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@@ -1,6 +1,7 @@
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# flipperzero-yatzee
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Yahtzee game for flipperzero
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+I just wanted to be able to play a quick game of Yahtzee for when I shit at work.
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<b>Installation: </b>
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@@ -33,6 +34,18 @@ connect flipper to PC and run:
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- Large Straight (Lg) = 40
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- Chance (Ch) = total of all dice in roll
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- Yatzee (Yz) = 50 for the first yatzee. Successive Yatzees do not show in the score card, but add 100 each to the total score
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-
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- Game ends when every scoring value has been selected once.
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- If sub score is at least 63, 35 points are added to the total score.
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+
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+<b>Todo</b>
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+- Redo the scorecard now that I understand a little better how this works
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+ - Would like to make it a grid with 4 rows, and 4 columns
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+ - Rows 0 and 2 will have the scores 'names'
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+ - Rows 1 and 3 will be empty until filled by a score.
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+ - Column 3 will span all rows and show each bonus yatzee as an icon like a star or something.
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+ - Once grided score card is implemented, identify a better mechanism to show that a score has already been counted- instead of the '.' that shows up now.
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+ - Maybe invert the grid color to show which score is being selected by the cursor.
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+- If upper score >= 63, add a pop-up message at the end game to give a visual indication that a bonus for the top row is being.
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+- Redo button mapping so that
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+ - the middle button can be used to both hold on dice or confirm score. Leaves the down arrow open for something else.
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+ - Would be nice
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