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@@ -1,118 +0,0 @@
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-#include <furi.h>
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-#include <furi_hal.h>
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-#include <gui/gui.h>
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-#include <input/input.h>
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-#include <stdlib.h>
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-
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-#define NOTE_UP 587.33f
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-#define NOTE_LEFT 493.88f
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-#define NOTE_RIGHT 440.00f
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-#define NOTE_DOWN 349.23
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-#define NOTE_OK 293.66f
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-
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-typedef struct {
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- FuriMutex* model_mutex;
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-
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- FuriMessageQueue* event_queue;
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-
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- ViewPort* view_port;
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- Gui* gui;
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-} Ocarina;
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-
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-void draw_callback(Canvas* canvas, void* ctx) {
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- Ocarina* ocarina = ctx;
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- furi_check(furi_mutex_acquire(ocarina->model_mutex, FuriWaitForever) == FuriStatusOk);
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-
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- //canvas_draw_box(canvas, ocarina->model->x, ocarina->model->y, 4, 4);
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- canvas_draw_frame(canvas, 0, 0, 128, 64);
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- canvas_draw_str(canvas, 50, 10, "Ocarina");
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- canvas_draw_str(canvas, 30, 20, "OK button for A");
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-
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- furi_mutex_release(ocarina->model_mutex);
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-}
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-
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-void input_callback(InputEvent* input, void* ctx) {
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- Ocarina* ocarina = ctx;
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- // Puts input onto event queue with priority 0, and waits until completion.
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- furi_message_queue_put(ocarina->event_queue, input, FuriWaitForever);
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-}
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-
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-Ocarina* ocarina_alloc() {
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- Ocarina* instance = malloc(sizeof(Ocarina));
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-
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-
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- instance->model_mutex = furi_mutex_alloc(FuriMutexTypeNormal);
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-
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- instance->event_queue = furi_message_queue_alloc(8, sizeof(InputEvent));
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-
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- instance->view_port = view_port_alloc();
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- view_port_draw_callback_set(instance->view_port, draw_callback, instance);
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- view_port_input_callback_set(instance->view_port, input_callback, instance);
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-
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- instance->gui = furi_record_open("gui");
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- gui_add_view_port(instance->gui, instance->view_port, GuiLayerFullscreen);
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-
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- return instance;
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-}
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-
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-void ocarina_free(Ocarina* instance) {
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- view_port_enabled_set(instance->view_port, false); // Disabsles our ViewPort
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- gui_remove_view_port(instance->gui, instance->view_port); // Removes our ViewPort from the Gui
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- furi_record_close("gui"); // Closes the gui record
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- view_port_free(instance->view_port); // Frees memory allocated by view_port_alloc
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- furi_message_queue_free(instance->event_queue);
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-
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- furi_mutex_free(instance->model_mutex);
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-
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- furi_hal_speaker_stop();
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-
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- free(instance);
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-}
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-
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-int32_t ocarina_app(void* p) {
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- UNUSED(p);
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-
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- Ocarina* ocarina = ocarina_alloc();
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-
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- InputEvent event;
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- for(bool processing = true; processing;) {
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- // Pops a message off the queue and stores it in `event`.
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- // No message priority denoted by NULL, and 100 ticks of timeout.
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- FuriStatus status = furi_message_queue_get(ocarina->event_queue, &event, 100);
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- furi_check(furi_mutex_acquire(ocarina->model_mutex, FuriWaitForever) == FuriStatusOk);
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-
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- float volume = 1.0f;
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- if(status == FuriStatusOk) {
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- if(event.type == InputTypePress) {
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- switch(event.key) {
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- case InputKeyUp:
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- furi_hal_speaker_start(NOTE_UP, volume);
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- break;
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- case InputKeyDown:
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- furi_hal_speaker_start(NOTE_DOWN, volume);
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- break;
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- case InputKeyLeft:
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- furi_hal_speaker_start(NOTE_LEFT, volume);
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- break;
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- case InputKeyRight:
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- furi_hal_speaker_start(NOTE_RIGHT, volume);
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- break;
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- case InputKeyOk:
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- furi_hal_speaker_start(NOTE_OK, volume);
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- break;
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- case InputKeyBack:
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- processing = false;
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- break;
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- }
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- } else if (event.type == InputTypeRelease) {
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- furi_hal_speaker_stop();
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- }
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- }
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-
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-
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- furi_mutex_release(ocarina->model_mutex);
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- view_port_update(ocarina->view_port); // signals our draw callback
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- }
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- ocarina_free(ocarina);
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- return 0;
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-}
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