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@@ -717,6 +717,9 @@ int32_t video_poker_app(void* p) {
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if(event.type == InputTypePress) {
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switch(event.key) {
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case InputKeyUp:
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+ if(poker_player->GameState == 1) {
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+ poker_player->bet = poker_player->score;
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+ }
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Shake();
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break;
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case InputKeyDown:
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@@ -733,6 +736,8 @@ int32_t video_poker_app(void* p) {
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if(poker_player->GameState == 1) {
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if(poker_player->bet >= poker_player->minbet + 10) {
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poker_player->bet -= 10;
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+ } else {
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+ poker_player->bet = poker_player->score;
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}
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} else if(poker_player->selected > 0 && poker_player->GameState == 2) {
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poker_player->selected--;
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@@ -743,8 +748,10 @@ int32_t video_poker_app(void* p) {
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break;
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case InputKeyRight:
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if(poker_player->GameState == 1) {
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- if(poker_player->bet < poker_player->score + 10) {
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+ if(poker_player->bet < poker_player->score) {
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poker_player->bet += 10;
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+ } else {
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+ poker_player->bet = poker_player->minbet;
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}
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}
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if(poker_player->selected < 4 && poker_player->GameState == 2) {
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