool initialized;
+    int page;
+    uint8_t row_ringbuffer[RING_BUFFER_LENGTH];
+    uint8_t ringbuffer_index;
+};
+
+typedef enum {
+    WorkerEventReserved = (1 << 0), // Reserved for StreamBuffer internal event
+    WorkerEventStop = (1 << 1),
+    WorkerEventRx = (1 << 2),
+} WorkerEventFlags;
+
+#define WORKER_EVENTS_MASK (WorkerEventStop | WorkerEventRx)
+
+const NotificationSequence sequence_notification = {
+    &message_display_backlight_on,
+    &message_delay_10,
+    NULL,
+};