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@@ -16,12 +16,19 @@
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extern "C" {
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#endif
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+#define ELEMENTS_MAX_LINES_NUM (7)
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+#define ELEMENTS_BOLD_MARKER '#'
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+#define ELEMENTS_MONO_MARKER '*'
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+#define ELEMENTS_INVERSED_MARKER '!'
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+
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/** Draw progress bar.
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- * @param x - progress bar position on X axis
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- * @param y - progress bar position on Y axis
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- * @param width - progress bar width
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- * @param progress - progress in unnamed metric
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- * @param total - total amount in unnamed metric
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+ *
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+ * @param canvas Canvas instance
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+ * @param x progress bar position on X axis
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+ * @param y progress bar position on Y axis
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+ * @param width progress bar width
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+ * @param progress progress in unnamed metric
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+ * @param total total amount in unnamed metric
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*/
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void elements_progress_bar(
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Canvas* canvas,
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@@ -32,11 +39,13 @@ void elements_progress_bar(
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uint8_t total);
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/** Draw scrollbar on canvas at specific position.
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- * @param x - scrollbar position on X axis
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- * @param y - scrollbar position on Y axis
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- * @param height - scrollbar height
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- * @param pos - current element
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- * @param total - total elements
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+ *
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+ * @param canvas Canvas instance
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+ * @param x scrollbar position on X axis
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+ * @param y scrollbar position on Y axis
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+ * @param height scrollbar height
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+ * @param pos current element
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+ * @param total total elements
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*/
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void elements_scrollbar_pos(
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Canvas* canvas,
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@@ -47,37 +56,49 @@ void elements_scrollbar_pos(
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uint16_t total);
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/** Draw scrollbar on canvas.
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- * width 3px, height equal to canvas height
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- * @param pos - current element of total elements
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- * @param total - total elements
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+ * @note width 3px, height equal to canvas height
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+ *
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+ * @param canvas Canvas instance
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+ * @param pos current element of total elements
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+ * @param total total elements
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*/
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void elements_scrollbar(Canvas* canvas, uint16_t pos, uint16_t total);
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/** Draw rounded frame
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- * @param x, y - top left corner coordinates
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- * @param width, height - frame width and height
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+ *
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+ * @param canvas Canvas instance
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+ * @param x, y top left corner coordinates
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+ * @param width, height frame width and height
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*/
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void elements_frame(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height);
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/** Draw button in left corner
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- * @param str - button text
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+ *
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+ * @param canvas Canvas instance
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+ * @param str button text
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*/
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void elements_button_left(Canvas* canvas, const char* str);
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/** Draw button in right corner
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- * @param str - button text
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+ *
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+ * @param canvas Canvas instance
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+ * @param str button text
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*/
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void elements_button_right(Canvas* canvas, const char* str);
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/** Draw button in center
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- * @param str - button text
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+ *
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+ * @param canvas Canvas instance
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+ * @param str button text
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*/
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void elements_button_center(Canvas* canvas, const char* str);
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/** Draw aligned multiline text
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- * @param x, y - coordinates based on align param
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- * @param horizontal, vertical - aligment of multiline text
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- * @param text - string (possible multiline)
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+ *
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+ * @param canvas Canvas instance
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+ * @param x, y coordinates based on align param
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+ * @param horizontal, vertical aligment of multiline text
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+ * @param text string (possible multiline)
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*/
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void elements_multiline_text_aligned(
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Canvas* canvas,
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@@ -88,20 +109,26 @@ void elements_multiline_text_aligned(
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const char* text);
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/** Draw multiline text
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- * @param x, y - top left corner coordinates
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- * @param text - string (possible multiline)
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+ *
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+ * @param canvas Canvas instance
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+ * @param x, y top left corner coordinates
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+ * @param text string (possible multiline)
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*/
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void elements_multiline_text(Canvas* canvas, uint8_t x, uint8_t y, const char* text);
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/** Draw framed multiline text
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- * @param x, y - top left corner coordinates
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- * @param text - string (possible multiline)
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+ *
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+ * @param canvas Canvas instance
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+ * @param x, y top left corner coordinates
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+ * @param text string (possible multiline)
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*/
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void elements_multiline_text_framed(Canvas* canvas, uint8_t x, uint8_t y, const char* text);
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/** Draw slightly rounded frame
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- * @param x, y - top left corner coordinates
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- * @param width, height - size of frame
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+ *
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+ * @param canvas Canvas instance
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+ * @param x, y top left corner coordinates
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+ * @param width, height size of frame
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*/
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void elements_slightly_rounded_frame(
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Canvas* canvas,
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@@ -111,8 +138,10 @@ void elements_slightly_rounded_frame(
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uint8_t height);
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/** Draw slightly rounded box
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- * @param x, y - top left corner coordinates
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- * @param width, height - size of box
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+ *
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+ * @param canvas Canvas instance
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+ * @param x, y top left corner coordinates
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+ * @param width, height size of box
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*/
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void elements_slightly_rounded_box(
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Canvas* canvas,
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@@ -122,19 +151,47 @@ void elements_slightly_rounded_box(
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uint8_t height);
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/** Draw bubble frame for text
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- * @param x - left x coordinates
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- * @param y - top y coordinate
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- * @param width - bubble width
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- * @param height - bubble height
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+ *
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+ * @param canvas Canvas instance
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+ * @param x left x coordinates
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+ * @param y top y coordinate
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+ * @param width bubble width
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+ * @param height bubble height
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*/
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void elements_bubble(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height);
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/** Trim string buffer to fit width in pixels
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- * @param string - string to trim
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- * @param width - max width
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+ *
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+ * @param canvas Canvas instance
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+ * @param string string to trim
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+ * @param width max width
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*/
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void elements_string_fit_width(Canvas* canvas, string_t string, uint8_t width);
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+/** Draw text box element
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+ *
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+ * @param canvas Canvas instance
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+ * @param x x coordinate
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+ * @param y y coordinate
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+ * @param width width to fit text
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+ * @param height height to fit text
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+ * @param horizontal Align instance
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+ * @param vertical Align instance
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+ * @param[in] text Formatted text. The following formats are available:
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+ * "\e#Bold text\e#" - bold font is used
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+ * "\e*Monospaced text\e*" - monospaced font is used
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+ * "\e#Inversed text\e#" - white text on black background
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+ */
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+void elements_text_box(
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+ Canvas* canvas,
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+ uint8_t x,
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+ uint8_t y,
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+ uint8_t width,
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+ uint8_t height,
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+ Align horizontal,
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+ Align vertical,
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+ const char* text);
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+
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#ifdef __cplusplus
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}
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#endif
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