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+"""
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+Implements the ability for SCons to emit a compilation database for the MongoDB project. See
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+http://clang.llvm.org/docs/JSONCompilationDatabase.html for details on what a compilation
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+database is, and why you might want one. The only user visible entry point here is
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+'env.CompilationDatabase'. This method takes an optional 'target' to name the file that
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+should hold the compilation database, otherwise, the file defaults to compile_commands.json,
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+which is the name that most clang tools search for by default.
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+"""
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+
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+# Copyright 2020 MongoDB Inc.
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+#
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+# Permission is hereby granted, free of charge, to any person obtaining
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+# a copy of this software and associated documentation files (the
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+# "Software"), to deal in the Software without restriction, including
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+# without limitation the rights to use, copy, modify, merge, publish,
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+# distribute, sublicense, and/or sell copies of the Software, and to
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+# permit persons to whom the Software is furnished to do so, subject to
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+# the following conditions:
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+#
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+# The above copyright notice and this permission notice shall be included
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+# in all copies or substantial portions of the Software.
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+#
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+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
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+# KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
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+# WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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+# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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+# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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+# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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+# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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+#
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+
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+import json
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+import itertools
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+import fnmatch
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+import SCons
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+
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+from SCons.Tool.cxx import CXXSuffixes
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+from SCons.Tool.cc import CSuffixes
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+from SCons.Tool.asm import ASSuffixes, ASPPSuffixes
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+
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+# TODO: Is there a better way to do this than this global? Right now this exists so that the
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+# emitter we add can record all of the things it emits, so that the scanner for the top level
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+# compilation database can access the complete list, and also so that the writer has easy
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+# access to write all of the files. But it seems clunky. How can the emitter and the scanner
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+# communicate more gracefully?
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+__COMPILATION_DB_ENTRIES = []
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+
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+
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+# We make no effort to avoid rebuilding the entries. Someday, perhaps we could and even
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+# integrate with the cache, but there doesn't seem to be much call for it.
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+class __CompilationDbNode(SCons.Node.Python.Value):
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+ def __init__(self, value):
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+ SCons.Node.Python.Value.__init__(self, value)
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+ self.Decider(changed_since_last_build_node)
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+
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+
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+def changed_since_last_build_node(child, target, prev_ni, node):
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+ """Dummy decider to force always building"""
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+ return True
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+
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+
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+def make_emit_compilation_DB_entry(comstr):
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+ """
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+ Effectively this creates a lambda function to capture:
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+ * command line
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+ * source
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+ * target
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+ :param comstr: unevaluated command line
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+ :return: an emitter which has captured the above
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+ """
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+ user_action = SCons.Action.Action(comstr)
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+
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+ def emit_compilation_db_entry(target, source, env):
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+ """
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+ This emitter will be added to each c/c++ object build to capture the info needed
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+ for clang tools
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+ :param target: target node(s)
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+ :param source: source node(s)
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+ :param env: Environment for use building this node
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+ :return: target(s), source(s)
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+ """
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+
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+ dbtarget = __CompilationDbNode(source)
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+
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+ entry = env.__COMPILATIONDB_Entry(
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+ target=dbtarget,
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+ source=[],
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+ __COMPILATIONDB_UOUTPUT=target,
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+ __COMPILATIONDB_USOURCE=source,
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+ __COMPILATIONDB_UACTION=user_action,
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+ __COMPILATIONDB_ENV=env,
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+ )
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+
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+ # TODO: Technically, these next two lines should not be required: it should be fine to
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+ # cache the entries. However, they don't seem to update properly. Since they are quick
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+ # to re-generate disable caching and sidestep this problem.
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+ env.AlwaysBuild(entry)
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+ env.NoCache(entry)
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+
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+ __COMPILATION_DB_ENTRIES.append(dbtarget)
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+
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+ return target, source
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+
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+ return emit_compilation_db_entry
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+
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+
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+def compilation_db_entry_action(target, source, env, **kw):
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+ """
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+ Create a dictionary with evaluated command line, target, source
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+ and store that info as an attribute on the target
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+ (Which has been stored in __COMPILATION_DB_ENTRIES array
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+ :param target: target node(s)
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+ :param source: source node(s)
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+ :param env: Environment for use building this node
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+ :param kw:
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+ :return: None
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+ """
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+
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+ command = env["__COMPILATIONDB_UACTION"].strfunction(
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+ target=env["__COMPILATIONDB_UOUTPUT"],
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+ source=env["__COMPILATIONDB_USOURCE"],
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+ env=env["__COMPILATIONDB_ENV"],
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+ )
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+
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+ entry = {
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+ "directory": env.Dir("#").abspath,
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+ "command": command,
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+ "file": env["__COMPILATIONDB_USOURCE"][0],
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+ "output": env["__COMPILATIONDB_UOUTPUT"][0],
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+ }
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+
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+ target[0].write(entry)
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+
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+
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+def write_compilation_db(target, source, env):
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+ entries = []
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+
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+ use_abspath = env["COMPILATIONDB_USE_ABSPATH"] in [True, 1, "True", "true"]
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+ use_path_filter = env.subst("$COMPILATIONDB_PATH_FILTER")
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+ use_srcpath_filter = env.subst("$COMPILATIONDB_SRCPATH_FILTER")
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+
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+ for s in __COMPILATION_DB_ENTRIES:
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+ entry = s.read()
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+ source_file = entry["file"]
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+ output_file = entry["output"]
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+
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+ if source_file.rfile().srcnode().exists():
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+ source_file = source_file.rfile().srcnode()
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+
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+ if use_abspath:
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+ source_file = source_file.abspath
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+ output_file = output_file.abspath
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+ else:
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+ source_file = source_file.path
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+ output_file = output_file.path
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+
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+ # print("output_file, path_filter", output_file, use_path_filter)
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+ if use_path_filter and not fnmatch.fnmatch(output_file, use_path_filter):
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+ continue
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+
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+ if use_srcpath_filter and not fnmatch.fnmatch(source_file, use_srcpath_filter):
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+ continue
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+
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+ path_entry = {
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+ "directory": entry["directory"],
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+ "command": entry["command"],
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+ "file": source_file,
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+ "output": output_file,
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+ }
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+
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+ entries.append(path_entry)
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+
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+ with open(target[0].path, "w") as output_file:
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+ json.dump(
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+ entries, output_file, sort_keys=True, indent=4, separators=(",", ": ")
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+ )
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+
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+
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+def scan_compilation_db(node, env, path):
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+ return __COMPILATION_DB_ENTRIES
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+
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+
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+def compilation_db_emitter(target, source, env):
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+ """fix up the source/targets"""
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+
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+ # Someone called env.CompilationDatabase('my_targetname.json')
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+ if not target and len(source) == 1:
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+ target = source
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+
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+ # Default target name is compilation_db.json
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+ if not target:
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+ target = [
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+ "compile_commands.json",
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+ ]
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+
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+ # No source should have been passed. Drop it.
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+ if source:
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+ source = []
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+
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+ return target, source
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+
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+
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+def generate(env, **kwargs):
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+ static_obj, shared_obj = SCons.Tool.createObjBuilders(env)
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+
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+ env.SetDefault(
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+ COMPILATIONDB_COMSTR=kwargs.get(
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+ "COMPILATIONDB_COMSTR", "Building compilation database $TARGET"
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+ ),
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+ COMPILATIONDB_USE_ABSPATH=False,
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+ COMPILATIONDB_PATH_FILTER="",
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+ COMPILATIONDB_SRCPATH_FILTER="",
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+ )
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+
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+ components_by_suffix = itertools.chain(
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+ itertools.product(
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+ CSuffixes,
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+ [
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+ (static_obj, SCons.Defaults.StaticObjectEmitter, "$CCCOM"),
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+ (shared_obj, SCons.Defaults.SharedObjectEmitter, "$SHCCCOM"),
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+ ],
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+ ),
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+ itertools.product(
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+ CXXSuffixes,
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+ [
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+ (static_obj, SCons.Defaults.StaticObjectEmitter, "$CXXCOM"),
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+ (shared_obj, SCons.Defaults.SharedObjectEmitter, "$SHCXXCOM"),
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+ ],
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+ ),
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+ itertools.product(
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+ ASSuffixes,
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+ [(static_obj, SCons.Defaults.StaticObjectEmitter, "$ASCOM")],
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+ [(shared_obj, SCons.Defaults.SharedObjectEmitter, "$ASCOM")],
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+ ),
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+ itertools.product(
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+ ASPPSuffixes,
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+ [(static_obj, SCons.Defaults.StaticObjectEmitter, "$ASPPCOM")],
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+ [(shared_obj, SCons.Defaults.SharedObjectEmitter, "$ASPPCOM")],
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+ ),
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+ )
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+
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+ for entry in components_by_suffix:
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+ suffix = entry[0]
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+ builder, base_emitter, command = entry[1]
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+
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+ # Assumes a dictionary emitter
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+ emitter = builder.emitter.get(suffix, False)
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+ if emitter:
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+ # We may not have tools installed which initialize all or any of
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+ # cxx, cc, or assembly. If not skip resetting the respective emitter.
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+ builder.emitter[suffix] = SCons.Builder.ListEmitter(
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+ [
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+ emitter,
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+ make_emit_compilation_DB_entry(command),
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+ ]
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+ )
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+
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+ env.Append(
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+ BUILDERS={
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+ "__COMPILATIONDB_Entry": SCons.Builder.Builder(
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+ action=SCons.Action.Action(compilation_db_entry_action, None),
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+ ),
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+ "CompilationDatabase": SCons.Builder.Builder(
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+ action=SCons.Action.Action(
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+ write_compilation_db, "$COMPILATIONDB_COMSTR"
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+ ),
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+ target_scanner=SCons.Scanner.Scanner(
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+ function=scan_compilation_db, node_class=None
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+ ),
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+ emitter=compilation_db_emitter,
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+ suffix="json",
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+ ),
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+ }
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+ )
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+
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+
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+def exists(env):
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+ return True
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