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@@ -4,6 +4,20 @@
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#include "point.h"
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#include "point.h"
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#include <gui/icon_animation.h>
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#include <gui/icon_animation.h>
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+#define SCREEN_WIDTH 128
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+#define SCREEN_HEIGHT 64
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+
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+#define BARRY_WIDTH 11
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+#define BARRY_HEIGHT 15
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+
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+#define MISSILE_WIDTH 12
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+#define MISSILE_HEIGHT 26
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+
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+#define SCIENTIST_WIDTH 9
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+#define SCIENTIST_HEIGHT 14
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+
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+#define COIN_WIDTH 7
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+
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typedef struct {
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typedef struct {
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IconAnimation* barry;
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IconAnimation* barry;
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const Icon* barry_infill;
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const Icon* barry_infill;
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@@ -11,7 +25,10 @@ typedef struct {
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const Icon* scientist_left_infill;
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const Icon* scientist_left_infill;
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const Icon* scientist_right;
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const Icon* scientist_right;
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const Icon* scientist_right_infill;
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const Icon* scientist_right_infill;
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+ const Icon* coin;
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+ const Icon* coin_infill;
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IconAnimation* missile;
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IconAnimation* missile;
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+ IconAnimation* alert;
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const Icon* missile_infill;
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const Icon* missile_infill;
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} GameSprites;
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} GameSprites;
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