Aleksandr Kutuzov 5 лет назад
Родитель
Сommit
1a36dfc5d3
3 измененных файлов с 60 добавлено и 60 удалено
  1. 52 35
      applications/gui/canvas.c
  2. 6 23
      applications/gui/canvas.h
  3. 2 2
      applications/menu/menu.c

+ 52 - 35
applications/gui/canvas.c

@@ -4,6 +4,16 @@
 #include <assert.h>
 #include <flipper.h>
 
+typedef struct {
+    CanvasApi api;
+
+    u8g2_t fb;
+    uint8_t offset_x;
+    uint8_t offset_y;
+    uint8_t width;
+    uint8_t height;
+} Canvas;
+
 uint8_t canvas_width(CanvasApi* api);
 uint8_t canvas_height(CanvasApi* api);
 void canvas_clear(CanvasApi* api);
@@ -15,30 +25,26 @@ uint8_t u8g2_gpio_and_delay_stm32(u8x8_t* u8x8, uint8_t msg, uint8_t arg_int, vo
 uint8_t u8x8_hw_spi_stm32(u8x8_t* u8x8, uint8_t msg, uint8_t arg_int, void* arg_ptr);
 
 CanvasApi* canvas_api_init() {
-    CanvasApi* api = furi_alloc(sizeof(CanvasApi));
+    Canvas* canvas = furi_alloc(sizeof(Canvas));
 
     u8g2_Setup_st7565_erc12864_alt_f(
-        &api->canvas.fb, U8G2_R0, u8x8_hw_spi_stm32, u8g2_gpio_and_delay_stm32);
+        &canvas->fb, U8G2_R0, u8x8_hw_spi_stm32, u8g2_gpio_and_delay_stm32);
 
     // send init sequence to the display, display is in sleep mode after this
-    u8g2_InitDisplay(&api->canvas.fb);
-    u8g2_SetContrast(&api->canvas.fb, 36);
-
-    u8g2_SetPowerSave(&api->canvas.fb, 0); // wake up display
-    u8g2_SendBuffer(&api->canvas.fb);
+    u8g2_InitDisplay(&canvas->fb);
+    u8g2_SetContrast(&canvas->fb, 36);
 
-    api->width = canvas_width;
-    api->height = canvas_height;
-    api->clear = canvas_clear;
-    api->set_color = canvas_color_set;
-    api->set_font = canvas_font_set;
-    api->draw_str = canvas_str_draw;
+    u8g2_SetPowerSave(&canvas->fb, 0); // wake up display
+    u8g2_SendBuffer(&canvas->fb);
 
-    api->fonts = furi_alloc(sizeof(Fonts));
-    api->fonts->primary = u8g2_font_Born2bSportyV2_tr;
-    api->fonts->secondary = u8g2_font_HelvetiPixel_tr;
+    canvas->api.width = canvas_width;
+    canvas->api.height = canvas_height;
+    canvas->api.clear = canvas_clear;
+    canvas->api.set_color = canvas_color_set;
+    canvas->api.set_font = canvas_font_set;
+    canvas->api.draw_str = canvas_str_draw;
 
-    return api;
+    return (CanvasApi*)canvas;
 }
 
 void canvas_api_free(CanvasApi* api) {
@@ -48,9 +54,9 @@ void canvas_api_free(CanvasApi* api) {
 
 void canvas_commit(CanvasApi* api) {
     assert(api);
-
-    u8g2_SetPowerSave(&api->canvas.fb, 0); // wake up display
-    u8g2_SendBuffer(&api->canvas.fb);
+    Canvas* canvas = (Canvas *)api;
+    u8g2_SetPowerSave(&canvas->fb, 0); // wake up display
+    u8g2_SendBuffer(&canvas->fb);
 }
 
 void canvas_frame_set(
@@ -60,43 +66,54 @@ void canvas_frame_set(
     uint8_t width,
     uint8_t height) {
     assert(api);
-    api->canvas.offset_x = offset_x;
-    api->canvas.offset_y = offset_y;
-    api->canvas.width = width;
-    api->canvas.height = height;
+    Canvas* canvas = (Canvas*)api;
+    canvas->offset_x = offset_x;
+    canvas->offset_y = offset_y;
+    canvas->width = width;
+    canvas->height = height;
 }
 
 uint8_t canvas_width(CanvasApi* api) {
     assert(api);
-
-    return api->canvas.width;
+    Canvas* canvas = (Canvas *)api;
+    return canvas->width;
 }
 
 uint8_t canvas_height(CanvasApi* api) {
     assert(api);
-
-    return api->canvas.height;
+    Canvas* canvas = (Canvas *)api;
+    return canvas->height;
 }
 
 void canvas_clear(CanvasApi* api) {
     assert(api);
-    u8g2_ClearBuffer(&api->canvas.fb);
+    Canvas* canvas = (Canvas *)api;
+    u8g2_ClearBuffer(&canvas->fb);
 }
 
 void canvas_color_set(CanvasApi* api, Color color) {
     assert(api);
-    u8g2_SetDrawColor(&api->canvas.fb, color);
+    Canvas* canvas = (Canvas *)api;
+    u8g2_SetDrawColor(&canvas->fb, color);
 }
 
 void canvas_font_set(CanvasApi* api, Font font) {
     assert(api);
-    u8g2_SetFontMode(&api->canvas.fb, 1);
-    u8g2_SetFont(&api->canvas.fb, font);
+    Canvas* canvas = (Canvas *)api;
+    u8g2_SetFontMode(&canvas->fb, 1);
+    if (font == FontPrimary) {
+        u8g2_SetFont(&canvas->fb, u8g2_font_Born2bSportyV2_tr);
+    } else if (font == FontSecondary) {
+        u8g2_SetFont(&canvas->fb, u8g2_font_HelvetiPixel_tr);
+    } else {
+        assert(0);
+    }
 }
 
 void canvas_str_draw(CanvasApi* api, uint8_t x, uint8_t y, const char* str) {
     assert(api);
-    x += api->canvas.offset_x;
-    y += api->canvas.offset_y;
-    u8g2_DrawStr(&api->canvas.fb, x, y, str);
+    Canvas* canvas = (Canvas *)api;
+    x += canvas->offset_x;
+    y += canvas->offset_y;
+    u8g2_DrawStr(&canvas->fb, x, y, str);
 }

+ 6 - 23
applications/gui/canvas.h

@@ -8,30 +8,13 @@ typedef enum {
     ColorBlack = 0x01,
 } Color;
 
-typedef const uint8_t* Font;
-
-typedef struct {
-    Font primary;
-    Font secondary;
-} Fonts;
-
-struct _CanvasApi;
-
-typedef struct _CanvasApi CanvasApi;
-
-// Canvas is private but we need its declaration here
-typedef struct {
-    u8g2_t fb;
-    uint8_t offset_x;
-    uint8_t offset_y;
-    uint8_t width;
-    uint8_t height;
-} Canvas;
-
-struct _CanvasApi {
-    Canvas canvas;
-    Fonts* fonts;
+typedef enum {
+    FontPrimary = 0x00,
+    FontSecondary = 0x01,
+} Font;
 
+typedef struct CanvasApi CanvasApi;
+struct CanvasApi {
     uint8_t (*width)(CanvasApi* canvas);
     uint8_t (*height)(CanvasApi* canvas);
 

+ 2 - 2
applications/menu/menu.c

@@ -87,13 +87,13 @@ void menu_widget_callback(CanvasApi* canvas, void* context) {
     if(!menu->current) {
         canvas->clear(canvas);
         canvas->set_color(canvas, ColorBlack);
-        canvas->set_font(canvas, canvas->fonts->primary);
+        canvas->set_font(canvas, FontPrimary);
         canvas->draw_str(canvas, 2, 32, "Idle Screen");
     } else {
         MenuItemArray_t* items = menu_item_get_subitems(menu->current);
         canvas->clear(canvas);
         canvas->set_color(canvas, ColorBlack);
-        canvas->set_font(canvas, canvas->fonts->secondary);
+        canvas->set_font(canvas, FontSecondary);
         for(size_t i = 0; i < 5; i++) {
             size_t shift_position = i + menu->position + MenuItemArray_size(*items) - 2;
             shift_position = shift_position % (MenuItemArray_size(*items));