#include "../wifi_marauder_app_i.h"
#include "wifi_marauder_script_worker.h"


WifiMarauderScriptWorker* wifi_marauder_script_worker_alloc() {
    WifiMarauderScriptWorker* worker = malloc(sizeof(WifiMarauderScriptWorker));
    if(worker == NULL) {
        return NULL;
    }
    worker->callback_start = NULL;
    worker->callback_stage = NULL;
    worker->worker_thread = NULL;
    worker->is_running = false;
    return worker;
}

int32_t _wifi_marauder_script_worker_task(void* worker) {
    WifiMarauderScriptWorker* script_worker = worker;
    WifiMarauderScript* script = script_worker->script;
    if(script == NULL) {
        return WifiMarauderScriptWorkerStatusInvalidScript;
    }

    // Setup
    script_worker->callback_start(script_worker->context);
    if(!script_worker->is_running) {
        return WifiMarauderScriptWorkerStatusForceExit;
    }

    // Stages
    for(int i = 0; i < script->repeat; i++) {
        WifiMarauderScriptStage* current_stage = script->first_stage;
        while(current_stage != NULL && script_worker->is_running) {
            script_worker->callback_stage(current_stage, script_worker->context);
            current_stage = current_stage->next_stage;
        }
        if(!script_worker->is_running) {
            return WifiMarauderScriptWorkerStatusForceExit;
        }
    }

    script_worker->is_running = false;

    return WifiMarauderScriptWorkerStatusSuccess;
}

bool wifi_marauder_script_worker_start(
    WifiMarauderScriptWorker* instance,
    WifiMarauderScript* script) {
    if(!instance || !script) {
        return false;
    }
    instance->callback_start = wifi_marauder_script_execute_start;
    instance->callback_stage = wifi_marauder_script_execute_stage;
    instance->script = script;
    instance->context = instance;
    instance->is_running = true;
    instance->worker_thread = furi_thread_alloc_ex(
        "WifiMarauderScriptWorker", 1024, _wifi_marauder_script_worker_task, instance);
    if(!instance->worker_thread) {
        return false;
    }
    furi_thread_start(instance->worker_thread);
    return true;
}

void wifi_marauder_script_worker_free(WifiMarauderScriptWorker* worker) {
    if(worker != NULL) {
        if(worker->worker_thread != NULL) {
            worker->is_running = false;
            furi_thread_join(worker->worker_thread);
            furi_thread_free(worker->worker_thread);
        }
        free(worker);
    }
}